Hello Switch, XB1, and PS4 Tenno!
With Empyrean live on all consoles, the question at the forefront has been “where are all those Railjack changes and fixes?”. For those of you who do not frequent our live streams and have missed our updates there, we’re here to give you an idea of what our plans are for the first major console update of 2020.
We are aiming to send a build to Cert that includes the first PC content drop of the year (a predominantly Kuva Lich QOL update!), the many PC hotfixes deployed this year, and those that did not make it into the Empyrean build on consoles at the end of 2019.
We know the wait has already been long on getting the many highly anticipated QOL changes and fixes that are pending for Railjack. Your frustration is certainly valid, especially with persistent issues such as the Shedu jamming bug. Since most of the changes/bug fixes touch on and intersect with code that is required to be submitted to Cert for approval (which is why the list of Railjack fixes for console hotfixes has been small so far), the goal with this all-in-one build is to avoid potential delays related to having two back-to-back Cert builds awaiting approval.
That said, while we await the launch of PC’s Kuva Lich update, we are using this time to put some focus on the following console specific items:
- Investigating some well-needed console performance optimizations (including Railjack) across some of the more notoriously choppy areas.
- Investigating a handful of Railjack issues specific to Nintendo Switch - [DE]Helen has been replying in report threads if you wish to track the status!
As a thank you for your patience for what has already been a lengthy wait on Railjack QOL, when the update goes live you will receive an inbox message on login containing a 7-Day Resource Booster. With all the great economy changes coming, we hope this gives you that extra push in your Railjack progress - something we feel is well deserved!