Can you guys explain this, u/rebulast ?
Can you guys explain this, u/rebulast ?
X-posting some information we just shared in forums here:
We made a hasty change in Hotfix 27.3.6 that removed Venari’s Heal aura from affecting Oplinks AND Defense Targets. Firstly, the terminology of calling Venari’s Defense Target healing a ‘fix’ was incorrect, so apologies there on my behalf. It’s correct to say it was a feature for Venari, considering it had its own Tip for it! The change stemmed from our desire to resolve Operation exploits as quickly as possible, and we didn't communicate this properly.
We’re doing a deeper review on abilities that heal Defense Targets that we can speak to in the coming days.
Apologies as well for the late reply on this topic. We’ll update everyone when we’ve dug deeper and have an action plan.
What a pathetic lie. Have you guys no shame?
The fact that this has been targeted for review at all is troubling and says a lot about how the devs are trying to understand their own game.
A full, fast clear of both the space and the ground mission can be done with a wide array of team comps. While some frames make it mind-numbingly easy, they're not at all necessary, and Khora is not one of those frames. The reason she's being brought to the event at all is for pilfering strangledome for shedu parts (which still sell for a good 20-30p each). Her heal is showing up in your numbers a lot because it's pretty much worthless when applied to players, no thanks to long-standing bugs that cause venari to completely break when healing teammates. Since she's standing there anyways, may as well apply the heal to the only target that will actually benefit from it without crashing the game - the beacons. The bottom line is that Khora's heal is not at all a determining factor for player progression rate in the event. It's simply something that's happening on teams that are already well-optimized to get as much as they can from the missions.
Tell the guys they need to pull their heads out of their asses, take a step back from the analytics, and just play the damn game a bit. They'll learn so much!
We’ll update everyone when we’ve dug deeper and have an action plan.
I would argue you guys have dug your hole deep enough by calling a mechanic you created an exploit as soon as it gets inconvenient to you. Its a nice freudian slip you had there. "Good" to know your real thoughts. We'll remember that and file it next to all the other cases where this happened (Staticor,...). You really seem to think your community appreciates being lied to continiously.
Way to go on the "we will do better in the future"-goals though. You are making a lot of headway there. Its in the wrong direction in case that was lost on you...
you just CAN'T be serious about this....
you don't want oplinks to be healed by venari? ok disable it for oplinks ALONE! If you don't want the Oplinks be healed by abilities, i understand it.
If this quick nerf was due to spaghetti-code and you couldn't remove the oplinks alone, TELL US.
whats next ? no more varazin dash healing? no more healing from ancient spectres ?
Using a warframe's ability as intended is an "exploit"?
Jesus what a mess you've put yourselves in.
Firstly, the terminology of calling Venari’s Defense Target healing a ‘fix’ was incorrect, so apologies there on my behalf.
BS - it was a nerf, you knew it was a nerf, and you decided to call it a fix because you hoped it'd create fewer waves. Oops.
Nobody believes you guys on this kind of thing anymore, and with good cause. You have zero credibility here. I have no idea how you can fix that, but it's where you've put yourselves.
Well, thank you for communicating with us. Personally, I hope you revert the change, since having more options for protecting objectives is a good thing I feel, especially when very strong alternatives exist.
I don't feel like you're saying it was an exploit, but a lot of people are reading it that way.
Thanks for staying respectful :) https://www.reddit.com/r/Warframe/comments/fugurk/dev_workshop_healing_defendable_targets/
How about stopping with the ability exclusions though? The defense targets have health, healing abilities heal health.
You can't just put something in tips and then turn around and call it an exploit because you don't like players using it in an event you made after forgetting about it.
It really sucks that time and time again players are continuously discouraged from using a diverse range of warframes.
So something the game itself advertises you can do, is now an "exploit" and requires fixing.
This isn't the first time in recent memory that DE has removed a feature and called it a bug or exploit.Such a disappointment. Have you absolutely no shame, with the state of the game and its development/design choices in the past 12 months?
this just reads as "we're going to nerf more of them."
There needs be be alternate ways to accomplish the same goal.
Whether that be limbo trivialising it or venari healing etc, it gives players options and a choice.
Is everything an exploit to you? Real wild in general, you saying the team will look into more of this just goes to show that the team will nerf every frame thats reliable within the event, sorry I meant "fix" cause you guys can't even stand up and say directly its a nerf. You always have to say fix cause apparently using a feature of a frame is a bug to you.
You guys need to stop these back-to-back f**k ups. I'm getting tired of seeing failure after failure from DE. DO SOMETHING GOOD PLEASE, IT'S LIKE YOU'RE TRYING TO PISS OFF THE COMMUNITY AT THIS POINT.