over 3 years ago - [DE]Megan - Direct link

Sisters of Parvos: Hotfix 30.5.5  

 

Steel Path Change + Exploit Fixes:

For non-endless missions, most notably Sabotage, a max of 3 Acolytes will spawn and their levels will incrementally increase with every new Acolyte spawn.

  • This change addresses and fixes the AFK Acolyte spawning exploit within Steel Path Sabotage missions. 

  • Fixed the Steel Essence 5 minute despawn timer not functioning after you’ve moved a certain distance away. 

 

Optimization:

  • Optimized server-side database traffic for IPv6 players.

 

Changes:

  • Increased Vastilok Punch Through from 1 to 1.3 and fixed it using the wrong (old) Combo Multiplier (i.e at 40 hits the multiplier will be 3.0 not 2.5).

  • You can now use Transference while on a K-Drive or when Yareli is using Merulina. 

    • Worth noting that this doesn’t allow Operators to use K-Drives… :(.  

  • On-Call Sisters will no longer clone targets when using Soul Punch and said Shadow Clones no longer have drop tables, as this leads to exploitive gameplay.

  • Hound Null Audit Precept now triggers more reliably. Previously it would only trigger if the current target was an Eximus, it will now target a nearby Eximus in range even if they aren't the current target.

  • Changed how the /dnd Chat command functions to be a toggle, allowing either an Enabled or Disabled state, instead of always setting ‘Do Not Disturb’ mode to enabled. Before you would need to /normal to undo it. 

  • Updated respective Riven Challenge descriptions to indicate “Shield Restore consumables” as opposed to “Shield consumables”.

  • Added Helminth Ability videos to the Helminth screen.

  • Sister Hound’s Repo Audit ability will no longer affect downed players.

    • This fixes downed Clients losing their weapons for the rest of the mission after an enemy Sister Hound activates its Repo Audit.

 

Fixes:

  • Fixed Galvanized Mods offering increased damage from Status on target not reliably working on numerous weapons.

    • One outlier to be fixed is the interaction with the Catchmoon’s guaranteed Impact proc.

  • Fixed a game lock that would occur for newer accounts when trying to customize their Landing Craft.

  • Fixed a crash occurring when dying while in Voidrig’s Guard Mode.

  • Fixed missing Context Action for the Chimera Quest if it’s initiated right after The Sacrifice Quest completion. 

  • Fixed a game hang/crash that could occur on the Clan interface. 

  • Fixed a game hang/crash that could occur on the Railjack Salvage menu.

  • Fixed a game hang/crash that could occur on player Transmissions.

  • Fixed a crash occurring when interacting with a dead Specter ‘Follow’ Context Action after a Host migration occured during a Sister Railjack showdown.

  • Fixed very rare case of an inability to use a Helminth Invigoration.

  • Fixed case of Sister/Kuva Lich not spawning when using a Requiem Ultimatum, which also consumed the item.

  • Fixed the "JOIN ANY CREW" button in the Railjack Star Chart allowing you to join a Kuva Lich or Sister showdown mission, which resulted in an error message if you do not have a proper Kuva Lich or Sister.

  • Fixed (another case) Hosts keeping their goods after aborting the Lich showdown mission once their Lich has been Converted/Vanquished.

  • Fixed not being able to swap Polarities on Sentinel weapons.

  • Fixed numerous abilities not functioning while Yareli is on Merulina.  

    • Ash Smoke Shadow Augment

    • Baruuk Desolate Hands

    • Ivara Cloak Arrow

    • Mesa Shooting Gallery

    • Oberon Hallowed Ground

    • Octavia Metronome

    • Protea Shield grenades

    • Titania Tribute

    • Wisp Reservoirs 

  • Fixed Tenet Envoy missiles striking a Null bubble becoming stuck and orphaned in the air.

  • Fixed the Oull Requiem not being Chat Linkable or in the Codex.

  • Fixed Hound Diversified Denial Precept showing a revive prompt on mini-Hounds for Clients.

  • Fixed numerous Cambion Drift spawning issues:

    • Fixed Enemy reinforcements would wander aimlessly instead of trying to storm you.

    • Fixed Deimos Genetrix not spawning multiple waves of enemies or enemies at all.

    • Fixed Deimos Tendril Drones spawning too frequently.

  • Fixed Helminth Kubrow puppy not correctly appearing as a Helminth puppy. 

  • Fixed seeing custom Warframe Ability HUDs while playing Lunaro.

  • Fixed End of Mission screen only starts to count the Mission Time when the End of Mission screen appears.

  • Fixed outdated loading screen tips related to Parazon Mercy eligibility. 

  • Fixed a typo in the Elite Crewmates traits description of "Zekti" instead of "Zetki".

  • Fixed a script error when Hacking with the Tactical Menu open.

  • Fixed a script error that could occur when using Transference next to a Volt Electric Shield with the Transistor Shield Augment equipped.

over 3 years ago - [DE]Saske - Direct link
12 minutes ago, Inquizitor said:

Athodai still unable to equip secondary deadhead

We are Investigating! 

over 3 years ago - [DE]Saske - Direct link
7 minutes ago, Raineltu said:

Ehhm, fixing exploits is all good and well, but i think you should focus on fixing spawns on accolytes first of all.. they still bug out and stop spawning in Kuva survival & disruption missions. -interupted by the "lotus" talking etc etc. 

Would be nice if you focused on the playability rather than "oh no, a few people are afk farming" issue.. the worst part is that i havent seen a single "acknowledgement" from anyone that this is an actual bug. 

Atleast tell your user base that you are aware of the bug and are working on it.

Some hope would be nice :) 

  Hello Raineltu! The issue of Acoyltes not spawning in Kuva Survival or Disruption has been fixed a couple of Hotfixes ago, it had nothing to do with Lotus transmissions.

59 minutes ago, Ms_Salami said:

This is like the 4th 'exploit fix' but still haven't fixed Acolytes not spawning at all...... Your priorities are all wrong.

Hello Ms_Salami! Please record a mission of the Acolyte not spawning. In every instance we have tested the Acolyte is spawning just fine.