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2s | [Music] |
---|---|
4s | [Applause] |
12s | thank you |
15s | [Music] |
17s | hello everybody and welcome to devstream |
22s | 167. really quickly let's address the |
25s | Utica in the room Rebecca Ford yeah just |
30s | uh sometimes you got to stay home it's |
32s | just that simple that's all good she'd |
34s | want a color coordinate with Pablo and I |
37s | and our yeah our pink and red but that's |
39s | fine get the memo you didn't need the |
40s | memo it's fine I ignored the memo |
42s | welcome to the stream I know it's the |
44s | end almost the end of January but I'm |
46s | gonna say it anyways happy New Year guys |
48s | Happy New Year I hope everyone had a |
51s | wonderful end to their 2022 and a great |
55s | beginning to their 2023. this is our |
58s | first Dev stream back |
60s | we're back |
64s | yeah it's uh I'm sweating already that's |
66s | why I couldn't forget you I mean if you |
69s | don't have Windows in that box do you |
71s | I do actually oh very good oh it's about |
74s | Windows all right let's get into a bit |
76s | of housekeeping and of course introduce |
78s | who is on this couch we're gonna start |
80s | down there with introduce yourself I'm |
83s | Greg |
85s | um |
85s | it feels good to be called up from the |
88s | minor leagues again oh stop so uh yeah |
92s | Eric concept director wow wow happy New |
96s | Years oh happy to be here happy to be |
98s | here it's also the new Lunar New Year as |
100s | well so this is the first |
102s | the first uh the new Lumineers yep |
104s | you're the rabbit we have in-game stuff |
106s | for that |
107s | spoilers no it's out my name is Megan |
111s | and I'm the community director at |
113s | digital experience and Apollo I'm the |
116s | lead designer |
120s | here to creatively direct some things |
123s | you know it's almost been a year since |
125s | since that happened they followed |
127s | February 1st the change it's been uh |
129s | it's been a while yeah yeah |
133s | and you guys can't see it on the other |
135s | screen there's a screenshot of my |
136s | failures right there no no no no no no |
139s | no no no no no no we'll get to that no |
141s | no no uh before we jump into everything |
144s | we're going to show obviously tonight uh |
147s | we do have twitch drops happening right |
148s | now we have a Riven grab bag if you're |
151s | all Linked UP watch for 30 minutes to |
153s | get yourself I threw a rifle ribbon a |
155s | shotgun ribbon a pistol ribbon a melee |
157s | Ribbon or a Riven Cipher |
160s | ain't that it riveting riveting a lot of |
163s | ribbons wow what a contribution uh 30 |
166s | minutes make sure you're linked |
167s | warframe.com twitch if you're not just |
169s | check yourself out and then we do have a |
171s | gift of the lotus alerts happening at 3 |
173s | P.M eastern time when this stream will |
175s | conclude of a orokin reactor blueprint |
178s | and a Oregon Catalyst blueprint up for |
180s | 24 hours don't miss it if you need some |
182s | potatoes in your life |
186s | all right obviously I mean maybe not |
189s | obviously but I'm sure there are some |
191s | people who have seen as they were |
192s | waiting for this stream the announcement |
195s | image |
196s | um and also maybe even the description |
198s | of |
199s | citrine's Last Wish what does that even |
201s | mean tough to say what is that you've |
205s | never heard that in your life we're |
206s | going to tell you but we wanted to start |
209s | the stream off with a bit of a update on |
212s | the development of duviri over to you |
215s | yudico |
217s | indeed before I say important things I'm |
220s | going to say not important things |
221s | because apparently I have some Reverb |
223s | issues so I'm gonna talk until chat |
225s | either tells Dean that we're good to go |
227s | or whatnot because I think there are |
229s | some audio issues I'm trying to fix this |
231s | he's fixing it now so I'm going to say |
234s | not important things in the meantime |
236s | which is that within every game |
238s | Community |
239s | you'll find passionate people that are |
242s | really good at oh oh |
244s | now we can hear the economics |
250s | I just want to talk about how grateful I |
252s | am for the Cod piece detectives in the |
254s | community that we're able to discern |
256s | from an image what they were looking at |
258s | you have you know you have forensic |
261s | cyber experts that were really able to |
263s | focus in and do Cod piece comparisons |
265s | and I think warframe's unique in the Cod |
267s | piece unique Market that we're able to |
269s | set ourselves apart uh in the gaming |
271s | industry games of service Synergy space |
274s | with our pronounced Cod pieces and yes |
278s | congrats I'm really glad that uh but we |
283s | are in such a unique position |
285s | um so you know our Market position is |
287s | cod piece adjacent and I'm just really |
289s | excited about |
293s | oh now we lost her she's gone she gone |
297s | Dean's fiddling around over there he's |
299s | figuring it out uh sorry Rob we can't |
302s | hear you anymore |
305s | oh no he's phantomiming it yeah |
308s | okay she's talking about the cups |
311s | blink if you're safe very good okay |
314s | she's in a safe place don't worry about |
316s | it do a giveaway we got her oh Dean |
320s | Dean's a little busy so okay we're gonna |
323s | we're just gonna let him know we're |
324s | gonna look at chat chat how are you how |
326s | was your New Year uh tell us uh how your |
330s | January has started how was your |
331s | januaries great great yeah went |
335s | snowboarding oh yeah we had a little |
337s | vacation until Christmas we went out |
339s | west yeah |
340s | uh it's only cool people hey |
343s | vacations January that might be related |
345s | to why this isn't the duviri dev stream |
347s | but you know we needed Eric here all of |
350s | January what concept we were way ahead |
351s | of it so it's not our fault we were done |
354s | two years ago so |
355s | okay |
356s | no but until the reverbs fixed I don't |
359s | want to say anything important so you |
360s | guys can just talk I don't know |
368s | uh my January is great |
373s | apparently it's fixed according to the |
375s | chat so we're good this is good yeah I'm |
377s | looking at Denio |
379s | tell me because I can't tell when you're |
381s | not talking okay yeah hey everyone so |
384s | anyway about you |
387s | well I guess we didn't do a December |
388s | devstream last year we did a November |
390s | one right and we said see y'all on |
392s | either side so we wanted to do a du very |
394s | devstream rate at in January and |
396s | honestly we just didn't want to do it |
398s | because we wanted more time to give you |
400s | a presentation since tenocon that puts |
403s | into context our next open world and I I |
405s | certainly owe everyone an apology that |
407s | was looking forward to the degree Dev |
408s | stream to start their year off but it |
410s | will be worth the wait it will be in |
411s | February and duviri is just a very like |
415s | beautifully Wild |
422s | everything you can enter the back she's |
424s | back oh she's back she tried to escape |
426s | but she's walking sorry we lost your rib |
428s | continue but I did bring some |
430s | screenshots as good as it's gonna get |
432s | sorry to interrupt it's because you guys |
434s | have speakers in the room hearing her |
435s | that's where the low Echo is coming from |
437s | so that's probably as good so Dean's |
440s | fault |
441s | Eric's muted for the rest of us |
444s | continue I think this is as good as it's |
446s | gonna get that's okay go on right did |
448s | people hear me I don't know but anyway |
450s | the point is there will be the February |
453s | Deep dive DVD Dev streamer we'll walk |
455s | you through everything but I did bring |
457s | some screenshots I just wanted to talk |
458s | to everyone a little bit about uh so the |
461s | first one whatever one you want to pull |
462s | up I'll do a little a little look at the |
465s | open worlds I don't know if it's gonna |
467s | okay so the oh maybe a keen eyed player |
471s | will |
473s | but this is underneath duvery there will |
476s | be some beautiful and quite peculiar |
479s | caves for you to explore and there will |
481s | be some information about perhaps the |
484s | truth of dubiri and uh yeah so you can |
486s | see me on my cave there in the cave uh |
489s | under duviri you can take a look this is |
492s | uh this is I took this moments ago just |
494s | before the stream so this was I was |
495s | running around Dewberry today and you'll |
498s | get a closer look at this in February |
499s | and then another one |
501s | I have is just a little bit more of a |
505s | look of the landscape itself Davie's |
507s | unlike any other open world we've done |
508s | it's going to be very strange very |
510s | beautiful the team is putting together |
512s | some incredible ways for you to explore |
515s | and play and you will get a full |
517s | gameplay uh breakdown in our next step |
520s | stream but it's coming along wonderfully |
521s | we're very excited about zubiri it's our |
523s | priority for the start of the year but |
525s | with all that said it is something that |
528s | we are not ready to show today because |
530s | we have something else to show which is |
531s | citrine's Last Wish so again apologize |
533s | for people that wanted to see duperior |
535s | gameplay today it will be our February |
537s | Dev stream dedicated to putting |
538s | everything you just saw into the context |
540s | because it's truly One of a Kind |
543s | Warframe update so thanks for your |
545s | patience and yeah hope you're excited |
