12 hours ago, YouDontCB_87 said:Was running Mercury Crossfire mission to collect some plants, which in this mission type (i.e. Crossfire) enemies' alertness within the mission should be pre-defined in Alarm Triggered states.
So unexpectedly, I get lock down by Grineer, which seems like Grineer is able to trigger area close down within the mission.
(Note: Lock Down function by enemy is only available after enemy triggered alarm)
Enemy Behavior/Alertness Flow (in Standard Mission)
Unalerted > Cautious > Alerted > Triggered (Trigger Alarm) > Lock Down
Hence, from the enemy behavior/alertness flow above, in standard mission, Alarm Trigger step is missing. While Lock Down behavior is still available when the Alarm Triggered state within Standard mission is pre-defined.
Thanks for these reports! We've got a fix in the works for this issue.