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My second role is a Jungler, I mostly main shyv/regnar/amumu! Even tho I always played shyv as tank, mostly full tank build, she was always squishy and I always had to flash out after 4 spell rotation or I would instantly died! I noticed yday that I dont have to do that anymore, bcz she does take so much dmg like last season! Did they boost her armor or smting?

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almost 2 years ago - /u/R0gueFool - Direct link

Originally posted by StonkerGraduation

You are right probably, but she is definitely different! Even one of the games when i had 0 dragons, with a full tank build that I use for last 100 matches, she was stronger! She has some stacking buff now that she didnt have before! Not really look at it!

We reworked how she unlocked her passive enhancements, but that shouldn't add much durability to her kit. It sounds like this is a case of PLAYER SKILL!

almost 2 years ago - /u/R0gueFool - Direct link

Originally posted by manurift

The rework is truly amazing, nice job, now she can jungle.
I do noticed that now you are forced to go bruiser build tho. Like you cannot longer build ap in her cause they're the last abilities that get upgrade.
It would be nice if you get to choose which ability to upgrade.

We talked about being able to choose abilities, but her upgrades don't have the same kind of impact as Kai'sa or Kah'zix's upgrades do. Even if we let players choose what upgrades it wouldn't be much of a choice, there would be a correct answer as these are not playstyle or utility type upgrades, but tend to focus on damage. This also lets us control the pacing so you can't won't just always pick the strongest ones, but instead have to adapt to it.

As for her AP builds, I haven't seen the data but I don't believe this should have much of an impact on what build she can go. Nothing was changed except for her passive so before you had the roll the dice on what upgrades you could get, you know know what/when they are. If you were going AP before then it is totally possible that you didn't get the dragons that you were hoping for, now they might not be right up front but you know you can get them.

We wanted to do something a bit more exciting for her ultimate's enhancement, but ran out of time for the scope that we had, the HP you get doesn't have the same impact as we would like for her final enhancement.

almost 2 years ago - /u/R0gueFool - Direct link

Originally posted by manurift

All good. It's nice to see you comment on "her final enhancement", does that means she is still on the table for an ultimate rework? ┬┴┬┴┤ ͜ʖ ͡°) ├┬┴┬┴

Also allow me to express how pleased I am with the new event Star Guardian 2022, hopefully the event's team will read it. Feels more interactive than previous events. The whole familiar gimmick and how you get to choose how to accomplish the goal based on your playstyle is great. But the best part is the commics and dialogues that makes it even more immersive. It explains the lore for those new players like me who know nothing. Also lots of rewards!

Really nailed it the devs right there. Hope we get these types of events more often. The Reedemed one is a good one too, tho it seems more like the previous events where you just play the game and come back just to reclaim rewards. The price and the grind is on point. I had my doubts on the grind but it being released on summer is worthy. Just wanted to share a positive review.

To be clear I just meant the bonus HP for having 400 stacks, not changes to her ultimate itself. Either way nothing planned for her atm but we would like to do something larger at some point, this passive rework was something we did to account for the Elemental Rift changes and took the opportunity to make sure a bit less feast/famine while we were at it.

I will make sure your post gets seen by our events team. I have to agree with you I'm loving this one, this and the "Who's the Champion?" have been some of my favorites they have done. I'm always super impressed with what they can pull off with the constraints they have.