547s | because it sure as hell am |
550s | and those were some Ultra wide pictures |
552s | might I add Rebecca Ford someone might |
555s | be bragging about her new model |
558s | s |
561s | it wouldn't be me could it be me |
565s | um yeah I think in general like I mean I |
567s | don't know if you you guys agree with |
569s | this but I think this is |
571s | by quite a length our most ambitious |
573s | update ever it's uh it's very very |
577s | ambitious it's coming along really good |
579s | and it's it has a lot of really cool |
581s | stuff but uh you know I think we like |
585s | our first tease for dubiri was so long |
588s | ago that we rather wait a little bit |
590s | more and get it right than than rush it |
592s | and have issues you know so that's |
595s | basically where |
596s | where we're at yes but you will in the |
599s | meantime we got a surprise we do we have |
601s | an update you've literally never heard |
603s | of which we're going to get into very |
604s | shortly first let's do a platinum prize |
606s | Dean appreciate yeah I know I'm sorry no |
610s | I appreciate you trying to figure that |
612s | out but we we shall Prevail I'm quiet |
616s | sorry oh Stan Lee underscore ores has |
619s | won a thousand plot I can read it |
621s | perfectly because I'm uh wow |
623s | widescreen wide eyes |
626s | [Laughter] |
638s | congrats please whisper thank you all |
640s | right before we talk about citrine's |
643s | update and what's coming in the near |
646s | future we're gonna take one step |
648s | backwards back to 2022 and uh over the |
653s | past couple years I want to say 2020 and |
655s | 2021 we have released a year in review |
659s | stats web page where you can take a look |
662s | at you should stats for warframes for |
664s | weapons per platform and we have done |
667s | that again this year for anyone who is |
669s | interested in that and wants to peruse |
671s | you can do exclamation points stats in |
673s | the twitch chat or you can go to |
675s | warframe.com |
676s | 2022 stats Dean if you can go to my |
678s | gameplay which is not gameplay |
681s | [Laughter] |
686s | used do you remember how well that went |
689s | I mean this is maybe a smaller number |
692s | than what it used to be I don't know |
693s | about there |
695s | I mean he's a starter we all know he'd |
698s | be up there but anyway these are like I |
700s | said stats for the weapons warframes |
703s | themselves you can see a little heat map |
705s | if you're a visual individual like |
707s | myself wowie wow red am I right you can |
711s | go through it what do you what do you |
712s | think the primary weapon we we tried to |
714s | guess earlier what do you think uh yeah |
716s | my guess I mean some some Cuba probably |
718s | the Brahma |
723s | that wasn't that far yeah so something |
726s | somebody to consider about this is |
727s | obviously when stuff happened in 2022 |
730s | when we had updates when we had reworks |
732s | you know obviously varuna isn't going to |
733s | be the highest one here because she came |
735s | out in December like you got to take all |
737s | that stuff into consideration but there |
740s | are some fun stats here for the entire |
741s | year of 2022 so obviously you know these |
744s | stuff at the top as we know about Wukong |
747s | crime especially you know those were |
748s | things that we saw at the top near the |
751s | beginning you know q1 Q2 of the year and |
754s | did some some changes and some rework so |
756s | they're still reflected here in the top |
758s | because we did those later on in the |
759s | year so it didn't even come out until |
762s | the end of April so it's um yeah very |
765s | cool yeah |
767s | yeah so you can check that out |
768s | warframe.com 2022 stats oh the zorus |
772s | coming in hot almost like combo is good |
777s | almost like you want to keep your combo |
780s | who would have thought infinite combo uh |
783s | all right Danny you can go with my |
784s | gameplay if you would like |
787s | thanks Dean all right now speaking of |
791s | this year |
792s | obviously we have what we're going to |
794s | talk about soon citrine's Last Wish |
796s | we'll get there very soon duviri |
798s | obviously on Deck but also one big |
801s | anniversary |
802s | of 2023 |
805s | is there 10-year anniversary guys |
807s | returning 10. double digits |
811s | no |
813s | um if you don't know or if you're new |
814s | here just unfamiliar March 25th is our |
817s | 10-year anniversary of Warframe being |
820s | birthed if you will through the mind of |
823s | Steven Sinclair and many others and |
826s | we're going to be celebrating our |
827s | 10-year anniversary we're you know it's |
829s | a big milestone so we will have more |
832s | information about what you can expect |
833s | for the year of 10-year leading up to |
837s | that I don't have anything right now |
839s | other than just stay tuned for more |
841s | information about what could possibly |
843s | happen during I don't know |
846s | cool stuff fun stuff who knows that's |
849s | insane a decade decade it's my 10 year |
852s | anniversary in August |
853s | we're just talking about that I know and |
855s | you guys were bragging about yourself |
856s | for me |
858s | but Eric wanted to one up well we were |
861s | talking about anniversaries now it's |
863s | called 13 13 years 13 years you were |
866s | here for the Inception of Warframe yeah |
868s | and a little bit before as well the |
870s | first Concepts were in 11 years ago |
873s | basically so and you were there yeah |
876s | concepting basically you made the game |
879s | okay |
882s | that's a lot wow yeah |
886s | yeah there's a Lots planned for the |
889s | 10-year anniversary this year so very |
891s | very exciting to be you know kicking |
893s | things off and yeah |
896s | yeah so just stay tuned for more |
897s | information on that but please rest |
899s | assured that we are going to be |
901s | celebrating 10 years because it's a huge |
903s | milestone for de for the players there |
906s | there are players here who have |
907s | literally stuck around since day one |
909s | which is insane so shout out to you and |
912s | also if you're new or you know a year |
914s | old two-year-old thank you for being I |
917s | mean you're not two years old |
918s | are you a baby watching this |
933s | 10 years is a nice like big date where |
936s | for a lot of people it's like like |
938s | coming of age sort of thing right if |
939s | anyone started when they were a kid and |
941s | then they're basically grown up adults |
942s | which is kind of crazy to think about |
943s | right it's actually really true like if |
945s | you were a teenager you're basically in |
946s | your 20s now and you if you stuck with |
948s | it so yeah it's it's kind of crazy to |
950s | think about that's been that long like I |
952s | got glasses when I was 10 years old now |
954s | look at me oh my God |
957s | you worked as decency |
961s | I'm well over 20. anyways |
964s | um we're gonna move on to not citrine's |
968s | Last Wish just yet uh something that's |
970s | coming before citrine's last wish and |
973s | that is star days star days is coming |
976s | back ticker ticker's gonna be back in |
979s | Fortuna starting February very first and |
983s | she's going to bring some new glyphs and |
985s | a new emote which Dean if you'd like to |
987s | go to my screen my gameplay so I'm here |
990s | visiting ticker this is the test build |
992s | so obviously and there's a Miss Rebecca |
994s | Ford uh before you do it red I'm just |
997s | going to show ticker's manifest here so |
999s | star days affections will appear |
1001s | February 1st and ticker will have |
1003s | everything from previous star days and |
1006s | some newer stuff like the glyphs this |
1009s | one being the most K-pop thing I think |
1011s | I've ever seen in Warframe thus far love |
1015s | it and then one newer Edition is an |
1020s | emote and it comes in two parts left |
1022s | hand and the right hand and if you can |
1024s | coordinate it with the bestie or a new |
1027s | friend you can come together and make |
1029s | yourself a heart and because rev and I |
1031s | are besties for life we're going to show |
1034s | it off here so I'm going to be left |
1036s | all right I'll be right |
1040s | oh okay oh |
1048s | that's what real life and in game isn't |
1052s | that fun uh so yeah star days is really |
1054s | just a you know celebration of love I |
1057s | just love when tooker you know really |
1059s | gases me up gives me affirmation so I |
1062s | love hanging out with ticker during this |
1063s | time and it's just a fun way to get some |
1065s | nice little festive themed items uh from |
1068s | previous years and also a couple new |
1070s | things so if that's up your alley get |
1071s | yourself some debt bonds and ticker will |
1073s | give you some really cute stuff and in |
1075s | February 1st is when Star days will |
1077s | start |
1078s | yay thanks web interact you actually |
1082s | left me hanging I'm standing there like |
1085s | this and there's nothing happening |
1086s | there's no thank you there you go sir |
1089s | you were just grabbing my shoulder |
1091s | oh |
1096s | I tried I tried I tried uh all right you |
1098s | can uh move away with my gameplay now |
1100s | Danielle appreciate you all right shall |
1104s | we finally talk about citrine's Last |
1107s | Wish |
1108s | we're at your we're at your mercy here |
1110s | Megan this is you you guys you're |
1113s | hostages this is my show if only Dean no |
1116s | I'm just kidding I'm just gonna say if |
1117s | you implemented I put the shutter down |
1120s | on a rep |
1128s | all right we're going to talk about |
