over 4 years ago - [DE]Helen - Direct link

Tenno,

We are pleased to bring you beta support of DirectX 12 this week! This beta arrives alongside The Great Ensmallening: Part 2 build.

What to Expect:

The DirectX 12 driver should look graphically alike to the standard DirectX 11 driver, but the new driver exposes several optimizations we can use in the future. Even though Warframe’s DirectX 12 support is still in beta, you should notice slightly faster rendering on most graphics cards and faster rendering on multi-core systems!

Please keep in mind that several optimizations are still in the works. For example, the new driver does not yet support the shader cache that’s automatic in DirectX 11 drivers. This difference means that as you play, the DirectX 12 driver must convert shaders from a generic format to versions optimized for your specific model of graphics card. Depending on your system, this process could appear as micro-stutters the first time a shader is needed. Other games work around this process by forcing massive shader compiles in their launchers. We hope to avoid that as we work on a different solution.

We also hope to hammer out some bugs during our initial beta test of the DirectX 12 driver. To that end, we’re keenly interested in having crashes reported if they only occur in the new driver. If you can reproduce a crash consistently in the DirectX12 driver but can’t reproduce the same crash in DirectX 11, please report the WAR-# in this thread. Learn more about reporting crashes here.

Note: Some third-party overlays may be incompatible with DirectX 12. If you experience crashes or other problems, please check whether there’s anything interfering that you can turn off.

We’re also interested in knowing what looks different with DirectX 12 enabled. Differences likely signal a bug, so if you find one, please send F6 screenshots to Support. Learn more about capturing screenshots here.

How to Participate:

Simply enable DX12 in your launcher settings!

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Xbox One players can look forward to DirectX 12 support once we shore up the PC beta version!

P.S. Remember, DirectX 10 support is ending soon! More details here:

 

over 4 years ago - [DE]Helen - Direct link

Hey Tenno,

A quick update for you! DirectX 12 Beta Support will no longer launch alongside The Great Ensmallening: Part 2 build. The team needs extra time and more testing to get the Beta where we want it before launch. You'll instead see DirectX 12 Beta Support at a later date!

Stay tuned! More info coming soon.