Changes:
- Improved Void Tear spawn rates in Excavation Void Fissure missions if there is only one dig site active.
- Previously, Void Tears (and the Reactant dropped from the enemies they spawned) would increase per number of dig sites. Since only 200 Cryotic (2 complete Digs) is required to open a Relic, this was counterintuitive as Tenno would prioritize one dig site at a time to ensure they received enough Reactant.
- Now, this Void Tear spawn rate increase applies when there is one dig site active, and we’ve increased the bonus to ensure there are Corrupted foes aplenty.
- Reduced the speed of the Cedo Prime glaive from 105 m/s down to 75 m/s.
- We wanted to increase the flight speed of Cedo Prime's alt fire, enabling it to hit more enemies and return to the gun faster so that it could be fired more often. This made the auto-homing feature have a harder time steering to hit enemies, and despite giving it a sharper turning radius to compensate, it still tended to sometimes bounce out of large groups of enemies.
- The base Cedo glaive has a projectile speed of 60 m/s. Cedo Prime glaive had a speed of 105 m/s, and this hotfix brings it down to 75 m/s, hopefully striking a balance between the intention of more bounces quickly, and the ability to bounce multiple times the way a Cedo glaive is known to do!
- Reduced the Ducat selling price of Nidus Prime Neuroptics to 65 as it will be available at an uncommon rarity with his upcoming Prime Resurgence Relics. Stay tuned for when you can expect that rotation!
Fixes:
- Fixed cases of Clients seeing black screens and/or crashing after the Host extracts in Zariman Ten Zero missions.
- Fixed items that obstruct player view (ex: large shoulder pieces, etc.) not fading out when aiming down sights in 1999 missions.
- Fixed Acolytes not spawning in Steel Path missions started from the Höllvania Central Mall in 1999.
- Also fixed Acolytes not spawning in Steel Path bounties on the Zariman Ten-Zero.
- Fixed no longer being able use Transference to your Operator/Drifter for the rest of the mission if you die as Operator/Drifter while you're mid-Transference to your Warframe.
- Fixed damage absorbed from Chaos'd enemies not affecting the radius of Nyx's Absorb explosion.
- Fixed Cedo and Cedo Prime's signature trait not applying to Lavos Prime.
- Fixed Cedo and Cedo Prime's signature trait converting 100% of secondary ammo instead of the intended 50%.
- Fixed a small speck of untintable gold on Lavos Prime.
- Fixed new Host being stuck on their Atomicycle if a host migration occurred at a precise moment when loading into a 1999 mission from the Höllvania Central Mall.
- Fixed an extra player being able to join a full session if Stalker had invaded the mission.
- Fixed inconsistent reload times for Shotguns with the Hecton Shotgun Skin equipped.
- Known Issue: the Zobov Shotgun Skin is still affected by this issue!
- Fixed the Necra Prime Drifter Suit clipping into the back of the neck.
- Fixed pop-up that appears when attempting to start The New War Quest without a Necramech incorrectly directing players to Loid instead of Father in the Necralisk.
- Fixed the Warframe: 1999 On-lyne Poster having incorrect aspect ratio.
- Fixed changing Windowed Resolution failing to update the aspect ratio.
- Fixed the Rhino Rubedo Skin having grey shoulders when equipped on Rhino Prime.
- Fixed a script error if the Host and Client in a squad extract to separate locations from a 1999 mission, and the Client starts a new mission via their Orbiter Pom-2.
- Now Clients will extract to the Mall if the Host started the mission from Höllvania Central Mall.
For list of known issues for Warframe: 1999 that require future code changes and cannot be addressed in a Hotfix, visit our dedicated thread: https://forums.warframe.com/topic/1425572-known-issues-warframe-1999/
This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them. Here is my github.
I have found a new home on AWS Lambda, RIP Heroku free tier.
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