1130s | citrine's Last Wish Reb what's the scoop |
1133s | yeah so we as we were looking at you |
1136s | know even as recently as Lewis prey |
1138s | which we released in December it felt |
1140s | really good to do a very traditional |
1142s | Warframe Update where you do a game mode |
1144s | or adjacent game mode a frame and a |
1147s | whole bunch of cool so we were like |
1149s | let's start the year off with that |
1150s | because a we want to you know give |
1151s | ourselves some more time with duviri so |
1154s | we came up with citrine citrine's Last |
1156s | Wish which is an update that is very |
1158s | classic Warframe and importantly to me |
1160s | it brings a very beautiful theme and |
1163s | also some characters that I love and I'm |
1165s | I'm sure the community loves as well so |
1167s | what we are doing with citrine's Last |
1169s | Wish is we're bringing a Warframe we're |
1171s | bringing a variant game mode and we're |
1173s | bringing some characters into the |
1175s | spotlight that a might love minerals and |
1178s | B might uh be looking for ways to |
1181s | improve the tube men and for that reason |
1184s | this update as a package is going to |
1185s | have some themes of love some themes of |
1187s | loss within a story uh that you'll play |
1190s | in this variant game mode now citrine is |
1193s | a Warframe that Pablo and the art team |
1196s | have been putting together and I don't |
1197s | know if we want to start with citrine |
1199s | maybe start with some characters uh I'm |
1201s | not sure how you want to go from there |
1202s | but generally speaking it's an update |
1204s | that we are going to get out in February |
1206s | on all platforms and it's going to have |
1208s | a brand new Warframe for everyone to |
1210s | play a mirror defense game mode and |
1213s | because it's our 10-year anniversary |
1214s | it's going to be bringing back something |
1216s | with a Twist that is very near and dear |
1218s | to my heart uh I actually brought a |
1221s | screenshot and we'll see how much |
1222s | Nostalgia there is for this let's see |
1225s | let's see if they can guess Dean it's |
1226s | titled zinny which I just spoiled |
1242s | I'm so stupid okay |
1248s | yeah yeah yeah I want to be very clear |
1252s | there is much more to the game mode than |
1254s | just this map this is only one third of |
1257s | everything you're gonna see with |
1259s | citrine's Last Wish uh and it's if we're |
1262s | doing something we've never done before |
1263s | with the game mode and this is just a |
1266s | small like 10 year anniversary detail |
1269s | but uh this is not |
1272s | the only thing that you'll see with this |
1274s | game mode but it is coming back for it |
1276s | so I'm very excited |
1278s | they're speaking of not the only thing |
1280s | but also in line Dean there's another |
1282s | piece of fan art called fan art or sorry |
1286s | not fan art sorry I'm in a Primetime |
1287s | mode |
1288s | so like rev said this is uh oh sorry |
1292s | good catch that's some good reflexes |
1295s | um part of this new uh part of the |
1299s | update and these are going to be uh did |
1302s | you say defense rep I just want to make |
1304s | sure yeah so yeah um Megan has this art |
1307s | for this is us one of our environment |
1309s | artists has put something together for |
1310s | citrine's Last Wish and it's going to be |
1312s | a mirror defense and like I said that |
1314s | tile you saw the throwback is only going |
1317s | to be one part of the mission and these |
1319s | characters that are perhaps encased in |
1321s | minerals are critical to the the story |
1324s | of citrine's Last Wish so these would be |
1326s | very important for you and your |
1328s | objectives in the mission you may see |
1329s | something a little tragic and |
1331s | heartbreaking happening but you know |
1332s | you'll have to wait and see maybe a |
1334s | certain mineral loving character will |
1335s | tell you a little bit more about what's |
1337s | going on here |
1338s | well I'm going to spoil what that |
1339s | mineral loving character is currently uh |
1341s | can you go to my gameplay |
1343s | thank you so like Rob said uh there's |
1346s | going to be a new Mission and it's going |
1348s | to be on Mars Mirror defense as you can |
1351s | see this will be locked if you haven't |
1353s | done heart of demo so that will be the |
1355s | prerequisite uh to access this node once |
1358s | you have uh oh talk is gonna I want to |
1362s | chat with you a little bit we're gonna |
1363s | go see him just really quickly |
1365s | um and one of the things that this |
1367s | update and this kind of story are going |
1370s | to bring very similar to Lewis prey |
1372s | where like Reb said you know really |
1374s | classic mission acquisition of getting |
1377s | the Warframe the weapons which we're |
1379s | going to talk about but as well we are |
1382s | doing a vendor style acquisition as well |
1385s | so not only can you get the citrine |
1388s | Parts in this new Mission and the |
1389s | weapons but also otak is going to play a |
1392s | part here in being the vendor and he |
1394s | will also have all the goodies for a |
1396s | currency that you can acquire in game as |
1398s | well similar to the Lewis thorax plasm I |
1401s | won't go too far but you'll see down |
1403s | here we have a little bit of an option |
1404s | to check out his Wares so he will play a |
1407s | part and he'll greet you with a lovely |
1410s | inbox if you've already played the heart |
1411s | of demos when you log into the into the |
1413s | game and you can check that out |
1416s | and yeah is there anything else rub on |
1417s | that yeah I think just generally |
1419s | speaking the update is going to give you |
1422s | that new game mode that is that mirror |
1424s | defense you'll be able to play it and |
1426s | earn everything that the updates |
1427s | bringing which I hope that you are going |
1429s | to be showing some of the weapons coming |
1430s | uh and of course the frame and yeah if |
1433s | it recall I guess the community has kind |
1434s | of latched on to the idea of a Pity |
1436s | system with some of our new frame and |
1438s | updates and that's exactly it if you |
1440s | don't get lucky in the game mode you can |
1443s | go to otako to Citrine and you can use |
1445s | uh the currency to sort of guarantee |
1448s | that you're going to get the content |
1449s | that we're releasing which will be a new |
1451s | frame and two signature weapons which we |
1453s | can probably talk about Arena |
1454s | we could or we could talk about citrine |
1458s | yeah the new frame it's a dream let's go |
1460s | I'm ready citrine |
1462s | um let's do it we're we're gonna go from |
1465s | a art perspective first and then we'll |
1468s | go into a design perspective of what |
1471s | citrine is |
1473s | um but we have a whole bunch of Concepts |
1475s | to show you from the Inception with the |
1477s | ever wonderful Keith Thompson |
1479s | um and then going into you know our high |
1481s | poly versions our thoughts on the what |
1484s | the color scheme is going to be so we'll |
1485s | jump into the first one Dean has it |
1487s | armed and ready to go |
1488s | so this is the iconic Keith Thompson |
1492s | style Warframe and this was where |
1496s | citrine was concepted I want to say it |
1498s | was stalactus |
1500s | I think so select types stalactus so |
1504s | we've taken this and she will be the |
1506s | star of the show for us a train's Last |
1508s | Wish obviously so we obviously took this |
1510s | concept and what'd we do with it |
1514s | what'd you do with it Greg what do we do |
1516s | with it nothing nothing |
1519s | yeah so |
1521s | I think this is yeah I think uh that's |
1524s | really you guys and Marco just kind of |
1526s | going back and forth yeah I think we uh |
1531s | um I think we roughed it roughed in the |
1533s | um |
1534s | the mesh a little bit and then we had |
1536s | Marco and your team yeah kind of refine |
1539s | them a little bit is it good Dean |
1542s | you can go to the next one |
1546s | so you knew yeah you knew the theme off |
1548s | the gate right Pablo you wanted geode |
1551s | crystals all that fun stuff |
1553s | yeah I think uh pretty early on when uh |
1556s | just generally how it is we look at a |
1559s | lot of Keith Thompson has like a bunch |
1561s | of uh concepts for us and literally have |
1564s | like 20 plus there and I was looking |
1566s | through them and I was looking at this |
1568s | one and I always liked this design it I |
1570s | think he did it several years 2019. yeah |
1573s | a long time ago on every now and then I |
1575s | would look at it I was like um what |
1577s | could that would be |
1579s | um |
1580s | and I've been wanting to do a support |
1583s | frame for a while you know it's |
1585s | something that obviously we have a few |
1587s | but it's generally we tend to do more |
1588s | like |
1589s | uh all our all-rounders nowadays so I |
1593s | want to do a sport one and at the moment |
1596s | it's actually more all rather than |
1598s | supportive I mean honestly but it's |
1601s | coming along really well uh I will we |
1604s | are doing a lot of play testing at the |
1605s | moment pretty exciting |
1607s | so from art perspective and now we have |
1610s | kind of the imagination of what her |
1612s | color is going to be and I had no part |
1613s | in this okay these colors were not yeah |
1616s | I'm just gonna say I think people are |
1617s | inspired by me no I'm kidding yeah so I |
1619s | think these are some work on progress |
1621s | what's actually interesting in |
1622s | particular with this one is this is a uh |
1624s | kind of a combination of multiple team |
1628s | members working on one Warframe so we |
