about 5 years ago - [DE]Megan - Direct link
On 2019-11-26 at 9:48 AM, PsiWarp said:

It (the scaling dmg change) probably slipped through Rising Tide or its hotfixes. Since behind the scenes, we have Scott and team heavily focusing on getting Railjack gameplay ready and out the door, while also (hopefully) adjusting Ember, Vauban, and Grendel with the flood of feedback and in-game data they've gathered in these 3-4 weeks.

Just need more testing done I suppose, but I sorta hoped a Photon Strike "explosion on beacon hit only" change came first.

There was actually a missed change that went undocumented by me in Rising Tide: Update 26.1:

Missed Change:

  • Vauban’s Flechette Orb Damage multiplier now scales based on average enemy level in range.