over 2 years
ago -
[DE]Danielle
-
Direct link
(PLAYSTATION) Veilbreaker: Hotfix #4
Break Narmer ‘Sneaky Sabotage’ Mission Changes & Fixes:
-
Narmer Deacons will no longer perform their beam attack in Break Narmer missions.
- This attack is designated exclusively for the Stolen Plates stage in The New War Quest.
- Updated some of Chipper’s dialogue for clarity.
- Updated sound FX for laser traps and doors.
- Fixed being able to glide through the air towards a target after jumping and spamming melee as Kahl while melee auto targeting is enabled.
- Fixed Kahl being unable to be damaged by the Narmer Scyto Raknoid’s melee attacks while his Machete is in hand.
- Fixed the Narmer Scyto Raknoid having weird VFX trailing underneath its centre mass.
- Fixed enemies that enter the Narmer Scyto Raknoid boss fight arena before the gate shuts just standing around and not attacking.
- Fixed the tutorial prompt for Unveiling Chipper remaining on screen after successfully freeing him.
- Fixed Deacons getting way too close to Kahl after being detected, causing them to completely miss their attacks.
- Fixed unveiled allies still having the Veiled voice FX.
- Fixed the Narmer Propaganda Drones not having any collision.
- Fixes towards falling through the floor when completing a Veil removal.
Break Narmer Challenges Changes & Fixes:
- Added a looping and pickup sound FX to nearby K-Drive parts in the Break Narmer Missions for the ‘Find K-Drive Things: Find The 4 confiscated K-Drive part’ Challenge.
- Increased size of Chipper's tools and added a pickup glow so it's easier to find for the ‘Get Chipper’s Tools’ Break Narmer Challenge.
- Fixed the ‘Kahl Go Fast - Complete the mission in under 15 minutes’ Challenge continuing to count indefinitely after the 15 min mark.
Note: The following fix is a fix requiring code, meaning it will need to wait until our next Cert build before going live:
- Fixed being able to glide through the air towards a target after jumping and spamming melee as Kahl while melee auto targeting is enabled.
- Fixed crash that would occur in the Narmer Scyto Raknoid fight.
Optimizations:
- Optimized some shader & textures.
- Made very slight optimizations to the Narmer Propaganda Drone.
Fixes:
- Fixed a script error when switching between the ‘Helminth’ and ‘Archon Shard’ tabs in Helminth’s UI if you have something selected.
- Fixed flickering issues in the Helminth UI.
- Fixed Rogg’s Hellion Jetpack particle FX being the wrong color.
- Fixed several placement and clipping issues with Shoulder Armor equipped on Kahl (notably the Sorex Shoulder Guards).
- Fixed the Protea Caladrius Skin’s helmet visor tilting to the side permanently after casting her Grenade Fan. As reported here: https://www.reddit.com/r/Warframe/comments/xe93xd/protea_visor_bug/
- Fixed the Aegrit’s holster position and rotation sitting funky.
- Fixed being unable to return to Dojo from a Railjack mission if you have Clients in your squad.
- Fixed script error related to Syndicate Medallions when joining in-progress missions.
-
Fixed script error when scrolling in the Helminth UI while feeding resources.
-
Also fixed auto feeding occurring when scrolling if a resource had been selected.
-
Also fixed auto feeding occurring when scrolling if a resource had been selected.