1630s | don't usually do it that way but I think |
1632s | this is a case where we had to leverage |
1633s | some like really cool Tech stuff with |
1635s | how we're going to render and generate |
1637s | all the the you know the the mineral |
1640s | innards |
1643s | um and when we were designing the |
1644s | original sculpts it was kind of |
1646s | important for us to I think capture some |
1648s | of that almost violent way that the |
1650s | Warframe is being torn apart in in |
1652s | sections and kind of in in his exposed |
1655s | and stuff like that so so |
1657s | um and also actually this is an |
1658s | opportunity for some of these new |
1660s | members of our our team to have joined |
1662s | us in the past year to really kind of |
1664s | flex their muscles and sort of like |
1666s | breathe you know fresh blood into into |
1669s | the way we make content so this is I |
1673s | want to shout out Frederick and Bento |
1675s | and Isaias and so they've been kind of |
1679s | steadily working through it problem |
1681s | solving this is a bit of a collaborative |
1682s | process because this took some pretty |
1685s | creative |
1686s | um you know overcoming some creative |
1689s | challenges and Technical technical |
1690s | challenges as far as generating |
1692s | the final high resolution mesh and how |
1695s | we're gonna how we're gonna handle the |
1697s | materials so um you know I'm looking |
1700s | forward to the final polished piece but |
1702s | these are these early looks kind of the |
1704s | prototypes in the early looks of it were |
1706s | pretty were very very promising this is |
1708s | a bit of an inside look into how the |
1710s | sausage gets made so this is this is an |
1712s | exciting one this is kind of uh |
1715s | um |
1715s | uh you know Warframe is weird in all the |
1718s | best ways this is another one of those |
1720s | real weird ones and it's kind of awesome |
1723s | so yeah and we also have a alternate |
1726s | helmet for her that will be coming oh |
1728s | yeah Marco worked on this it's a great |
1731s | job this is I believe called the kalite |
1733s | helmet maybe we can speak to it yeah |
1735s | yeah actually you know speaking with |
1737s | Marco about it |
1738s | um this goes back to what I mentioned |
1740s | previously with you know he had some |
1741s | sketches and we looked at we were |
1743s | developing to look for the Warframe and |
1745s | again this it's almost like a violent |
1746s | way in which parts of our exposed right |
1749s | so |
1751s | um I thought I remember talking to him |
1752s | about you know capturing a bit more of |
1754s | that and it felt a lot more Dynamic and |
1756s | um you know weird again weird in all the |
1758s | best ways right so alien and it's it's |
1762s | seems like it's organic but also of |
1764s | course it seems like we're emulating a |
1767s | lot of that like cracked geode look and |
1769s | you're looking in into this collection |
1770s | of minerals inside so |
1773s | um out of all of the kind of early |
1775s | sketches I think we kind of narrowed it |
1777s | down to this alternate helmet because it |
1778s | looked so different from the original |
1779s | and that's how we usually do it we kind |
1781s | of make sure that the alternate helmet |
1783s | is really different take |
1785s | um and so this really uh |
1788s | was was the one that that everyone was |
1790s | happy with so that's cool it's very cool |
1793s | like I said very different from |
1795s | what the year |
1796s | OG is going to be that's right yeah and |
1799s | we also have a couple animations now |
1801s | keep in mind that the mesh used in this |
1803s | animation |
1804s | is not it's not her and it's not gonna |
1808s | come to your game so don't get excited |
1811s | about it it's just me you'll never see |
1813s | this |
1814s | our animators need our animators need |
1817s | shapes to work with so they make kit |
1819s | bashed frames to Every Idle animation |
1822s | starts like this in their respective |
1824s | shape so enjoy the curse enjoy beautiful |
1827s | and Innovative animations so this is |
1829s | going to be citrine's Idol animation for |
1832s | when she has a rifle she's what did you |
1834s | say crystal sweating or something like |
1836s | wiping that crystals life in the crystal |
1838s | sweat yeah Crystal sweat in Warframe TVD |
1842s | I don't know uh so this is gonna be the |
1845s | rifle one I think the next one is a bow |
1847s | yep so we have a bow idle |
1851s | oh yeah |
1853s | oh my goodness Loki is absolutely |
1857s | serving Loki please uh and I think the |
1861s | next one is a pistol Idol or she's |
1863s | telling us to shush can we believe what |
1866s | a Savage |
1867s | she's having none of you put it over |
1869s | there none of yours stop requesting |
1871s | lucky feeling okay |
1874s | oh the chat |
1876s | was that coming |
1894s | um yeah so that is the currently the |
1896s | process that we're going through with |
1897s | citrine we're getting her you know her |
1899s | mesh in game working with the materials |
1902s | and everything making her look |
1903s | fantastically geode |
1906s | um and then yeah design wise like you |
1908s | said play testing the abilities making |
1909s | sure that you know she's kind of support |
1911s | for you at this point maybe not they can |
1914s | kind of going back and forth you know |
1916s | that all kind of |
1920s | yeah she's a lot of fun right now she's |
1922s | uh very very powerful me a little too |
1925s | much and then we just kind of go back |
1927s | and forth until she's ready to go yeah |
1929s | so that's Karma we're out right now but |
1931s | citrine will be coming obviously in |
1933s | citrine's Last Wish so that is the |
1935s | Warframe you're not going to share my |
1936s | screenshot |
1937s | oh right there's a screenshot that's |
1939s | right sorry |
1940s | she has a wide screenshot she'd like |
1943s | everyone to see it's in there it's |
1946s | concentrate |
1949s | come on it's just so wide it can't fit |
1953s | yeah world's widest screen I promise you |
1956s | I Promise You Dean |
1959s | what's in there it's in there |
1963s | rev might have added it real close to |
1966s | the choir I would use |
1968s | no she would not |
1970s | positive but I did |
1972s | it's like just dying to show off those |
1975s | wide screenshots I just want everyone to |
1978s | see the dream she so you saw the |
1980s | wonderful development from the modeling |
1983s | and all the work going into the geode |
1985s | innards I believe we call those these |
1987s | days the crystal innards that's right |
1990s | yeah and now I want to show you in game |
1993s | she was uh the team daughter hooked up |
1996s | and in um before the stream so I thought |
1997s | people would like to take a look at her |
1998s | in game but I've ruined Dean's life once |
2001s | more so I don't know what to do |
2004s | he's got it here yes there it is yay wow |
2008s | wide feel very early lips with whips |
2012s | yeah just to be clear literally the |
2014s | literally those materials went in like |
2016s | an hour before yeah yeah it's like not |
2019s | final mesh it's all kind of just to get |
2021s | some proxies in and really |
2023s | test the the rendering of the materials |
2025s | and stuff so yeah but yeah it's looking |
2028s | pretty good already yeah same day none |
2031s | of this is final I just wanted players |
2032s | to get a look at her in context |
2035s | this is literally whips but she looks so |
2038s | beautiful I couldn't resist so wide |
2040s | whips crystals and geodes you can see |
2043s | previous of her powers there there will |
2045s | be floating gems around her and there |
2047s | will be giant Little Gems cheap giant |
2050s | Little Gems giant Little Gym I love it I |
2052s | love giant Little Gems uh so yeah |
2055s | she'll be coming and maybe we'll |
2057s | sprinkle some more information about her |
2060s | as the days go on because like we said |
2061s | this will be coming in February so you |
2063s | don't have to wait too too long but |
2065s | there's still some days ahead so we'll |
2067s | update you as we can I think we should |
2069s | do another Platinum prize because it's |
2070s | already congratulations |
2074s | no Greg please I insist I insist |
2078s | it's all you Greg the pressure |
2086s | not crazy nuts not too TV crazy Natsu TV |
2092s | crazy man crazy nut some of these names |
2096s | are real you guys are real tricky out |
2097s | there oh I know you guys make me say a |
2099s | lot of weird stuff so um |
2102s | please whisper the Warframe push down |
2103s | and watch it right now at their in-game |
2104s | Alias and platform and play Warframe on |
2106s | and we will get you your thousand |
2108s | Platinum crazy Natsu TV |
2111s | all right now before we move on uh away |
2113s | from citrine herself we do have we are |
2117s | working we you are working on a prax |
2120s | card yes but we kind of wanted to shine |
2123s | a light on the fact that you've worked |
2125s | on all of the Pricks cards so we have a |
2127s | little bit of the showings of the |
2129s | process behind your mind and how yeah |
2132s | this is mine so we have some some roughs |
2137s | crack it open crack it up uh yes so this |
2141s | is kind of how I start the prex process |
2146s | Praxis nope |
2148s | this is protea by the way this isn't |
2150s | protein yeah we're just going to show a |
2152s | few of the ones |
2154s | um and so that's kind of how I usually |
2156s | start just kind of sketch out some ideas |
2157s | try and catch the attitude of the |
2160s | Warframe |
2162s | um and I believe this is one we have not |
2165s | really we have not released this to |
2167s | chainia one but perhaps you will find a |
