almost 5 years ago - [DE]Megan - Direct link

Scarlet Spear: 27.3.11

Scarlet Spear Changes & Fixes:

  • Increased the Murex Raid Satellite’s Armor.
    • This change was brought forth by feedback regarding the Satellites being too squishy against Crewships as you progress into the Murex Raid mission. 

General Changes:

  • Refined the logic that decides when to direct crashes to https://www.warframe.com/en/memory or to our bug database.
  • The Yooka Floof is now available in the Market for 1 Credit!
    • We’ve given the Yooka Floof a home in the Market for players that missed the Inbox opportunity window. 1 per person! 

Railjack Fixes:

  • Fixed Heat Accretion stat comparison appearing backwards.
  • Fixed a script error when a Boarding Party comes knockin. 
  • Fixed a script error when transitioning through the Void tunnel.
  • “Reset Defaults” and “Randomize All” buttons in Railjack cosmetics screen now resets the camera to the overview when viewing the exterior. This makes more sense as these buttons apply changes to the entire ship, and also fixes an issue where if you were focused on the decal or name then the position would be wrong after changing the Railjack skin. 

Fixes:

  • Fixed non-Sentient/Amalgam enemies being affected by diminishing returns when affected by Limbo’s Stasis. This specifically applies to enemies in the Index.
  • Fixed Frost’s Snowglobe not blocking certain Sentient Attacks. 
  • Fixed the Aerolyst enemy giving less-than-intended Affinity. 
  • Fixed hit indicators not appearing if the ‘Damage Numbers’ setting was toggled. 
  • Fixed and disabled Exalted Weapon Rivens from generation. Any of these will be re-rolled on login. 
  • Fixed Moa pets doing silly short hops when moving really slowly, or fast-walk strides when moving really fast. 
  • Fixed issues when combining Octavia’s Resonator and Mallet causing Mallet  to not absorb damage anymore
  • Fixed an issue where previewing unpurchased Weapons or Warframes would cause hitches. 
  • Fixed Specter’s accuracy with Bows being quite poor and their fire rate not reflecting realistic usage. 
  • Fixed an error that could break the HUD for Clients joining Interception missions. 
  • Fixed Ambulas falling into pits when hopping around. 
  • Fixed Step-based Ephemeras not working on Titania Prime. 
  • Fixed Titania’s Thorns Tribute not reducing damage taken by the player.
  • Fixed Titania’s Full Moon buff not applying to her Razorflies.
  • Fixed Titania’s Reticle missing when entering Operator Mode from Razorwing. 
  • Fixed the Corinth Prime alt-fire Projectile having incorrect orientation. 
  • Fixed Atlas’ Passive preventing Atlas from having any collision in Jordas Golem fight. 
  • Fixed the Demolisher Juggernaut in Disruption missions getting very distracted and moving very slowly to its destination.
  • Fixed Arcane "Upgraded" counter including equipped Arcanes even if they are not at max rank.
  • Fixed Jad Teran not following the Scrambus rules for disabling abilities. 
  • Fixed Scrambus nullifications being permanent on friendly AI. 
  • Fixed sleep animations on Kuva Jester’s causing them to stand oddly on shoulders of Guardians. 
  • Fixed slightly overlapping UI trackers when playing a Disruption mission.
  • Fixed issues with Coildrive damage volumes not reflecting the actual size of the Coildrive. 
  • Fixed a script error that could occur when joining a squad hunting animals in either Orb Vallis or Plains of Eidolon.
  • Fixed a script crash when encountering a Capture objective in Orb Vallis.
  • Fixed a number of script crashes that could occur if you joined a squad on Merrow right when people were breaking into Kela de Thaym's lair.
  • Fixed a script crash that could occur during a Defection mission.
  • Fixed a script crash that could occur during a Disruption mission.
  • Fixed a script crash when spawning a Specter.
  • Fixed script error that could occur if you tried to equip your Fishing Spear in a Dojo Dual.
  • Fixed a script error that could break waypoints when joining Infested Salvage missions in progress.
  • Fixed a script error that could break Infested Salvage missions if you Transferred to the Operator at the wrong time.
  • Fixed a script error when using Fireworks.
  • Fixed a script error when using Simaris’s Kinetic Siphon Trap. 
  • Fixed a script error when killing a Kuva Thrall.
  • Fixed an error that would occur when the game was determining attack logic for Atlas Rumblers. 
  • Fixed a script error in Defection missions. 
  • Fixed a number of script errors that would occur if you died during an in-world transmission like the ones seen on screen in Rathuum, etc. 
  • Fixed a number of script errors that would occur if you failed Bounties. 
  • Fixed a script error with Excavator missions. 
  • Fixed errors associated with Scarlet Spear and Survival host migration. 
  • Fixed issues with localization strings appearing in Nightwave. 
  • Fixed localization issues with capitalization.