about 4 years ago - superconsole - Direct link

Hey all!

We hope you’re all well and keeping safe. We know a lot of you out there are social distancing and working from home (we are too!) so what better time than now to work on a new custom map idea, or try out some of the finest the community has to offer!

Before we get going, we also wanted to give a quick shout out to Connor, whose map ‘Cold War’ was featured in our last Spotlight. They’ve since updated the map to v2 and are keen to get players feedback – check it out: SG22XSDQ

1. Golf Quest by Cole – Code: NTLFF3PH

It’s always great to see players creating their own custom campaigns, especially when they feature our new Commander, Wulfar, and his excellent golf skills. In this fantastic campaign by Cole, you’ll need to make strategic use of the Tee-Off groove to cause as much damage as possible to the enemy side, finishing them off if necessary with your troop’s attacks. It wouldn’t be battle golf without a little challenge though – each level will also give you a certain Par limit to complete the round in before certain defeat. It’s not only an ingenious design though, Golf Quest is also fully decked out with a fun story, ‘boss’ battles and some great cut-scenes! We highly recommend giving this one a shot.

2. Nexus v1.01 by Fadedsun – Code: GPELK34V

If you’re looking for a competitive map with a fun twist, then Groove of War community member, Fadedsun, has you covered! Nexus is designed for PvP and features player-owned portals, which aid you to quickly teleport across to the other side of the map if you ‘wait’ on them. It’s a fun gimmick and seems to be getting quite popular in the competitive scene. Although it functions similarly to a skirmish, don’t forget that you’ll need to select it from the ‘scenario’ tab in order to play.

Community Choice Award: TinyGroove CS V2 by Derek – Code: RY465HHM

Wow, now this crowd-sourced custom campaign is a massive feat (and it’s still in ongoing development)! TinyGroove CS is a great example of some of the new Wargroove: Double Trouble content and editor updates being put to good use. The campaign follows the story of Nuru who has crashed landed her spaceship in the volcanic wastelands of Aurania, and needs to seek out and reclaim broken parts to fix her ship. During the mission new objectives will pop up as they’re available, encouraging you to tackle the map in a different way. Each mission also has an accompanying YouTube video which shows creator Derek doing a playthrough, providing the map solution and also revealing how it was made. You can check out the first video here. Derek is hoping to update TinyGroove CS with new missions based on community feedback and ideas, so get involved!

Bonus Dev-made map: Roasting Wastes by Armagon – Code: 9TZ8HEJJ

Psst, our Technical Designer Armagon has also been working on some competitively-orientated maps for the community to try out. Here’s one of his latest, a 4 player free-for-all, designed using the volcano biome!

That’s it for now! If you’re stuck inside making maps at the moment, do be sure to submit your wonderful designs on this thread via the Wargroove subreddit for the chance to be crowned the next Community Choice Award winner! Please be sure to share the love by upvoting your favourite on the thread.

Until next time!