Heart of Deimos: Hotfix 29.1.1
Changes:
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Respective Rifle/Shotgun Skins can now be equipped on Primary Kitguns - including Deluxe Shotgun Skins!
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Tombfinger and Rattleguts are Rifles, and Catchmoon is a Shotgun. (Gaze is neither as it’s classified as a Beam weapon)
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Optimizations:
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Optimized initial installs.
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Fixed a crash in the cache optimizer that would occur if something interfered with updating files.
Fishing Fixes:
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Fixed Fish Bait falling through the water in the cave during ‘Fish For Clues Phase 1 of the Profit-Taker Heist.
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Fixed a case where Clients might take out the Fishing Spear but not be able to catch Fish.
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Fixed a script error when Fishing in a Free Roam mission and a Host migration occurred.
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Fixed a script error when leaving Orb Vallis or Plains of Eidolon when you never took out the Fishing spear.
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Fixed a script error when equipping the Fishing Spear in a non-Fishing mission.
Fixes:
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Fixed clipping through the wall when switching between Titania’s Razorwing and Operator.
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Fixed ability to enter a closed Isolation Vault via Necramech without getting teleported out. Included in this are fixes towards preventing Summoning the Necramech outside valid boundaries.
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Fixed Helminth ability ‘Perspicacity’ not functioning after using a Cipher or manual Hack. As reported here!
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Fixed Knockdowns by Deimos Therid leaving you unable to shoot or use abilities for about 5 seconds.
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Fixed issue that stopped Pressure Point and its derivatives from not applying to Quassus Heavy Attack projectiles.
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Fixed Cambion Drift Excavators disappearing if Loki’s Switch Teleport is cast on them.
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Fixed inability to swap the 9th Necramech Mod Slot Polarity due to the UI thinking it’s an Aura.
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Fixed inability to purchase additional Config Slots for Necramech and Arquebex.
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Fixed Arquebex model not displaying properly when viewed via Look Link or Mod Link.
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Fixes towards Exalted weapons not being equipped when viewed via Look Link or Mod Link.
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Fixed the Shedu not using the Heavy Weapon aim poses.
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Fixed enemies not staying focused on the player when doing Finishers. Enemies won’t attack/shoot while a Finisher is happening, but they also won’t storm off as if nothing is happening.
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Fixed the Jugulus Mod Set description not explaining the stun mechanic.
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For example, Jugulus Carapace now reads: Slam attacks manifest Tendrils to lash enemies within 3m stunning them for 3s and dealing 25 Puncture damage. Cooldown 12s".
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Fixed Xaku’s abilities having old descriptions that did not reflect the recent changes made in Update 29.1.0.
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Fixed a script error when viewing the Necramech Embellishments without owning a Necramech.
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Fixed a script error when casting Wukong’s Cloud Walker ability.
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Fixed a script error when equipping an Infested Companion.