Zephyr & Chroma Prime Vault: Hotfix 31.5.9
This is one of a small handful of hotfixes we plan to release before the next update - which you can learn more about in our latest “Next Update Post-Angels of the Zariman” announcement!
Zariman Mission Changes & Fixes:
-
Added the Steel Path mission toggle to the Zariman Navigation located in the Chrysalith.
- In premade squads, the Steel Path toggle is determined by the Host (even if Clients do not have it toggled on, joining a Host who does will default everyone to Steel Path).
- Known issue: You are only able to publicly matchmake with Steel Path Tenno from the same location. In other words, Steel Path matchmaking from the Chrysalith will only match you with other Tenno who are looking for a Steel Path squad from the Chrysalith (same with Steel Path matchmaking from Orbiter Navigation).
- Fixed a rare case of being unable to progress in Void Flood missions after killing a Thrax enemy with Void Sling, causing the Thrax to go into an invincible state.
- Fixed Zariman Exterminate mission sometimes spawning all the enemies while players are at the beginning of the level. Players now need to progress through the level as normal.
- More fixes towards a crash when Client returns to the Chrysalith when awakening/spawning a Void Manifestation.
- Fixed script error related to Void Ruptures in Void Flood missions.
- Fixed an unusable context action appearing on the Exolizers in Void Cascade missions.
- Fixed broken enemy behavior when Thrax enemies are disarmed by abilities, which also led them to run around with just a Sheev (fear the butter knife).
- They will now take damage (and be knocked down if Overguard is depleted) when disarmed.
Changes:
- Added new custom sound FX to activating Focus Schools in the Focus UI.
- Added a custom TennoGen watermark to background when viewing TennoGen items in the in-game Market.
Fixes:
-
Fixed Guardian Shell intercepting some player attacks, instead of solely intercepting enemy attacks as intended.
- For example, using weapons like Ferrox or Mausolon was impacting the shield and causing detonation visuals and sometimes staggering or knocking you down.
- This also fixes heat trace weapons (eg. Ignis, Klamora Prism Amp, etc.) and beam weapons being visually reflected by Guardian Shell.
- Fixed a Sentinel equipped with the Ordis Sentinel Skin appearing too low when viewed in the Arsenal or in-game Market diorama.
- Fixed a Sentinel equipped with the Ordis Sentinel Skin following the player extremely closely. Level 500 clinger.
- Fixed mission information missing “Zariman” in the brackets during the Angels of the Zariman quest missions.
- Fixed the Incarnon Weapon Evolution UI elements persisting in the Loadout screen.
- Fixed being unable to perform a Parazon Finisher on Crawlers even with the icon appearing.
- Fixed Yareli being immune to some enemy AOE weapon attacks while she’s riding her Merulina.
- Fixed being unable to scroll while editing Stencils in the Customize Quarters console while using a controller.
- Fixed the “HOLD TO CLEAR” label UI overlapping with the first line of the selection box in the Foundry.
- Fixed kills by Gyre’s abilities not being accounted for in player profile stats.
- Fixed the Dormizone icon appearing as the incomplete mission (glowing blue diamond) instead of its own custom icon.
- Fixed Fulmin’s projectile explosion FX offset.
- Fixed a crazy muzzle flash FX on the Laetum.
- Fixed ‘Mercy Kills’ being written as just ‘Mercy’ in various descriptions.
-
Fixed script error related to pop-ups for item information (drop sources, etc.)