almost 3 years
ago -
[DE]Danielle
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Direct link
Echoes of War: Hotfix 31.1.2
Hotdropped yesterday: Fixed incorrect Adversary rewards (weapon % bonus, Ephemera, Hound) being given after Vanquishing a Kuva Lich or Sister of Parvos. Full PSA here.
- We are working on next steps for those who were affected - more information to come as we lock something in.
Optimizations:
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Fixed DirectX 11 detection issues for systems that have managed to avoid an Update for Windows 7 released on February 26, 2013.
- We strongly encourage you to run Windows Update when you can, to avoid strange problems and security vulnerabilities on your PC!
Changes:
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Updated Yareli’s Surging Blades Augment description for clarity:
- Was: Press 3 to hurl a single Aquablade, which gains 10% damage per enemy hit by your Aquablades. No cost to throw while riding Merulina.
- Now: Activate Aquablades while in use or during cooldown to hurl a single blade. Thrown blades gain 10% damage when any Aquablade hits an enemy. No cost to throw while riding Merulina.
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Reduced the background size of the Captura Advanced Menu panel to improve visibility of your masterpiece.
- We’re looking at more improvements as well - stay tuned.
Fixes:
- Fixed Lavos and Hildryn infused with Aquablades being unable to throw the disk with the Surging Blades Augment equipped because they don’t use Energy.
- Lavos can now throw the projectile on a cooldown and Hildryn using her Shields.
- Fixed multiple holstered weapons (specifically Staff, Tonfa, and Sword and Shield holsters) clipping through Hildryn’s Einheri Skin.
- More fixes towards Adversary transmissions not showing your Kuva Lich/Sister of Parvos.
- Fixed Transferring to Operator while using Vauban canceling the count in the UI for Tesla Nervos.
- Fixed Relics and Arcanes appearing far too large within the confines of the boxes in the Codex.
- Fixed the rounding of the Growing Power Mod % display incorrectly at 25% in the Mod screen and 26% in the HUD. They now both correctly show 25%.
- Fixed the Solunar Glyph disappearing from the in-game Market and player inventories, as reported here: https://forums.warframe.com/topic/1299640-solunar-glyph-gone/
- Fixed rare crashes that could occur when the engine attempted to repair cache corruption.
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Fixed script error after throwing a Specter ball, dying and then respawning before it spawns.