Day 1 - Day 2 - Day 3 - Day 4 - Day 5
Greetings, its time to show off /r/Warframe's creative talent!
Name of the game? Reddit makes a Warframe.
The rules are simple, each day I will make a post with a topic, on that post you all will post your idea for that topic and that topic only. If you have several ideas then each idea has its own comment. The top comment when I make the next post (24 hours) will be the winner for that day and will added to Reddit's warframe. Remember that all of the winning posts must make a "working" warframe. A rock warframe can't have an ability that lets him fly like Zephyr.
And please try not to downvote other's ideas. If you don't like it explain why. And because it sounds stupid does not qualify. (credit to /u/BuildMyPaperHeart for reminding me about these things.)
If you need an example just look at the process /r/DotA2 did with their own Reddit makes a hero
Winning Sections
Theme - Crystal - /u/stickmanadmin
Ability 1
Crystalline Shards (25) - /u/lerobotsexy
Throws a sharp crystal at target location. On impact, the crystal explodes and smaller shards deals puncture damage in an AoE around the impact zone. If the crystal hits an enemy instead, their armor is reduced for a brief moment in addition to taking the full shard damage (the shards still deal AoE damage around the target). Enemies killed by the shards are sent flying backwards (like with the Boltor projectiles).
Rank | Number of shards | Damage per shard | Explosion radius | Armor reduction | Duration | Range |
---|---|---|---|---|---|---|
1 | 3 | 80 | 20m | 20% | 3s | 60m |
2 | 5 | 100 | 20m | 30% | 4s | 60m |
3 | 7 | 120 | 20m | 40% | 5s | 60m |
4 | 9 | 140 | 20m | 50% | 6s | 60m |
Ability 2
Needle Wall (50) - /u/lerobotsexy
Raises a slanted wall of sharp crystal spikes in front of the Warframe. Upon casting the ability, the spikes deal puncture damage to nearby enemies and cause Knockdown. The wall prevents enemies from passing through and deal puncture damage to enemies when attacked, with a 15% chance for Weakened status effect per hit. The wall can be destroyed and will not go through walls when created.
Rank | Damage | Wall length | Wall height | Wall health | Duration |
---|---|---|---|---|---|
1 | 80 | 4m | 2m | 200 | 10s |
2 | 120 | 6m | 2m | 400 | 13s |
3 | 160 | 8m | 2m | 800 | 16s |
4 | 200 | 10m | 2m | 1600 | 19s |
Note:
Enemies that attempt to jump over the wall are knocked down.
The wall is also only dangerous to enemies on the spiked side, as the slanted side is smooth and can be walked over.
The wall cannot be cast on top of an allied Warframe.
Ability 3
Fractal Field (75 energy) - /u/TheOtherHalfofTron
Crystalframe casts a bolt of energy at a surface. Upon contacting that surface, the energy spreads out to coat an area, covering it with small growths of crystal. Enemies walking over the surface are slowed. When the surface is shot by a friendly unit, it emits a blast of 5 crystalline shards in a wide, conical spread. Each individual shard deals a percentage of the amount of damage of the initial shot, retaining all characteristics of the weapon used to fire it (crit chance, status chance, etc).
Rank | Surface Area | Shard Damage | Duration |
---|---|---|---|
1 | 6 meters | 15% of bullet damage | 5 seconds |
2 | 9 meters | 20% of bullet damage | 8 seconds |
3 | 12 meters | 25% of bullet damage | 11 seconds |
4 | 15 meters | 30% of bullet damage | 14 seconds |
- Percent of bullet damage transferred is affected by Power Strength.
- Diameter of the area affected is affected by Power Range.
- Duration of the field is affected by Power Duration (duh).
- Good synergy with the first ability (Throw down a Fractal Field, then throw Crystalline Shards at it. Each shard that hits the field will create another burst of shards.) *- Shards have travel time and will pin corpses to walls.
- The angle of the shard burst is the same as the angle at which the triggering bullet strikes the surface, allowing for semi-precise aim.
Ability 4
Diamond Coating (100) (energy was forgotten) - /u/marwynn
Crystalframe wraps itself with an ablative armour coating. Attacks against the Crystalframe explode this armour, which reduces the damage taken and explodes a chunk of that armour, dealing damage to nearby enemies. Re-casting Diamond Coating within a short period of time after it is initially cast will cause the armour to explode. Any hostile targets with pieces of crystal still in them (from the first three abilities) will also receive bonus damage from that explosion. Exploding the Diamond Coating will double the standard cooldown.
The damage will be Puncture with innate punch through.
Rank | Hitpoints | Damage Per Hit | Range |
---|---|---|---|
1 | 500 | 100 | 2m |
2 | 700 | 150 | 3m |
3 | 900 | 200 | 4m |
4 | 1300 | 400 | 8m |
For today the topic is Stats. Health, Sheilds, Speed etc.
Now, post what warframe ability you want and let the best one win.
Format
stat | base | stats at 30 (if needed) |
---|---|---|
Health | -numbers here- | -more numbers- |
Power | -numbers here- | -more numbers- |
Armor | -numbers here- | Not needed |
Shield Capacity | -numbers here- | -more numbers- |
Sprint Speed | -numbers here- | Not needed |
Stamina | -numbers here- | Not needed |
Polarities | -Polarity here- | Not needed |
Aura Polarity | -Polarity here- | Not needed |
The layout is:
(word | word | continue as needed)
(---|---|---)
(word | word | word)
removed () turns into:
word | word | continue as needed |
---|---|---|
word | word | word |