2169s | place some way somehow but it's like you |
2172s | were saying that these are some of the |
2173s | your favorite ones that you've done yeah |
2175s | I think also there's a good example of |
2177s | kind of some of them had a lot more |
2179s | sketches I wanted to show as many as |
2180s | possible and then some some I got two of |
2183s | them pretty quick |
2184s | um but yeah so these are this is |
2186s | um |
2187s | uh Titania and then I think the next one |
2190s | is uh |
2192s | really using that hoop eh yeah it's a |
2194s | good uh element I think a design element |
2196s | to play in there so and I think we went |
2198s | with the second one but yeah so that's |
2199s | kind of how I it's funny everyone is |
2201s | calling different ones to pick but uh |
2203s | sorry |
2205s | but uh these are back when Jeff was |
2209s | still on the project that you know that |
2210s | guy tall guy yeah |
2214s | um yeah and |
2217s | um him and I go back and forth kind of |
2218s | playing with some of the poses and stuff |
2220s | and then from this stage I start |
2222s | tightening him up and start cleaning up |
2225s | the roughs and stuff and get the line |
2227s | art down |
2228s | look at uh usually by then there's like |
2230s | a model a rough model like you saw some |
2232s | of the citrine stuff sorry yeah citrine |
2235s | stuff |
2236s | I think it's stalactus sorry yes yeah |
2239s | that's right anyway so and then I lay in |
2241s | the kind of just basic colors and start |
2243s | thinking about |
2245s | um |
2246s | yeah just any tweaks at this stage like |
2249s | last minute fixes and stuff I try to get |
2251s | all the details too like I get a little |
2253s | crazy I think and I think you're gonna |
2254s | see the next shots I get right in there |
2256s | and I don't know how high res your TV is |
2259s | with the the rendering takes me forever |
2262s | because I'm a maniac but uh |
2264s | it I think it gives it a nice texture to |
2267s | it |
2268s | um |
2269s | and my my my take on kind of the uh |
2274s | Art Nouveau approach like the Alphonse I |
2278s | think that's how you say like the r |
2279s | Nouveau styles of those kind of uh card |
2282s | art uh post art that he did back in the |
2284s | 20s |
2286s | um anyway so yeah kind of and then so |
2288s | this is kind of the final of all three |
2289s | of them so and then uh we have some whip |
2293s | of well no there's another one that's |
2295s | kind of someone so as you can see |
2296s | they've kind of been changing I've added |
2298s | more darks and kind of tried to play |
2300s | with some of the contrast more the |
2301s | glowing on The Stylist one yeah yeah it |
2304s | was wild I remember seeing that one I |
2306s | was like yeah some of that stuff works |
2308s | sometimes it's a little more difficult |
2309s | to achieve but I have a lot of fun |
2311s | because there's I'm super blessed and |
2314s | thankful to De that they let me do these |
2316s | because uh I have a great time doing |
2318s | them so and they still want more so I'm |
2321s | like okay so this is so to go from there |
2324s | to this rough stuff so this is a really |
2326s | really really rough I Just Whipped this |
2328s | up yesterday quick was she doing the |
2330s | shush so yeah |
2332s | and I might put a weapon in her hand but |
2335s | we I'm not sure yet I will have to see |
2337s | so wow that's a great segue you're about |
2339s | to do that's great what a great segue |
2342s | did you know no I did not |
2345s | so yeah she's going to be coming with a |
2347s | prex card she's not going to have a |
2348s | levirian but the prex card we are going |
2351s | to put in with otak so if you're |
2353s | interested in getting yourself her Plex |
2355s | card otak will be the one to go to for |
2357s | that uh an incredible job oh thanks guys |
2360s | appreciate it everyone love it love it |
2362s | vid thank you please let me do more |
2367s | uh all right as you alluded to and as we |
2370s | alluded to there are some weapons coming |
2372s | in this update and I'm going to do my |
2376s | best |
2377s | best in the world to show it and it's |
2381s | should I give a little context are you |
2382s | gonna do melee or shotgun first |
2384s | what would you like |
2386s | I want to talk I want to talk uh let's |
2388s | do shotgun and then we'll talk mainly |
2389s | all right let's do shotgun I'm going |
2391s | into the simulacrum so we're gonna |
2393s | go to the ballroom because we're what |
2395s | classy |
2396s | [Laughter] |
2399s | are you talking to yourself I mean I |
2400s | looked apocalypse |
2405s | she will be coming citrine will have two |
2408s | signature weapons uh she is going to |
2410s | have a shotgun the stealth stefos which |
2414s | is gonna be uh pack quite a punch |
2416s | wouldn't you say what is that |
2419s | you're an artist |
2422s | off the Lotus pod amazing internal name |
2426s | Lotus pod as you can see very pod like |
2429s | um but yeah this one as you can see in |
2430s | the description energy projectile bursts |
2433s | forth from the steflos and grows as it |
2436s | rushes towards enemies I'll show it off |
2438s | duration increases when it hits an enemy |
2440s | and then obviously with citrine being |
2442s | her signature Weapon It's projectile |
2444s | speed increases do you want to play at |
2446s | this one first rep yeah yeah and then |
2448s | we'll talk about the chord |
2450s | you'll learn all right or red pick the |
2452s | enemy what do you feel like yeah but uh |
2455s | give me a kuva butcher |
2458s | you want a butcher yeah yeah |
2463s | how many you want this one and their |
2467s | miserable life I need like I need like |
2469s | 10. |
2472s | what do you want the level rev huh give |
2475s | me a solid I don't know did you mod the |
2476s | the stuff she's got a couple mods |
2479s | give me 80. oh damn what the she's got |
2483s | 80. we're gonna keep them slow for a |
2485s | second oh brain dead one Brain Cell mode |
2491s | [Laughter] |
2496s | no it's not gonna shoot bees um so we're |
2499s | gonna notice and we're kind of the |
2500s | description is alluding to is that your |
2502s | first shot is essentially going to have |
2503s | a little bit of a shorter range but as |
2506s | you hit enemies that projectile is going |
2509s | to basically gain life and grow and grow |
2511s | so what you're going to notice is I'm |
2513s | going to shoot my first enemy and it |
2514s | kind of hits that second one a little |
2516s | bit in the third but as I keep hitting |
2517s | them it's going to go farther and |
2519s | farther and farther so you're going to |
2520s | want to try and obviously group enemies |
2522s | up as much as you can and this |
2524s | projectile is going to grow as you hit |
2527s | your enemies |
2528s | yeah line them up |
2533s | and these are options this isn't the |
2535s | actual colors of the weapons |
2536s | thank God Megan made a choice today now |
2540s | we think goes for your callers of course |
2542s | thank you thank you I'd really like to |
2544s | so as you can see it just it's just |
2546s | going to keep keep on going back there |
2547s | as I'm hitting his enemy so oh he died |
2550s | yeah so you'll be able to get the stuff |
2552s | loss in the new game mode or from otak |
2555s | using the citrine vendor there so this |
2558s | will be a brand new shotgun for all you |
2559s | uh all you hell's chamber enjoyers |
2562s | oh God that guy went flying |
2565s | all right so that's one of them okay I |
2567s | need to calm down for the melee all |
2569s | right calm down |
2570s | since the dawn of time man has yearned |
2573s | to wield the power of the sun no uh the |
2575s | korufel is very very very very beautiful |
2579s | in the angels of the zarmint update we |
2582s | added a two-handed scythe grip weapon |
2584s | and we have you know over the course of |
2588s | the years we we've made content you know |
2591s | for Arc Wing we have archwing melee but |
2592s | then we realized that we had potential |
2594s | to do a second two-handed Scythe weapon |
2598s | um with a Twist so I am very very happy |
2601s | that we were able to make the two-headed |
2603s | site last year um with the hesbar and |
2605s | now we have a two-handed scythe once |
2607s | more but because this is Warframe the |
2612s | heavy attack in particular uh is just |
2615s | explosive so you'll use your your normal |
2618s | um you know two-handed Scythe melee |
2620s | attacks but Megan I don't know if you |
2622s | can do a uh a heavy attack so we pick a |
2625s | victim |
2626s | you're a victim anyone anyone will do |
2628s | how about this this Joker anything about |
2631s | him yeah again work here no okay okay it |
2635s | transforms into a gun blade and does a |
2638s | projectile attack on heavy so if you hit |
2640s | your heavy attack button it transforms |
2642s | into a gun blade and the whole uh site |
2646s | is animated and breaks yeah it's rigged |
2649s | to collapse into a gun blade um and they |
2652s | did this custom animation for it so that |
2654s | it can transform for that attack I |
2656s | screamed and was so excited that we were |
2659s | able to do this and so it's a two-handed |
2662s | scythe you can swing it around and then |
2663s | when you want to unload the heavy attack |
2665s | it turns into uh the most incredible |
2669s | yeah yeah it's just uh so that'll be |
2672s | citrine's signature melee weapon this is |
2674s | the koru fell and it's uh coming in |
2677s | February |
2678s | Joker |
2681s | you're having too much fun and classic |
2683s | if you double it you can double tap |
2686s | that's pretty rad I like that so much |
2689s | drama with the swing and the |
2691s | transformation yeah so those are the two |
