over 5 years
ago -
[DE]Megan
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Empyrean: Hotfix 27.0.2
Please bear with us as we triage and fix issues with the surprise Update! Warframe: Empyrean is indeed here! We will be working diligently to fix major game-breaking issues as they appear. Solid reproduction steps will help us greatly in appropriate forums!
Railjack Changes & Fixes:
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Increased the vacuum radius on Archwing and Railjack
- Railjack 200-250
- Archwing 25-50
- Reduced the the hold time to upgrade Avionics by 50%.
- Made the number of Fresnels and Nullstones that drop match the number dropped by other rare resources.
- Doubled the amount of End of Mission Railjack commons and slightly increased uncommons.
- Changed RailJack ‘Form A Crew’ button to also include ‘Select A Mission’ instruction
- Railjack Avionics, Dirac, and Wreckage can now vacuumed by Archwing.
- Changed spawning balance near end of Skirmish missions so there are fewer Crewships and Fighters as objectives near completion.
- Reduced damage multiplier on Crewship engines.
- Made Crewships more resilient to Archwing fire.
- Fixed tooltips reporting the wrong Engineering Intrinsic ranks while trying to craft Munitions and Doma Charges during missions
- Fixed Clients bypassing pre-death state of Crewships, causing them to die prematurely.
- Fixed Grineer Railjack Boarding Party having some incorrect Melee FX.
- Fixed screen staying dark sometimes after leaving the Railjack customization screen.
- Fixed camera getting suck on Reactor Room screen when closing Railjack customization.
- Fixed unlocked Railjack Research showing when selecting ‘Hide Owned’.
- Fixed ‘Hide Owned’ not working for Railjack Research.
- Fixed Railjack randomize customization so it only selects from owned items.
- Fixed cases of not being able to swap Glyphs on Railjack.
- Fixed BENDAR CLUSTER node missing from Earth Proxima.
- Fixed Fire Rate random buff not applying on Wreckage Railjack Armaments.
- Fixed being able to install multiple Railjack Avionics of same parent type, if you have an Avionic of a base type equipped (AKA two of the same Hull Wave Avionics).
- Fixed Ramsleds not despawning between Railjack missions.
- Fixed being able to board the Archwing Slingshot in the Railjack while still in Hyperspace.
- Fixed the Archwing Slingshot breaking for Clients if they tried to use it immediately after the Host.
- Fixed Railjack malfunctions (Hull Breaches, etc) not being cleared on return to Dojo
- Fixed a lingering fade-to-black when entering the Railjack from the Dry Dock.
- Fixed a crash that occurred if you opened a locker before the Master Key Parazon Mod triggered.
- Fixed Crewships not disengaging and warping away after an objective is finished.
- Fixed Railjack HUD scaling not saving properly.
- Fixed Orbiter Star Chart not checking Intrinsic requirements for joining Railjack missions.
- Fixed script error in Railjack Point of Interest weak point script after a Host migration.
- Fixed a bug for Clients where spinning Pulse Turbine blades animation will look laggy.
- Fixed a bug with electricity FX not appearing after Pulse Turbine cable destruction.
- Fixed left hand clipping on Excalibur Zato idle animation.
- Fixed script crash that could occur when a Crewship spawns.
- Fixed script crash that could occur from Fighter Escort spawns.
- Fixed script crash that could occur when Fabricating in the Dry Dock.
- Fixed script crash that could occur from Railjack pilot and guns.
- Fixed explosion sounds in Railjack not respecting sound sliders.
Fixes:
- Fixed a harmless network race condition that could lead to a script error.
- Fixed a number of network race conditions that could break the portal in Sanctuary Onslaught.
- Fixed script crash that could occur from Rhino’s Iron Skin ability.
- Fixed script crash that could occur from Energy Shell.
- Fixed script crash that could occur from Nekros’ Desecrate ability.
- Fixed script crash that could occur from Gauss’ Redline ability.
- Fixed script crash that could occur from Mirage’s Sleight of Hand ability.
- Fixed script crash that could occur from Wukong’s Cloud Walker ability.
- Fixed script crash that could occur from Wisp’s Reservoirs ability.
- Fixed script crash that could occur from enemies using Switch Teleport.
- Fixed script crash that could occur from Fishing.
- Fixed script crash that could occur from completing a Bounty.
- Fixed script crash that could occur when fighting Vay Hek.
- Fixed script crash that could occur when fighting the Raptor.
- Fixed script crash that could occur from Vauban’s Minelayer ability.
- Fixed script crash that could occur in the Disruption gamemode.
- Fixed script crash that could occur from Hildryn’s Balefire ability.
- Fixed script crash that could occur from a Grineer Scorpion enemy.
- Fixed a script crash that could occur when dealing damage with Rakta Dark Dagger.
- Fixed script crash that could occur when picking up a Convergence Orb.
- Fixed script crash if an Ancient Healer tried to protect certain types of NPC
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Fixed script crash that could break specific encounters on the Orb Vallis.