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Not a single game was i able to reach ancestral dragon on elemental rift. Games are wayyyyy to quick or enemy surrenders lame

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about 2 years ago - /u/R0gueFool - Direct link

To be clear, we do not expect or want Elder Dragon to be a frequent occurrence and it should not be an expected way to end games. It is there as a tool to close out games that go long.

If the game is long and teams are even, then Elder Dragon can be used to close it out. Or as a comeback/close out if a team has taken Dragon Soul and still not been able to close out the game.

We still have more Elemental Rift testing to do, and versions to try out. So keep the feedback coming!

about 2 years ago - /u/R0gueFool - Direct link

Originally posted by grubbs120dg

Hey I was just curious on how much yall on the wild rift team intend to make the game similar to pc league? Elemental rift changes feels like a push to be more like pc. Will we eventually have mythic items?

We plan on doing what is best for Wild Rift, sometimes that'll mean working alongside LoLPC, or mirroring something they do, and other times doing our own thing, and maybe they mirror that (if they feel it works for LoLPC).

This version of Elemental Rift is very similar to LoLPC, and we think that is a great starting point for us, but we will be testing other versions to find what works best.

We currently don't have plans to introduce the Mythic system to Wild Rift, we think it works great for what the LoLPC team was trying to do, but each game is different and we don't think it would be a great fit for Wild Rift. Mythic actives would be particularly tricky.