about 2 years
ago -
[DE]Connor
-
Direct link
Changes:
-
Intact Sentient Cores can now be picked up by Vacuum!
- A QOL bump due to the amount of UI noise experienced in Archon Hunt missions (specifically Defense).
-
All color channels are now visible in the Operator Attachments category when an Ephemera is equipped that requires more than 1 color channel.
- This fixes only having 1 color option for Ephemeras that use more than just the Energy color channel for Operators (Eros Wings, Nyctalus, etc.).
- Added more fly-in cinematics for embarking and disembarking from the Skaut.
- Adjusted more offsets for the Shard Bane Ephemera on Nidus, Gendel, Chroma, Lavos, Frost, Hildryn, Atlas, Rhino, Ash, and Vauban.
-
Made more improvements to attachment offsets on Drifter - notable fixes:
- Fixed issues with the Daedalus Chest Plate (Jade, Solstice, and Prisma), Kishikami Chest Armor, Focus School Badges (Zenurik, Naramon, Vazarin, Unairu).
- Fixed issues with Syandanas on default outfit: Ayla, Cryona, Deru, Despot Cape, Gigelor Prime, Graxx Spitfire, Hecate (regular and Prisma), Jade Axa, Kahtuss Prime, Ki’teer Razza, Obsidian Sedai, Reshantur Cult, Tenui, Vasa and Yomo.
- Fixed Conquera Syandana using the wrong color slot on Drifter.
- Kahl's Grineer Brothers brought in via Skaut “Kahl Beacon” Air Support now have names as intended!
Break Narmer Mission Changes & Fixes:
- Adjusted timing on Ven’kra Tel’s sniper laser shots.
- Fixed one of the caged Grineer in the Murex mission not matching their appearance once freed.
- Fixed loot dropped from enemies getting stuck “raining” down over and over if dropped into teleport volume in the Prison Break mission.
- More fixes towards the “Kahl Sneak Good” challenge not completing if you stun a Deacon without it seeing you.
- Fixed missing weapon barrel on the Rampart, which made it shoot projectiles from the bottom of the turret instead of the gun barrels.
-
Fixed Rampart projectiles colliding with the Rampart platform when fired at certain angles.
- It still can get blocked if you aim all the way downwards, but it should hopefully be clearer from the barrel's positioning visible on the HUD.
- Fixed script error with the “Kahl Let the Drahks Out” challenge.
Archon Hunt Changes & Fixes:
- Increased Chipper’s base Health for the Archon Hunt Defense mission.
- Added new Chipper transmissions to the Archon Hunt Defense missions.
- Added new Chipper transmissions for “Wave Complete” in Archon Hunt Defense.
Fixes:
- Fixed Corpus Shield Ospreys spawned by the Skaut “Kahl Beacon” Air Support halting Defense mission progress until they despawn. As reported here: https://www.reddit.com/r/Warframe/comments/ykuci2/a_small_issue/
- Fixed Grineer units spawned from the Skaut “Kahl Beacon” Air Support using all the same “Tusk Hellion” name tag.
-
Fixed ability to spawn an infinite amount of Narmer Hellions in Kahl Captura by Unveiling them.
- The “Kill Enemies” button in Captura now also checks for allied faction enemies, as there is otherwise no way for players to get rid of them once converted.
- Fixed enemy Narmer one-shot projectile ignoring Limbo's Rift state. The Rift has some exceptions, but these mad lad shots are not one of them.
- More fixes towards ammo pickups hovering around Warframe when Spectre has more max ammo than player.
- Fixed the Shard Bane Ephemera only showing 4/5 Archon Shards when equipped on certain Warframes.
- Fixed Syandanas reverting to default colors when Look-linked in Chat.
- Fixed Brachiolysts sometimes spawning non-Sentient limbs when killed by a Slash Status Effect.
- Fixed all Landing Crafts using the Liset Engine VFX in the Corpus Outpost and Grineer Shipyard tileset fly out extraction cinematics.
- Fixed the default Lotus end of mission transmissions playing in the Archon Hunt missions.
- Fixed script error with launching a mission with an Ephemera equipped.
Known issues:
- Adding Multishot to the Kompressa makes some of the bubbles explode immediately after firing.
Code Changes Coming in Future Cert Update:
- Fixed crash related to Specters, Umbra (on Transference), and other friendly NPCs that use player loadouts consuming ammo.