2694s | new weapons it's coming with citrine |
2696s | super cool delicious |
2698s | delicious yeah |
2701s | all right |
2702s | I think what's on everyone's mind |
2705s | is what the hell was that Warframe in |
2708s | that announcement image am I right well |
2711s | if you measure the Cod piece curve and |
2713s | you prepare the Cod piece to Rhino's Cod |
2716s | piece you can actually |
2718s | using cyber Cod piece technology you can |
2721s | collapse the god piece uh measurements |
2725s | to deduce none other than it being a |
2728s | rhino de lexicon none other all right |
2730s | Dean back to my screen if you shout oh |
2732s | that's wild we have the Rhino Death |
2736s | Watch skin now I should have prefaced |
2739s | this if you don't like bugs I'm sorry |
2740s | very buggy Vibes and I don't I mean that |
2744s | visually sorry sorry I'm gonna get |
2747s | clicked frames the joke of oh they're |
2750s | riding impossible |
2752s | he's a book he is a beetle we are going |
2756s | to show some concept art and talk about |
2758s | that in a second but um this is him he |
2761s | also has Deluxe animations as well so |
2764s | that was one of them him being or I'll |
2766s | get out of the Arsenal here this is one |
2768s | of his I believe this is his Noble so |
2771s | you can see him and these are his |
2772s | obviously True Colors the wings these |
2775s | little buggy wings are actually going to |
2777s | be in the auxiliary slots so if you're |
2778s | not into the wings |
2779s | you can take those off or put them on oh |
2783s | my goodness you're flying around I can't |
2785s | even look at them and then as well we |
2787s | have I love how the material came |
2789s | together with like the iridescence and |
2791s | oh yeah there's a little bit of like |
2794s | I don't know like almost like a scaly |
2796s | pattern to it on top of it it's great |
2798s | it's really cool it has so many little |
2800s | extra arms sorry |
2803s | it'll do the it'll do the idols in the |
2805s | Arsenal if you just stay there and then |
2806s | you can get a full screen |
2809s | yeah he's uh he's incredible uh the art |
2812s | team killed it with the materials and |
2814s | the texture work yeah and the concept of |
2816s | course |
2817s | and I thought he was hilarious as a bug |
2819s | with a tiny pistol |
2821s | and he's got little claw hands he's a |
2823s | tiny real-life pistol on a mission |
2827s | double Little Beetle double Beetle and |
2829s | then of course if you were curious he |
2830s | also looks great in my colors |
2833s | were you wondering it's not that bad |
2836s | actually you see I took the Wings off |
2838s | here so he can see him okay |
2842s | it almost saves it yeah it's making |
2845s | proof |
2848s | I'm insulted |
2850s | thank you one of those for that so he'll |
2854s | be coming in citrine's Last Wish but we |
2857s | like I said we do have a couple Concepts |
2858s | to show kind of the process of where |
2861s | this even came about from the mind of |
2864s | our artists |
2870s | he joined the team a couple years ago |
2872s | and he I think he was working on this in |
2876s | 2021 already he was doing some concept |
2878s | sketches and so these are some early |
2880s | looks at it and uh I really like the |
2884s | exploration he did on all this this is |
2886s | really cool he really got into it and |
2889s | yeah and then you start seeing the color |
2891s | passes he's an amazing artist his color |
2894s | passes are always so cool to look at so |
2897s | and now you can see the bottom right |
2898s | that was the one that got check marked |
2900s | so and then I think the next one is |
2904s | um yeah the final art and then his |
2906s | weapon those is tiny little arms |
2908s | yeah I think so |
2911s | um and then yeah then then turn around |
2913s | so yes yeah I think he's turned out |
2916s | great Vadim did a great job and the |
2918s | modeling team everybody on that side |
2920s | they did an amazing job and you were |
2922s | saying that he's he's been kind of like |
2924s | you know chipping away at it yeah for a |
2926s | while yep yeah we're sometimes in |
2928s | between tasks uh we have some time and |
2931s | I'm always encouraging the team to play |
2932s | with as many Deluxe skins as possible so |
2934s | because yeah they're a lot of fun right |
2936s | so especially you see your idea make it |
2938s | to the to the game yeah and have it look |
2940s | that great so that's that's pretty wild |
2942s | I think what's I love about Deluxe skins |
2944s | is we kind of experiment with like going |
2947s | really obscure with you know Rhino not |
2951s | being a bug but now he a bug so it's |
2953s | like you can go different ways like |
2954s | nidus frike is probably the one of the |
2957s | craziest Deluxe skins I think in terms |
2959s | of doing just like super far out from |
2961s | what he is so if you're into bugs hey I |
2965s | mean sorry anyways it's really wild and |
2969s | I think that's really what's with it is |
2971s | very cool yeah I don't even want to do |
2973s | the sign with uh bobbin and the |
2975s | steampunk yeah yeah oh yeah yeah that |
2978s | was a lot of fun too yeah that was that |
2980s | anything far from the fiction but uh |
2981s | Deluxe is allows that flexibility to |
2984s | explore and have fun you know yeah we |
2987s | got a lot of cool ones in the pipe so uh |
2990s | maybe you'll see him maybe |
2994s | um one thing also coming in citrine's |
2996s | Last Wish is another void shell skin |
2998s | Dean back to my gameplay if you will we |
3001s | have the Ember void shell skin coming in |
3004s | hot and she has the I don't know this |
3007s | what's that well done well coming in hot |
3009s | yeah coming in oh I didn't I mean yes I |
3012s | meant that |
3014s | um can I pronounce this no the fanarius |
3018s | bark will be her uh void shell material |
3021s | it's basically burnt wood-esque inspired |
3024s | obviously because she is a fire goddess |
3026s | herself so this is going to be her void |
3027s | shell skin with her material structure |
3030s | you can get Wiz citrine's Last Wish |
3033s | actually if I can add a little bit to |
3035s | sleep kind of deluxe it's plain you say |
3038s | that it was the deems one of the team's |
3039s | early projects on um on Warframe because |
3042s | Marlin Marlin because he |
3047s | um he taken away at this actually a |
3050s | while as well so this is was kind of in |
3052s | a back burner until we kind of had |
3055s | capacity to make it properly happen and |
3057s | we had to go back and like Pablo |
3059s | mentioned we're really took a look and |
3062s | at it and it was already in a really |
3063s | good state but then you know we started |
3065s | leveraging the some of the extra |
3067s | rendering |
3068s | um stuff that was added into the um our |
3071s | shaders to get that really uh sort of |
3073s | like uh color shifting look kind of kind |
3076s | of like Automotive commercial automotive |
3077s | paint sort of look so um and playing a |
3080s | bit more with our Shader to get a bit of |
3082s | that like Blended carapace look with the |
3084s | with the patterning so I think I think |
3085s | it came out great |
3087s | um again one of I think it's one of the |
3089s | earliest things Marlon um worked on when |
3092s | he joined our team so I think it was I |
3095s | hope this is really |
3097s | um fun for him to finally see it come to |
3099s | life |
3100s | um and you know all the best ways |
3103s | um but yeah okay here we go |
3109s | all right |
3112s | so I think that that effect really um |
3116s | lends itself well to that really yeah it |
3118s | looks so sharp |
3119s | that look so I think I think it looks |
3121s | awesome I think it came out really |
3123s | really good I mean that's that's great |
3126s | so I stopped right there is everybody |
3127s | yeah there you go |
3131s | okay here we go |
3135s | right all right |
3137s | the citrine's last wish update has a new |
3140s | frame it has a new game mode it has uh |
3143s | Rhino Deluxe it has two new weapons it |
3146s | also has more quality of life and some |
3148s | other design and gameplay things and I |
3150s | got I don't know what oh what else are |
3152s | you spoiling |
3154s | but she's too early |
3156s | utico you're too early |
3158s | you're spoiled me that's coming for |
3162s | Drifters |
3164s | hmm a little Drifter cosmetic if you |
3167s | will uh so obviously working on duviri |
3170s | it's a very Drifter centered update but |
3173s | we wanted to give you a little something |
3175s | something in citrine's Last Wish and |
3177s | that would be what we're calling Visage |
3179s | Inc |
3181s | and if you know what that means face |
3184s | stats |
3186s | yes the art team were able to um we |
3190s | wanted to do a new uh area for players |
3192s | to customize their Drifters |
3194s | um you know as we're working on some |
3195s | content to give Drifters more Cosmetics |
3197s | uh this itself was a new systems felt |
3200s | like a little bit of a no-brainer um |
3202s | because you can really push the way your |
3204s | Drifter looks with these uh essentially |
3206s | Visage inks a lot of them will be |
3209s | completely movable scalable some of them |
3211s | won't some of them will but you can go |
3213s | pretty wild with uh making your Drifter |
3216s | your own |
3217s | very cool mm-hmm |
3220s | I believe liger did these yeah oh yeah |
3224s | yeah I think that yeah there's a lot of |
3226s | the team were able to push these to get |
3228s | them |
3229s | um different faction style designs just |
3231s | straight up aesthetic designs and yeah |
3233s | they're incredible |
3235s | they are incredible those are becoming |
