If a client is disarmed near a wall/object, there is a high likelihood that they will be unable to retrieve their weapon for the rest of the mission, as it will not be visible or waypointed for the client. The host is able to see the client’s weapon and waypoint as usual, but even if the host marks the exact location of the weapon, the client spamming the interact prompt will be unable to pick it up. Dying and reviving does not return the lost weapon(s).
This issue does not occur for hosts or when solo.
From what I can tell, this appears to happen when the Drahk Master’s Halikar hits something while in-flight after disarming the player. When the bug occurs, the Drahk Master does not play any catching animation or sound - I do not know if this is the cause of the weapon not dropping, or just a result of the Halikar taking a weird/interrupted flight path.
The disarm functions normally in open spaces, as shown in this clip of 5 consecutively retrievable disarms as a client.
As soon as you introduce walls into the equation, the bug happens pretty reliably as seen here, causing me to be perma-disarmed twice in a row. (We repeated this several times before recording this clip, all of the disarms near the rock walls were perma-disarms)
Here’s an example my friend recorded of the bug happening in a Grineer Galleon mission.
This bug is particularly frustrating when I’m running Disruption with Harrow and Kuva Quartakk, and my primary means of dealing damage gets wiped by a single disarm :(
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