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Plains of Eidolon Remaster: Hotfix 24.8.3

The Wolf is on the prowl, Dreamers -- and we know exactly where he and his Fugitives are lurking.

Fight the Wolf in two Tactical Alerts starting today at 2:15PM ET for a limited time:

The Wolf of Saturn Six Showdown

Fight the Wolf in two Tactical Alerts -- now on all platforms!

The Wolf is on the prowl, Dreamers -- and we know exactly where he and his Fugitives are lurking.

From now until May 13, 2p.m. ET, two Tactical Alerts are here to help you take down the Wolf of Saturn Six. Complete these replayable Alerts before time is up to get your rewards and a guaranteed chance to fight the Wolf!

The Wolf Hunt: Tactical Alert #1 (Level 20-30)

  • One-time reward: 10 Nitain Extract

  • Guaranteed Wolf spawn

The Wolf Hunt: Tactical Alert #2 (Level 50-75)

  • One-time reward: Rifle Riven Mod

  • Guaranteed Wolf spawn

After you’ve completed and acquired your one-time rewards, the option to replay either Tactical Alerts is yours! Take on the more challenging Wolf for increased Drop Rates on his goodies, or keep it leisurely with the lower level Wolf.

* You must be at least Nightwave Rank 5 to participate in these Tactical Alerts.

Good luck, Dreamers, and happy hunting! 

Changes:

  • Reduced The Wolf of Saturn Six’s tankiness.
  • Self Damage reduced by Cautious Shot increased from 90% to 99%.
  • Adjusted the Arbitration Shield Drone hitbox to encapsulate the whole visible body.

Fixes:

  • Fixed the Kuva Siphon Cloud hitbox being much taller than the Cloud suggests.
  • Fixed Saryn’s Toxic Lash not being affected by Corpus Nullifier fields.
  • Fixed the Tatsu unique mechanic no longer functioning correctly once a player dies and revives.
  • Fixed anti-stationary-target grenades thrown by Corpus Crewmen having their explosion timer being set to 0.5s upon landing on the ground. Now they are on par with Grineer grenades again (3~4s lifetime).
  • Fixed an issue where Damage conversion Mods could sometimes convert to the wrong type of Damage.
  • Fixed a memory leak on Khora’s Stangledome that could result in low FPS over time as reported here: https://forums.warframe.com/topic/1089381-khora-fps-drop-in-long-missions/
  • Fixed various cases of missing Transmission lip sync animations.
  • Fixed a sound bug when Dual Wielding the Glaive and performing an aerial attack.
  • Fixed an issue with Heavy Weapons not getting their Ammo back after cooldown time as a Client.
External link →
over 5 years ago - /u/rebulast - Direct link

Originally posted by BenHeisenbergPS2

/u/rebulast, is this a possible bug fix time frame? I've been hoping our bug reports and posts haven't fallen on deaf ears, we'd really like some sort of acknowledgement of the bug.

We have some overlapping vacations but if we can fix/review by Mainline, we will.