3237s | in citrine's Last Wish as well children |
3240s | are not allowed to get tattoos in |
3242s | Warframe so Drifters only |
3246s | uh all right a couple other things that |
3248s | are coming in citrine's Last Wish are |
3251s | some augments and some arcanes true true |
3254s | uh yeah we have uh four are you gonna go |
3257s | through I could |
3259s | if you want sure sure |
3262s | we've got four augments four augments |
3264s | Garuda |
3266s | dryer |
3267s | revenant |
3268s | you're ready |
3273s | it's not coming yet uh your belly yeah |
3276s | so for gruda we have for her shattered |
3278s | lash uh a shattered storm movement |
3281s | and that you want me to go into the |
3283s | specifics please do when Garuda breaks |
3286s | her Mass firing with a shadow Gara |
3288s | sorry gar yeah Gara sorry when Gara |
3291s | breaks her master I was like wait that's |
3292s | wrong breaks her Mass vitrify ring with |
3295s | shattered lash enemies struck by the |
3296s | glass suffer a splinter Swarm at a |
3298s | percent strength yeah we're also going |
3301s | to make a base change to Gara with this |
3303s | basically right now is different like |
3306s | you create your your little glass with a |
3308s | four and then you hit it with your one |
3309s | and it's different if you hit it from |
3311s | inside or from outside so we're actually |
3314s | flipping that so it now always works |
3316s | like if you hit it from outside which |
3317s | you know as if you're familiar with Yara |
3320s | you know that that's more convenient so |
3322s | we're changing with that and that |
3324s | synergizes better with uh with this and |
3327s | then for jire for her cathode Grace a |
3329s | shock releases when dryer eliminates an |
3331s | enemy while cathode Grace is active the |
3333s | shock has a percent strength from Roto |
3336s | rotor swell and its duration extends by |
3340s | the same amount |
3342s | yeah just basically try to do some some |
3344s | Synergy between the two there and for |
3347s | Revenant for his Mesmer skin Revenant |
3349s | receives a percent strength Mesmer skin |
3351s | strength and nearby alleys are granted |
3353s | Mesmer skin stacks yeah so kind of this |
3357s | one honestly is the one that we were a |
3358s | little bit scared about just because uh |
3361s | obviously the Mesmer stack are so |
3363s | powerful because you're essentially not |
3365s | only negating the damage but also with |
3368s | recent well recently I guess it's almost |
3370s | six months now or something we buffed it |
3372s | to give like a second of invulnerability |
3374s | after |
3375s | um and also she sees the enemies that |
3378s | attack so actually sharing that with the |
3380s | rest of your team is kind of scary and |
3382s | we're still thinking the percentages are |
3383s | not and also it has like a more is not |
3386s | only support because we know often |
3388s | arguments that are support only don't |
3390s | really don't really work out as well |
3392s | this one also has a bit of a gritty side |
3394s | which is it also increases the power |
3396s | strength just for that ability so you |
3398s | can get both things at once yep and then |
3401s | finally for eurelli for her marolina |
3404s | enemies affected by sea snares heal |
3407s | marolina for a percent of their health |
3408s | upon healing you'll gain reload speed |
3410s | and fire rate on secondary weapons for a |
3412s | duration yeah so this one also comes |
3414s | with a base change to generally which is |
3416s | basically merlina absorbs right now |
3419s | online with a source 75 of damage that |
3422s | you take goes to merlina we're changing |
3425s | that well I don't want to lie but I'm |
3427s | pretty sure we changed it to 90 now so |
3429s | it's now 90 that's base without the |
3432s | augment and in the augment on top of |
3434s | that now makes it so you can basically |
3436s | synergize with uh with your bubbles to |
3439s | basically Keep On Healing it so you |
3441s | don't have to recast it we love Bubble |
3443s | Synergy here I like it so those are the |
3446s | four augments that are coming and then |
3447s | we also have four arcanes perhaps the |
3450s | fifth one TBD but we're gonna have a |
3453s | primary Arcane a secondary Arcane and |
3455s | two Warframe arcanes so look forward to |
3458s | those I don't know and those will also |
3460s | be in the mission and in uh otak's store |
3463s | so you can go either way cool either way |
3466s | so now we can go to that uh citrine |
3469s | slide sorry Dean just to recap what |
3472s | we've it's a lot of what we've talked |
3474s | about in terms of uh so far citrine's |
3477s | Last Wish coming February 2023 very soon |
3480s | uh new Warframe citrine defense Mission |
3483s | with a little bit of a Twist Mission |
3486s | drops and vendor acquisition with otalk |
3488s | and then the heart of Deimos being the |
3490s | prerequisite to access that node there's |
3492s | a new Gun Site the core fell the new |
3495s | shotgun stuff blows both of those are |
3496s | signatures for citrine she has an |
3498s | alternate helmet she will be coming with |
3500s | accessories as well stay tuned on those |
3502s | and Ember void shell skin for new |
3504s | arcanes new Warframe augments Rhino |
3507s | Deluxe and some Drifter Visage ink so |
3511s | those are just kind of some |
3513s | nice beautiful fun things we also have |
3517s | some quality of life stuff coming in |
3520s | citrine's Last Wish one of them being |
3523s | towel forged archon shards oh tough for |
3526s | Jeff yeah um |
3528s | reading the chat and I was not seeing |
3531s | anyone talk about that first I was like |
3532s | listen this is what they asked me what |
3534s | they want yeah |
3536s | um yeah so Forge we're changing |
3539s | um actually you can see it there yeah so |
3541s | on my screen oh right you cannot see it |
3543s | I think now they can see it so in there |
3545s | you can see 20 for talforge which is how |
3548s | it works on on live right now we're |
3550s | basically adding what is essentially |
3552s | amounts to a Pity system so if you don't |
3554s | get it one week the next week it will |
3556s | actually be 20 higher so it'll be 40 |
3558s | percent and then next week it will be 60 |
3561s | so on and so forth the math basically |
3563s | averages for you will get about twice as |
3567s | many uh Arcane shots so basically it |
3569s | goes from 20 all the way to 40 if you |
3571s | don't get in one week then you go 60 80 |
3573s | and obviously a hundred and I can't wait |
3576s | for all the screenshots I'm gonna get |
3578s | for like I got all the way to 100 before |
3580s | it drops yeah |
3583s | other problem we were having is that and |
3585s | the community pointed out was someone |
3587s | could in theory never get one just bad |
3590s | luck so this is the highly requested |
3592s | pity system which is coming in citrine's |
3594s | Last Wish and it's important keep in |
3596s | mind that this is individual so if you |
3598s | go into you know a public archon hunt |
3600s | and you have a hundred percent and |
3602s | someone else says 20 your 100 doesn't |
3605s | affect the other people they have their |
3607s | own individual archon pity system if you |
3610s | will so it's for yourself and you'll be |
3612s | able to see it here in the UI where |
3614s | you're at if you forget you miss a week |
3615s | you're like what percent am I at you can |
3616s | check out the UI right here and it'll |
3618s | tell you what probability you have for |
3621s | your R contract being teleforged |
3624s | and then as well we have some nice new |
3626s | tech coming in citrine's Last Wish one |
3629s | of them being a change to open World |
3632s | Lighting now if I may speak and if I may |
3635s | speak in terms of uh coder technology |
3639s | lingo we've improved encoding technology |
3643s | material data in the enhanced renderer |
3645s | that makes Reflections intensity match |
3647s | the lighting environment better we do |
3649s | have a little reference image here |
3653s | I'm wearing pink shorts pants |
3656s | technically so this |
3662s | keep that in mind uh here we have if you |
3666s | look at the shadows and how the Sun is |
3669s | bouncing off of these caves and |
3670s | obviously the before and after you'll |
3673s | see a much more clear brighter version |
3676s | of the after the Shadows aren't so dense |
3678s | and you can really kind of see that |
3680s | detail of the cave RAB I don't know what |
3682s | you're about to say uh well what |
3683s | happened was uh in dubiri because it's |
3686s | our fourth open world they were pushing |
3689s | how to make it look as beautiful as |
3691s | possible and since the dawn of time our |
3693s | open worlds have used monochrome |
3695s | lighting and we were able to get uh the |
3698s | color of the actual content that was |
3700s | being lit bounced around better so that |
3702s | you can see uh in and this is one of |
3704s | those things that it came for diviri and |
3706s | then obviously the graphics team and the |
3707s | lighting team and our team are like wow |
3709s | every open world would look so much |
3710s | better if we had |
3712s | um color in the the lighting that was |
3714s | going around the environment so we did |
3716s | and now all the old open world so it |
3720s | doesn't look better because of the |
3721s | lighting details that we added to daviri |
3723s | uh you know hopefully nothing broke too |
3725s | much but you can see that the actual |
3727s | sand color the pigments the tints seem |
3730s | to appear in the shadows a lot more |
3732s | naturally than the before picture |
3735s | there you go so I'll be coming into |
3737s | trains Last Wish and then another tech |
