about 2 years ago - [DE]Megan - Direct link

Echoes of Veilbreaker: Hotfix 32.1.2
 

Changes: 

  • Intact Sentient Cores can now be picked up by Vacuum! 

    • A QOL bump due to the amount of UI noise experienced in Archon Hunt missions (specifically Defense). 

  • All color channels are now visible in the Operator Attachments category when an Ephemera is equipped that requires more than 1 color channel. 

    • This fixes only having 1 color option for Ephemeras that use more than just the Energy color channel for Operators (Eros Wings, Nyctalus, etc.). 

  • Added more fly-in cinematics for embarking and disembarking from the Skaut. 

  • Adjusted more offsets for the Shard Bane Ephemera on Nidus, Gendel, Chroma, Lavos, Frost, Hildryn, Atlas, Rhino, Ash, and Vauban. 

  • Made more improvements to attachment offsets on Drifter - notable fixes: 

    • Fixed issues with the Daedalus Chest Plate (Jade, Solstice, and Prisma), Kishikami Chest Armor, Focus School Badges (Zenurik, Naramon, Vazarin, Unairu). 

    • Fixed issues with Syandanas on default outfit: Ayla, Cryona, Deru, Despot Cape, Gigelor Prime, Graxx Spitfire, Hecate (regular and Prisma), Jade Axa, Kahtuss Prime, Ki’teer Razza, Obsidian Sedai, Reshantur Cult, Tenui, Vasa and Yomo.

    • Fixed Conquera Syandana using the wrong color slot on Drifter.

  • Kahl's Grineer Brothers brought in via Skaut “Kahl Beacon” Air Support now have names as intended!

 

Break Narmer Mission Changes & Fixes: 

  • Adjusted timing on Ven’kra Tel’s sniper laser shots.

  • Fixed one of the caged Grineer in the Murex mission not matching their appearance once freed.

  • Fixed loot dropped from enemies getting stuck “raining” down over and over if dropped into teleport volume in the Prison Break mission. 

  • More fixes towards the “Kahl Sneak Good” challenge not completing if you stun a Deacon without it seeing you. 

  • Fixed missing weapon barrel on the Rampart, which made it shoot projectiles from the bottom of the turret instead of the gun barrels.

  • Fixed Rampart projectiles colliding with the Rampart platform when fired at certain angles.

    • It still can get blocked if you aim all the way downwards, but it should hopefully be clearer from the barrel's positioning visible on the HUD. 

  • Fixed script error with the “Kahl Let the Drahks Out” challenge. 

 

Archon Hunt Changes & Fixes:

  • Increased Chipper’s base Health for the Archon Hunt Defense mission.

  • Added new Chipper transmissions to the Archon Hunt Defense missions. 

  • Added new Chipper transmissions for “Wave Complete” in Archon Hunt Defense.

 

PC/Xbox Cross Platform Play Fixes: 

  • Changed the way that respective platform icons appear for players in order to continue to comply with player identification requirements across platforms. The following are the new icon changes:

    • Platform-specific icons only appear for players who are playing on the same platform

    • Your platform-specific icon will appear beside your own name

    • All players on platforms other than your own will have the generic icon

      • A visual example of how PC players will see this: 

  • Fixed Cross Platform icons appearing too large for Xbox players. 


 

Fixes: 

  • Fixed Corpus Shield Ospreys spawned by the Skaut “Kahl Beacon” Air Support halting Defense mission progress until they despawn. As reported here: https://www.reddit.com/r/Warframe/comments/ykuci2/a_small_issue/

  • Fixed Grineer units spawned from the Skaut “Kahl Beacon” Air Support using all the same “Tusk Hellion” name tag. 

  • Fixed ability to spawn an infinite amount of Narmer Hellions in Kahl Captura by Unveiling them.

    • The “Kill Enemies” button in Captura now also checks for allied faction enemies, as there is otherwise no way for players to get rid of them once converted.

  • Fixed enemy Narmer one-shot projectile ignoring Limbo's Rift state. The Rift has some exceptions, but these mad lad shots are not one of them. 

  • More fixes towards ammo pickups hovering around Warframe when Spectre has more max ammo than player. 

  • Fixed the Shard Bane Ephemera only showing 4/5 Archon Shards when equipped on certain Warframes. 

  • Fixed Syandanas reverting to default colors when Look-linked in Chat. 

  • Fixed Brachiolysts sometimes spawning non-Sentient limbs when killed by a Slash Status Effect. 

  • Fixed all Landing Crafts using the Liset Engine VFX in the Corpus Outpost and Grineer Shipyard tileset fly out extraction cinematics. 

  • Fixed the default Lotus end of mission transmissions playing in the Archon Hunt missions. 

  • Fixed script error with launching a mission with an Ephemera equipped. 


 

Known issues:

  • Adding Multishot to the Kompressa makes some of the bubbles explode immediately after firing.

about 2 years ago - [DE]Megan - Direct link
29 minutes ago, .Khaos. said:

And how exactly would you type that when using the /invite command? It's a lot easier for both players and the code to recognise and type a # tag than a symbol that has to be referenced in memory.

You don't need to do anything with the symbol when inviting someone.

If I invite you on PC, it's /invite .Khaos.