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_Missed note / incomplete feature:

Some Tenno have noticed that Forward Artillery can use a different gun by using ‘Switch Weapon (F)’. This is a feature that shipped unfinished, but expect real support for this in a future deployment (UI, sounds, etc). _

Changes:

  • Optimized performance for a number of network connections.

Fixes:

  • Fixed an issue with accounts that created a Kuva Lich using Sevagoth’s Shadow and/or vanquished a Lich with such a progenitor. All players in this case will have their affected weapon with 55% Impact Damage.

  • Fixed an issue that would occur when a player tries to select a new mission after a host migration occurs.

  • Fixed a crash caused by Sevagoth’s passive.

  • Fixed a crash caused by Wukong’s passive.

  • Fixed a script error that could occur when using Seeker Volley.

  • Fixed issues with the mix adjustment of Gauss’ Mach Rush and Redline abilities to reduce spam in the context of tight quarter situations.

  • Fixed a loss of functionality associated with existing the Railjack right as a Cinematic starts.

  • Fixed a crash that could occur when trying to show item information popup.

  • Fixed random crash on game start with DirectX 11 renderer.

  • Fixed black screen on clients after attempting to enter Corpus Freightlinker after one or more tugs were ejected.

  • Fixed Larvlings being killed by Sevagoth’s Shadow using his Shadow as the progenitor instead of Sevagoth himself. Also fixed a crash that could be caused by Liches generated by Sevagoth’s Shadow.

  • Fixed a crash when trying to load solo Call of the Tempestarii missions while on another player’s Railjack.

  • Fixed crash when entering Railjack (potentially) and when boarding/leaving a Crewship.

  • Fixed a crash caused by encounters trying to activate after already leaving the mission.

  • Fixed a crash that could occur when leaving Void Storm mission.

  • Fixed an issue where the ‘Countermeasures’ stage of ‘Call of the Tempestarii’ may present the wrong button prompt.

  • Fixed an issue with overlay and Tactical maps not working if you are using the ‘Large’ map view.

  • Fixed getting on the pilot seat before fully entering the mission displaying the Warframe ability HUD.

  • Fixed a rough level transition in the new user experience.

  • Fixed crashes related to host migration.

  • Fixed crashes related to level streaming between missions.

  • Fixed issues with Corpus Crewship engines and doors not properly lighting.

  • Fixed several script errors.

  • Fixed game text errors.


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about 3 years ago - /u/DE_Saske - Direct link

Originally posted by Riisandra

Fixed an issue with accounts that created a Kuva Lich using Sevagoth’s Shadow and/or vanquished a Lich with such a progenitor. All players in this case will have their affected weapon with 55% Impact Damage.

So Sevagoth's Shadow now creates Impact?

No, the progenitor defaults to Sevagoth (Impact Damage) even if you killed the Larvling with Sevagoth's Shadow.