Original Post — Direct link

It's a probably limited event, why would you time limit it too?? nobody likes the acolyte system, nobody likes the day/night cycle of Cetus, why implement it here?

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almost 5 years ago - /u/rebulast - Direct link

It's not a serious timed mode - it's no more than 10 minutes of downtime between appearances as an absolute maximum, with the next one queue up right away.

The missions are endless, so you can gracefully transition between waves without pressure.

The first thing on the team's mind when hearing about the wave structure was 'avoid toxicity in time pressure for the event'.

almost 5 years ago - /u/rebulast - Direct link

Originally posted by Dragrunarm

That's a huge relief to hear! Probably would be a good idea to mention that in the launch notes with the event so that people don't freak out again.

It'll be there in the 'HOW TO' operation guide

almost 5 years ago - /u/rebulast - Direct link

Originally posted by atejas

If its not a 'serious' time gate, then why have it at all? Not trying to be rude, just want to understand your reasoning here

To give human beings a break and break up scoring intervals.