10 months ago - [DE]Megan - Direct link

The Seven Crimes of Kullervo: Hotfix 33.5.6


Small hotfix to address the following priority issues.

 

Fixes

  • Fixed being unable to trade Arcanes due to them appearing as Mods in the trading UI. 

  • Fixed The Duviri Experience node not registering as complete after finishing The Duviri Paradox Quest, which was preventing the other Duviri nodes (Circuit and Lone Story) from being marked correctly. This led to the Steel Path not unlocking or completing for most players (since the intended flow of needing the normal nodes completed first was not being fulfilled). 

    • Since the other nodes were not registering as complete due to the above issue, in order to unlock Duviri on The Steel Path now, you may need to replay and complete The Circuit and Lone Story on their normal difficulty. A UI pop-up will occur to generally indicate if any of the normal nodes needs to be completed before The Steel Path can be unlocked for Duviri. An additional change that specifies exactly which node will be coming in the next update.

10 months ago - [DE]Megan - Direct link
8 minutes ago, Vaharis said:

Nevermind, the update did it, sp circuit is still just locked

Please try the fix below and let me know:

1 hour ago, [DE]Megan said:

in order to unlock Duviri on The Steel Path now, you may need to replay and complete The Circuit and Lone Story on their normal difficulty.

 

10 months ago - [DE]Momaw - Direct link
10 hours ago, ---Magnus--- said:

They tried fixing a bug where some players cannot access Duviri SP content by locking everyone out of Duviri SP content. I Just did a single round of circuit and it's still not unlocking. Don't tell me I have to complete 10 stages of Circuit just to access the SP mode. I will literally uninstall this game.

From the update notes:  "In order to unlock Duviri on The Steel Path now, you may need to replay and complete The Circuit (complete at least one stage) and Lone Story (complete all stages, including defeating the Orowyrm) on their normal difficulty".  You didn't replay The Lone Story, that's what is holding you back.

 

7 hours ago, The_Android said:

For me this required playing the full experience, the story only, and then unlocking ALL tiers of the circuit (including the 2 extra "bonus" tiers) before the SP would unlock.

5 hours ago, Tonberryc said:

This is unreasonable. You've rolled back several hours of completed gameplay on accounts that have already cleared the story and normal content. I have no desire to run through the entire lone wolf story and a full normal circuit despite having multiple weapons with incarnon adapters in my inventory and 241/241 on starchart completion.

Sorry, to be clear, this is not accurate. You only need to complete 1 round and then you can leave as far as marking the map node as completed.

 

 

5 hours ago, m0b1us1 said:

The bug is that there is something that is blocking off SP circuit. As you can read from the other replies here, despite DE claiming "oh its either the circuit, lone, or experience node not being fulfilled after the completion of the quest", that node completion is not the common factor. What is the exact bug in specific detail?

If people want an exhaustive run down of what the problem was, here it is:

The game internally keeps track of which map nodes you have Completed. This should be obvious to every Tenno, if they think back to the process of filling out Navigation with filled nodes. In order to play Mars, you need to work your way down through Earth, through the Relay, across Venus, through another relay and then there you are.  Leaving a trial of Completed map nodes behind you that connects you back to the start point. There is a difference between playing a node, and Completing it.

  • Bug 1: Playing the Duviri Paradox quest line did not automatically complete the Duviri Experience map node. This means that if you played The Circuit or Lone Experience, they also never got counted as Completed, because they didn't have anything to connect to. You're not allowed to complete map nodes out of order.  It was actually possible to avoid the entire issue by doing The Duviri Experience (normal) first, then the Lone Story and The Circuit (normal), but that's the only way it worked and obviously a lot of people didn't do this.
  • Fix 1: Automatically mark The Duviri Experience node as Completed for anybody that has finished The Duviri Paradox quest line. This creates your bridge-head into the Duviri region and allows The Circuit and Lone Story to be Completed when you play them because now they have map adjacency.

 

  • Bug 2: The Duviri mission select screen was not preventing people from choosing a mission on Steel Path difficulty when they didn't have the underlying node Completed on normal difficulty. So a lot of people were playing on Steel Path Circuit even though the underlying normal Circuit node- or indeed ANY node in Duviri- never got marked as completed. THIS is why it appeared that there was no problems... Except this resulted in people never getting their completion rewards for doing all Steel Path Duviri nodes. You were able to play the nodes, but they weren't Completing because you didn't actually have proper access to them.
  • Fix 2: Change the UI in Duviri mission select to obey the same rules implied everywhere else in the game: You can't play the Steel Path version of a mission if you didn't play the region's Normal difficulty first.

I hope this explains the course of events to your satisfaction. We aren't trying to hide or mislead the community about anything.  Nor are we taking away progression:  That progression was never registered in the first place and we fixed a bug that made the game simply not care about your lack of true progression (and as a result, blocked you from getting your Steel Path trophies). I understand that people are frustrated by this and we can only apologize.  Game development is already very difficult, development of a live game that evolves without ever shutting down is doubly so.

To reinforce: As per the patch notes, to solution to regain access to Duviri's Steel Path difficulty after hotfix 33.5.6, is play and complete The Lone Story and do 1 round of The Circuit, on normal difficulty.

Edited by [DE]Momaw
10 months ago - [DE]Momaw - Direct link
1 hour ago, Roble_Viejo said:

Not working. 

I guess I will miss the Incarnon Adapters of this week.

 

From the patch notes:

"in order to unlock Duviri on The Steel Path now, you may need to replay and complete The Circuit (complete at least one stage) and Lone Story (complete all stages, including defeating the Orowyrm) on their normal difficulty"

Should work fine if you do this.