27 days ago - [DE]Megan - Direct link

We've been poring over your comments regarding the balance changes to Dante. We want to reiterate that we are paying close attention to player feedback and taking these conversations very seriously. As with everything in Warframe, iteration is always possible, and we’ll be keeping a close eye on how Dante feels now that these alterations are in your hands. 

One of the clearest pain points from the community is the inconsistencies in Tragedy’s Line of Sight (LOS) checks, and we can confirm that the following changes are already on deck for an upcoming hotfix: 

  • Tragedy not hitting ragdolled enemies that are within LOS

  • Increasing the number of LOS checks per enemy to improve the reliability of marginal hits 


We are still actively reading your feedback and encourage you to continue to share your constructive thoughts after spending time playing Dante with the changes. Thank you to everyone who has shared their thoughts with us thus far!

--
To add to the above, it's very obvious to us, as it is with players, that Tragedy's LOS is clearly not in an ideal state due to the bugs we listed above. It's not working as intended and we want to remedy that as soon as we can. Once the fixes go live, we'll be watching for your thoughts as you experience it the way was designed to function.  

 

Edited by [DE]Danielle
Added additional comment
27 days ago - [DE]Momaw - Direct link
10 minutes ago, Crackensan said:



Revert the change; the things your looking at doesn't matter if this is how Tragedy works.

 

We appreciate the video, since it showcases the problem with the current Line of Sight checks in a very analytical and accurate way.  However, the behavior in the video is what is being fixed. See attached video for the upcoming improvements to how we check for LOS that were mentioned in the first post.

2024-04-04 18-04-00.mp4
26 days ago - [DE]Danielle - Direct link

We've had many PSAs over the past couple of days, so we're closing this thread to direct everyone to the latest updates: 

  • Deployed Hotfix today to improve Tragedy's Line of Sight checks (full details in patchnotes
  • Shared plans on how we will be general improvements to Line of Sight checks as a whole in a future update (full details here
  • Shared our plans for a hotfix next week that will address the following (full details here):
    • Adding back and formalizing the Status Damage Vulnerability to Dante's "Pageflight". In other words not just making enemies take more Status procs, but also increasing the damage of their Status
    • Improving the co-op play between Warframes that give their teammates Overguard and Warframes that rely on taking damage.