over 2 years ago - [DE]Megan - Direct link

The New War: Hotfix 31.0.7

 

Changes:

  • Another post-New War Quest item is available in Simaris’ Offerings for those who sell theirs.

 

Optimizations:

  • Made micro-optimizations to reduce hitches in DirectX 12 on PC.

  • Made micro-optimizations to load times on PC when using DirectX 12 .

  • Made micro-optimizations to game startups.

  • Made minor bug fixes to DirectX 12 shutdown. 

 

Fixes:

  • Fixed Ember and Frost (individual) Prime Resurgence Packs not giving the Titan Extractor Prime Blueprint.

    • We’ll be running a script to fix accounts that didn’t receive the Titan Extractor Prime Blueprint. This thread will be updated when it has finished. 

  • Fixed flickering shadows in Open Zones when certain Transmission played and you had Enhanced Rendering enabled.

  • Fixed Exterminate enemies spawning too deep into the Plains of Eidolon caves where they couldn’t maneuver to the front of the cave. 

  • Fixed occasional crash when rapidly opening and closing an Inbox message from Lotus. 

  • Fixed viewing your Operator Equipment in a Relay preventing Transference from working once you leave the configuration screen.

  • Fixed Cambion Drift Excavators being destroyed after a Host migration, resulting in having to abandon the Bounty. 

  • Fixed Dropships attempting to fly into caves in the post-NW Open Zones.

  • Fixed Cambion Drift Defense Bounties counting friendly NPCs as enemies (Pets, Necramechs, etc) which negatively affected the mission. 

  • Fixed Vaykor Sydon's Radial Blind special attack not functioning.

    • Please note that due to changes in the way the Melee system works since this weapon was originally designed, you must be in “Exclusive melee mode” to use the Blind special attack. You can engage exclusive melee mode by holding down your Switch Weapons button. In this mode, your Aim button blocks with melee rather than instantly switching you back to a ranged weapon.

  • Fixed Void Blast and reloading not functioning if you have a post-New War Amp and Vazarin’s Guardian Shell enabled. 

  • Fixed a post-New War Amp not staying in your hand when performing a Void Blast.

  • Fixed Grineer NPCs in Cambion Drift Bounties not disappearing after the Bounty was failed. 

  • Fixed broken elevator moment during The New War Quest if you died after completing a certain objective. 

  • Fixed issues with Ash's Bladestorm pausing if you ran far away from the targets during the stabbing.

  • Fixed Coildrive mesh lingering after completing the Ambush Bounty stage in high level Bounties in Orb Vallis. 

  • Fixed ability to put Sydon Rivens on the Korumm.

  • Fixed inability to select Bloodshed Sigil Bundles after backing out.

  • Fixed not seeing your equipped post-New War character in your Profile.

    • We’re looking into other players not seeing it.

  • Fixed ability to carry Data Masses and your Primary weapon at the same time - you should switch to your Secondary as intended now. 

  • Fixed certain Tenet weapon FX appearing when Skins are equipped. 

  • Fixed wrong Inbox icon for a certain sender after completing The New War Quest. 

  • Fixed a wonky character mesh during the “Hey Kiddo” moment.

  • Fixed Operator teeth being stained pink. Show me them pearly whites! 

  • Fixed sometimes spinning uncontrollably when completing certain Mastery Tests. This also fixes the same scenario happening to the Warframes Displayed in the Personal Quarters when visiting an Orbiter. 

  • Fixed join-in-progress players sometimes seeing Hounds with the default name and/or no body parts.

  • Fixed join-in-progress players sometimes seeing a Hound belonging to a different Sister than what everyone else sees.

  • Fixed a spot-load when the Hound of a player that joined in progress spawns.

over 2 years ago - [DE]Saske - Direct link
1 minute ago, -MElHiOR- said:

And... Still no fixes for Knell and Knell Prime???

The Knells unlimited ammo not functioning after you've Transferred to the Operator was fixed in The New War: Hotfix 31.0.6. Or are you talking about a different issue?

over 2 years ago - [DE]Momaw - Direct link
30 minutes ago, DunKaN64 said:

So, no Eidolon Plains rivens fix? The game won't accept the fact that I have a shotgun riven to do in the Plains, because it doesn't recognize it equipped :(

Have you tried recently? This was fixed on Tuesday.  I copied your riven, and was able to make progress on unlocking it. If you're still having issues we need an exact run-down on what you're doing

over 2 years ago - [DE]Momaw - Direct link
16 minutes ago, Tiltskillet said:

Anybody able to get this to work?  It's not working in the Simulacrum.   I never used it that I can remember before it got bugged, so maybe somebody with some experience could check.

 

Melee exclusive mode, blocking.  No meter, so I can't tell if the action is ready or not, so I just switch between blocking and running up my combo for about a minute.   When I do a block - heavy attack combo, there's a "raise the staff" animation, and...nothing.  No heavy attack, no blind, but combo is expended.  

Maybe I'm just not building up enough charges, but I am blocking for quite a while.  And without a meter it's frustrating.

When you're charging up the blind attack, you'll see a counter in the upper right corner under a Steel Meridian icon.  Once this reaches 15 blocked hits, it's ready to use. As per the weapon's description, hold down Block and then tap Heavy Attack.

 

2022-01-07 11-49-25.mp4
over 2 years ago - [DE]Momaw - Direct link

The launcher will prompt you to optimize when it detects that there is at least 1000 megabytes of wasted space that it can recover. We decided to have it behave this way precisely because it can take some machines (especially rotating hard disks) a very long time to optimize, and we didn't want to encourage players to optimize when there was no real benefit. Having cache fragmentation shouldn't cause missing texture assets. If you're seeing that, you would want to run the Verify process instead  (and possibly run a health check on your disk to make sure it's okay!)

over 2 years ago - [DE]Momaw - Direct link
26 minutes ago, Tiltskillet said:

I have a feeling I'm going to feel foolish when you point out what it is I'm not doing, but here goes:

You have Invulnerable mode turned on.  You don't actually count as having blocked incoming hits if you're invulnerable (this is not unique to the Vaykor Sydon)