Original Post — Direct link

I've made larger suggestions in the past, I'll make it shorter this time - and focus on small, but meaningful changes.

Aviator:

  • It works on Hildryn, an already tanky frame. There's no justification anymore to not have it work on Titania's Razorwing.

Spellbind:

  • The CC immunity feels missplaced. Her 2, an ability focused on buffing, is a much better fit for this part of utility which feels complete unrelated to this ability's primary function.

Tribute:

  • Some buffs are without a doubt useless (e.g. damage reflection while high levels enemies have hundreds of thousands of hit points, while she has 300 base).
  • As it is the ability feels clunky with its 25m cast range. Change it to "on next kill" (...[Edit, based on feedback:] ...or on "next target hit") instead of "target enemy". This grants the additional benefit of improving synergy with Razorwing Blitz.

Those three changes

  • Allow Aviator to work with Razorwing
  • Move the CC immunity from ability 1 to 2.
  • Make ability 2 a selfbuff with Tribute triggering "on kill" (Edit: or on "next target hit").

would already mean the world for Titania players. She'd be more durable thanks to aviator, feel less restricted at acquiring her Tribute buffs. She'd be able to use her status immunity and supportive abilities more precisely, she'd feel feel less clunky - and it would make her Razorwing augment both easier to sustain and less binary overall.

DE, please give Titania some love. She has such a fun concept

External link →
about 5 years ago - /u/rebulast - Direct link

Originally posted by sdric

/u/rebulast

Could you ask around whether there's any chance Titania gets looked at again? It's really bothering that Aviators works on Hildryn but not her (while Titania is in so much more need for a bit of durability!).

This topic shows that there's still a lot of people who are passionate about her and the open post has some suggestions that could really help without a complete kit overhaul.

Yup absolutely!