over 3 years ago - [DE]Megan - Direct link

XBOX Call of the Tempestarii: Hotfix #1

Friendly reminder: Consoles are now back to a non-simultaneous release cadence for Hotfixes!

 

Changes:

  • Lensflare on the Tempestarii Railjack Skin will now update when hovering over customizations.

  • The "Analyze Network" option is now exposed under Gameplay settings. This setting existed on other platforms and has now come to Xbox.

  • Crewship Health Bars now disappear once a given Crewship is in the destruction phase so you know when to stop shooting.

 

Fixes:

  • Fixed a crash that could occur at the start of phase 1 of the Call of the Tempestarii Quest.

  • Fixed a crash that could occur during the 2nd phase of the Call of the Tempestarii Quest. 

  • Fixed a crash related to a Cy Transmission.

  • Fixed a crash when attempting to launch a Solo/Quest mission from the Railjack Star Chart while playing as a Client (in this case the Client had completed a regular Railjack node then decided to play a Call of the Tempestarii mission). 

  • Fixed a massive hitch when selecting ‘Begin’ on Call of the Tempestarii in the Codex before completing the Deadlock Protocol.

  • Fixed items picked up by Sevagoth's Shadow being duplicated whenever you switch to him.

  • Fixed Kuva Larvlings killed by Sevagoth’s Shadow resulting in a Kuva Lich who has no Weaknesses, Resistances, Immunities or Weapon bonus due to the Shadow being the progenitor. 

    • We're working on fixing accounts that Vanquished the "broken" Kuva Lich, thus giving themselves an invalid Kuva weapon.

  • Fixed FX spam in Void Storms (potentially). 

  • Fixed mouth animation discrepancies in the Call of the Tempestarii completion screen due to Railjack Crew member Transmissions occurring. 

  • Fixed localization text for launching Countermeasures during the Call of the Tempestarii Quest. It now shows the correct input binding (Ordnance) instead of (Secondary Fire).

  • Fixed issues with locked doors and hacking panels in the Corpus Railjack Spy vaults during the Call of the Tempestarii Quest.

  • Fixed inability to see squad member's Void Storm Reactant count when using a Necramech or K-Drive.

  • Fixed an issue with Component Stat changes reverting when opening the Railjack Mod Configs.

  • Fixed Nautilus Sentinel Mask and Tail not respecting chosen Energy color. 

  • Fixed the Call of the Tempestarii Railjack Skin not taking chosen Energy color.

  • Fixed Void Sinks dealing radial damage when enemies touched them instead of dealing damage just to them in the Railjack.

  • Fixed Sevagoth not going into Shadow form after death if Sevagoth previously died in Archwing.

  • Fixed missing firing FX for Grineer Crewship weapons.

  • Fixed boarders showing up at the Dry Dock after aborting an Orphix mission.

  • Fixed Revenant’s Danse Macabre ability loop sound staying active when Client aborts mission while ability is active. 

  • Fixed Revenant’s Danse Macabre ability ending sound playing when entering the Pause Menu while ability is active.

  • Fixed missing collision on Excavators.

  • Fixed a rare script error that could happen on Host if they quit the game while streaming into a new mission.

  • Fixed a script crash if players return to the Dojo just as another Railjack mission is starting and while streaming into the mission.

  • Fixed a script error when starting a Void Storm mission that's just about to expire.

  • Fixed a script error when entering a Railjack Turret.

 

Known issues:

  • Wreckage markers still show after being picked up in a Railjack mission.
  • Little or no functionality with mouse/keyboard.
  • Presence issues for some (matchmaking, friends list, etc).
  • Void Storm rewards sometimes not being given to Clients