3739s | related change is what we're calling |
3741s | cloth smoothing Tech but to be even more |
3745s | hype about it this actually also fixes a |
3747s | Jitter issue on cloth so sign Dana's |
3750s | very popular |
3752s | but if we compare the before and after |
3755s | there's just a little bit of you know a |
3758s | crick or a crease or you know a little a |
3763s | little Jagged Edge in what would |
3765s | preferably be a nice smooth sign Dana so |
3768s | while this is a stagnant image of the |
3770s | signed in and you can see the before and |
3771s | after how it's smoothing out it's a nice |
3773s | more rounded shape of how assigned Anna |
3775s | should be with movement of it is also |
3779s | changing in terms of it being more of a |
3781s | cloth-like movement instead of it being |
3783s | a little bit jittery with how it works |
3786s | right now so we're fixing the Jitter |
3787s | which is great more flow more flow |
3790s | there's actually there's actually two |
3792s | fixes there there's just straight up |
3794s | vertex smoothing and the gym editor is |
3796s | how the cloth was frame over frame it |
3799s | was jittering so there's two fixes there |
3801s | and two fixes yeah there's the actual |
3804s | like appearance of vertex is on the |
3805s | cloths and then there's the actual |
3807s | Jitter itself which both of them have |
3809s | been you know improved because why not |
3812s | because why not |
3814s | and then another quality of life thing |
3816s | that is changing is cold status effects |
3818s | oh co-stars yeah so |
3821s | you know this cool let's see |
3824s | um old so obviously throughout time we |
3827s | have a lot of different statuses and |
3829s | players you guys value them at different |
3831s | uh rates but cold has always been one of |
3835s | the lower ones especially if you compare |
3837s | like it gives like I think a base is it |
3840s | 40 25 so 25 for one stack which you |
3846s | don't really feel it right away it's not |
3848s | really |
3848s | um something that you notice as much |
3850s | especially if you compare it with |
3852s | something like uh the proc that you get |
3854s | from uh from fire where they immediately |
3856s | start swinging their arms or you know |
3858s | from both which is like absolute |
3860s | immediate CC so anyways we're increasing |
3863s | the value so now instead of 25 I think |
3866s | the base is what 50. 50 at base and the |
3869s | cap which before ended up at 70. now |
3873s | when it's at 85 yeah and the max Stacks |
3875s | from ten to eight so there's a little |
3876s | bit of a change Yeah so basically |
3878s | because we're pushing the bottom and |
3880s | we're gonna pushing the top but we're |
3883s | making it take less tax to get to the |
3886s | top so hopefully with that it'll um |
3889s | it'll make kind of the cold proc on its |
3891s | own uh a little more valuable and a |
3894s | little more felt when you're actually |
3896s | freezing someone |
3897s | very good and then we have just again a |
3899s | little slide to sum up the couple |
3901s | quality of life things that are coming |
3902s | in this update dania's got it on hot |
3905s | again Tau forged archon probability |
3907s | changes you'll see that right away they |
3910s | signed in a smoothing plus the Jitter |
3911s | twofer two for one uh the open world |
3914s | Skylight changes that we showed and then |
3916s | the cold status effect changes as well |
3919s | so that is kind of a |
3921s | longer version I went over an hour I'm |
3924s | sorry I did it again I'm bad at that so |
3928s | we have some quality of life and then |
3929s | obviously all of the bigger things to |
3932s | train Mission all that stuff coming in |
3934s | citrine's Last Wish |
3936s | and that's |
3940s | what do you mean oh no no let's do it |
3942s | again let's start all right that means I |
3944s | have two only two minutes over uh let's |
3947s | do a platinum prize shall we very good |
3950s | and also keep in mind that this updates |
3952s | to treat Last Wish is a Mainline update |
3954s | so there's a lot of fixes in there over |
3957s | time that we needed a code build to do |
3960s | insert build to do so this will be a |
3962s | Mainline update that will fix a lot of |
3963s | code required issues uh one thousand |
3966s | Platinum who is it Eric oh |
3977s | congratulations you won a thousand |
3979s | flight and please whisper the Warframe |
3980s | twitch Channel you're watching right now |
3981s | through in-game melee's platform play |
3982s | orpherman we'll get you your thousand |
3985s | Platinum |
3986s | all right and then before we go I just |
3989s | wanted to do a little update on mobile |
3991s | and a cross-play cross save because it |
3994s | kind of ended the year with cross plays |
3997s | here for everyone we also have a mobile |
3999s | beta that's happening right now uh and |
4002s | if you're just kind of curious what our |
4003s | next steps are for those things for |
4005s | mobile we're actually at our Max |
4007s | Capacity of iOS close beta users so |
4010s | appreciate everyone |
4012s | that signed up for that and is |
4014s | participating in that we're going to be |
4016s | looking to get more spots in there if |
4019s | you were unable to get yourself a spot |
4021s | and we're planning on doing another |
4023s | invite wave |
4025s | and we're going to be running this iOS |
4026s | close beta for a couple more months |
4028s | probably throughout the spring we're |
4030s | going to be adding things here and there |
4031s | additional planets maybe some quests |
4033s | into that mobile build so if you were |
4036s | looking to expand your gameplay on that |
4039s | we will be working on that and adding to |
4040s | it we'll be updating of course the |
4042s | forums and everything that we have for |
4044s | there if you want to check that out if |
4046s | you are a iOS user |
4048s | and then for cross play cross save |
4050s | obviously the next step is cross save |
4052s | that's what our goal is we are avidly |
4055s | working on that for 2023 we don't have |
4057s | too too much to share on it because |
4059s | we're trying to you know get it all to |
4060s | work functionally we are working on VoIP |
4063s | as well and of course internally we're |
4066s | solving trying to solve some issues or |
4068s | just things that we haven't been able to |
4070s | do with cross play in terms of Clan Tech |
4072s | what trading is going to look like all |
4075s | that things we are considering and we |
4077s | are you know looking into from a tech |
4079s | perspective for cross save so you just |
4082s | have to kind of stay tuned for more |
4084s | information on that as we develop it |
4086s | we'll let you know most likely we'll let |
4089s | you know on dev streams that's usually |
4091s | where we give you that kind of |
4092s | information so you have to stay tuned |
4094s | for that but when we give you more |
4095s | information it'll be here |
4098s | indeed yeah that's that's a kick kickoff |
4101s | to the Year we're focusing on zviri |
4103s | Cross save |
4104s | um we got Mobile coming citrine's last |
4106s | wish comes in February so you'll get it |
4108s | soon so you'll have something to play |
4110s | very very very soon in daviri you will |
4112s | get a full experience Deep dive at the |
4114s | February Dev stream where we're going to |
4116s | walk you through our fourth open world |
4118s | and the way in which Warframe is being |
4121s | re-contextualized for players to enjoy |
4124s | which is very exciting it's going to be |
4125s | weird |
4126s | speaking of weird let's do brute Prime |
4128s | access giveaway |
4131s | he didn't do anything except for I still |
4133s | haven't got him in game yet I'm trying |
4134s | really hard uh Brook Prime access coming |
4137s | at you lucky twitch viewer who is it |
4140s | Bucky 88 Bucky 88 hopefully your lease |
4143s | fan uh please whisper the Warframe to |
4146s | which channel you're watching right now |
4147s | with your in-game Alias platform you |
4148s | play Warframe on and we will get you |
4150s | your Baruch Prime access and maybe in |
4153s | the next step stream you'll learn about |
4155s | the next prime |
4157s | [Music] |
4160s | uh did I did I miss any assets Dean no I |
4164s | finally didn't miss any no |
4166s | no even though I gave you like the 20. |
4170s | uh all right we did it we did it then we |
4173s | should probably do like a we should do |
4175s | like a |
4176s | can we connect across yes |
4187s | thank you very much for much for |
4187s | watching stream 167. Greg thanks for |
4191s | being here thanks so much everyone Eric |
4193s | thanks for your problem Pablo thank you |
4195s | for being here pleasure resolution |
4202s | thank you for being here for our first |
4204s | step stream back uh like revs mentioned |
4207s | uh our February Dev stream is going to |
4209s | be our big duviri Dev stream we're also |
4211s | going to have more information about |
4212s | 10-year anniversary what that's going to |
4215s | look like some exciting things that you |
4217s | can expect RAM for 2023 so please stay |
4220s | tuned for that and then between you know |
4223s | in February you're gonna get citrine's |
4225s | Last Wish so you're gonna see more of |
4227s | this Warframe you're going to experience |
4228s | that defense Mission with a Twist uh |
4231s | buggy Rhino I mean that aesthetically uh |
4233s | it's going to be a great time so thank |
4235s | you so much for watching again thank you |
4237s | guys for being here appreciate you |
4239s | thanks thanks for the Cod piece |
4240s | detectives for all your hard work yes |
4242s | thank you all right have a wonderful |
4245s | Thursday and we'll see you you later |
4248s | [Music] |