about 2 years ago - [DE]Connor - Direct link

Changes: 

  • Intact Sentient Cores can now be picked up by Vacuum! 
    • A QOL bump due to the amount of UI noise experienced in Archon Hunt missions (specifically Defense). 
  • All color channels are now visible in the Operator Attachments category when an Ephemera is equipped that requires more than 1 color channel. 
    • This fixes only having 1 color option for Ephemeras that use more than just the Energy color channel for Operators (Eros Wings, Nyctalus, etc.). 
  • Added more fly-in cinematics for embarking and disembarking from the Skaut. 
  • Adjusted more offsets for the Shard Bane Ephemera on Nidus, Gendel, Chroma, Lavos, Frost, Hildryn, Atlas, Rhino, Ash, and Vauban. 
  • Made more improvements to attachment offsets on Drifter - notable fixes: 
    • Fixed issues with the Daedalus Chest Plate (Jade, Solstice, and Prisma), Kishikami Chest Armor, Focus School Badges (Zenurik, Naramon, Vazarin, Unairu). 
    • Fixed issues with Syandanas on default outfit: Ayla, Cryona, Deru, Despot Cape, Gigelor Prime, Graxx Spitfire, Hecate (regular and Prisma), Jade Axa, Kahtuss Prime, Ki’teer Razza, Obsidian Sedai, Reshantur Cult, Tenui, Vasa and Yomo.
    • Fixed Conquera Syandana using the wrong color slot on Drifter.
  • Kahl's Grineer Brothers brought in via Skaut “Kahl Beacon” Air Support now have names as intended!

Break Narmer Mission Changes & Fixes: 

  • Adjusted timing on Ven’kra Tel’s sniper laser shots.
  • Fixed one of the caged Grineer in the Murex mission not matching their appearance once freed.
  • Fixed loot dropped from enemies getting stuck “raining” down over and over if dropped into teleport volume in the Prison Break mission. 
  • More fixes towards the “Kahl Sneak Good” challenge not completing if you stun a Deacon without it seeing you. 
  • Fixed missing weapon barrel on the Rampart, which made it shoot projectiles from the bottom of the turret instead of the gun barrels.
  • Fixed Rampart projectiles colliding with the Rampart platform when fired at certain angles.
    • It still can get blocked if you aim all the way downwards, but it should hopefully be clearer from the barrel's positioning visible on the HUD. 
  • Fixed script error with the “Kahl Let the Drahks Out” challenge. 

Archon Hunt Changes & Fixes:

  • Increased Chipper’s base Health for the Archon Hunt Defense mission.
  • Added new Chipper transmissions to the Archon Hunt Defense missions. 
  • Added new Chipper transmissions for “Wave Complete” in Archon Hunt Defense.

Fixes: 

  • Fixed Corpus Shield Ospreys spawned by the Skaut “Kahl Beacon” Air Support halting Defense mission progress until they despawn. As reported here: https://www.reddit.com/r/Warframe/comments/ykuci2/a_small_issue/
  • Fixed Grineer units spawned from the Skaut “Kahl Beacon” Air Support using all the same “Tusk Hellion” name tag. 
  • Fixed ability to spawn an infinite amount of Narmer Hellions in Kahl Captura by Unveiling them.
    • The “Kill Enemies” button in Captura now also checks for allied faction enemies, as there is otherwise no way for players to get rid of them once converted.
  • Fixed enemy Narmer one-shot projectile ignoring Limbo's Rift state. The Rift has some exceptions, but these mad lad shots are not one of them. 
  • More fixes towards ammo pickups hovering around Warframe when Spectre has more max ammo than player. 
  • Fixed the Shard Bane Ephemera only showing 4/5 Archon Shards when equipped on certain Warframes. 
  • Fixed Syandanas reverting to default colors when Look-linked in Chat. 
  • Fixed Brachiolysts sometimes spawning non-Sentient limbs when killed by a Slash Status Effect. 
  • Fixed all Landing Crafts using the Liset Engine VFX in the Corpus Outpost and Grineer Shipyard tileset fly out extraction cinematics. 
  • Fixed the default Lotus end of mission transmissions playing in the Archon Hunt missions. 
  • Fixed script error with launching a mission with an Ephemera equipped. 

Known issues:

  • Adding Multishot to the Kompressa makes some of the bubbles explode immediately after firing. 

Code Changes Coming in Future Cert Update: 

  • Fixed crash related to Specters, Umbra (on Transference), and other friendly NPCs that use player loadouts consuming ammo.