about 3 years ago - [DE]Megan - Direct link

Corpus Proxima & The New Railjack: Hotfix 29.10.7 

 

Our team is working on continued fixes of all kinds for our seventh Hotfix since last Friday’s release. While we focus on fixes and functionality, we continue to read and collect feedback in parallel for review and discussion.

As we continue to read Feedback and collect Bugs, our public Trello board will be updated: https://trello.com/b/K34ACrAu/pc-update-29100-bug-feedback-tracking 


 

Railjack Changes & Fixes:

  • Fixed functionality loss when failing the Falling Glory node. 

  • Fixed inability to Mod your Plexus until you own a Railjack.

    • The intended flow here is when you complete The Archwing Quest and are awarded your Plexus, you can Mod it and join others on their Railjack missions to help out until you get yourself a Railjack. You’ll now be able to Mod it, but won't be able to see Railjack stats unless you actually own one, as the Plexus doesn’t have any Railjack data to pull from yet.

  • Fixed the reward script for Grineer Railjack Missile Platforms and Shipkiller Platforms firing up to 7 times for one completed Point of Interest. Visually the reward popup UI only appeared once, but then later on at the End of Mission screen you would see a reward duplication up to 7 times in some cases.

  • Fixed Railjack remaining invulnerable when ‘Aborting to Dry Dock’ inside the Capital Ship airlock and launching a new mission.

  • Fixed a few more cases of Onslaught Matrix/Protective Shots Mods stacking.

  • Fixed attempting to search for a Mod in the Plexus by using the Left Stick on a controller not activating the search bar. 

  • Fixed newer Corpus Railjack Armament Wreckage reward UI not doing the fancy left side “slide out” notification when picked up.

  • Fixed a script error that would occur when entering Railjack loading tunnel and leaving certain types of Corpus hazards behind.

  • Fixed a script error occurring when attempting to pilot an enemy Crewship.  

 

Optimizations:

  • Improved load-times in Railjack missions and optimized memory usage.


 

Changes:

  • Mod Linking a loadout that has no Mods equipped will now display an error message. 

 

Fixes:

  • Fixed a crash that could occur when leaving an Exiums' Aura.

  • Fixed a crash related to Host migrations. 

  • Fixed getting stuck as the Operator with no Abilities or movement after dying in a Necramech as a Client.

  • Fixed Kubrodon Echo Lures and Pheromone Synthesizer not appearing in Conservation wheel on Orb Vallis.

  • Fixed Necramech Summon not refreshing it’s cooldown after summoning a Necramech that has died as a Client.

  • Fixed Revenant Enthralled Mitosids permanently remain friendly after split, which can result in a Deimos Bounty progression stop.

  • Fixed Lavos and Xaku custom ability HUD overlapping Melee Combo Counter when dual wielding.

  • Fixed a script error when browsing through your Color Palettes when customizing the HUD Colors.