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Please don't take this super seriously. I just wanted to know people's opinion on other champs.

For me it's Irelia. I don't know how she can land just 1 stun on you and then 100-0 you if you don't run. Trading back isn't even an option. She can also just throw her ult and then run you down since he has really good tankiness (even better than renekton for some reason) . Luckily the irelia players that I encounter miss alot of their ult in 1v1 so that helps.

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over 2 years ago - /u/R0gueFool - Direct link

Originally posted by wildriftislife

Ashe is sleeper op people don't know her full potential. She always viable and good pick no matter the meta even in pc too.

As soon as more players pick up ER as a first item we'll see her shoot up. Until then keep curving those arrows.

over 2 years ago - /u/R0gueFool - Direct link

Originally posted by gangwithani

So does er rush have a higher winrate than any other 1st item?

It does, but it's not as common as BotRK. When the crit items were released (along with some Elite skewed Ashe buffs at the same time) we saw her Elite winrate jump up 2-3%. I personally wouldn't call her OP, but IMO she is the most underrated Marksmen in the game. If you practice curving her arrow you can do some real damage.

over 2 years ago - /u/R0gueFool - Direct link

Originally posted by roguetrop

About essence reaver, the damage it gives is pretty bad for burst champs like Rengar so why did he got a nerf based on this item?

And there's any chance on bringing LOL PC essence reaver? I mean AD assassin itemization is lacking on Wildrift.

His nerfs were not based off ER, Rengar was strong over all, and thus needed nerfs (he got new items, and bugfix buffs, and was in a good place before all that happened).

ER brings all the stats that he is looking for, and the effect is still strong when looking to burst.

Even on the current patch he is still slightly strong, and we could have arguably gone a tad harder on his nerfs last patch.

over 2 years ago - /u/R0gueFool - Direct link

Originally posted by roguetrop

Well, i though the nerfs were based on ER and chargeblade but didn't make any sense to me at the time of the nerf since we Rengar mains don't build these items on him, not at least on ranked matches.

Armor penetration items combined with trinity force is always better, it's interesting to see that Rengar is performing well in a game where the map is so small

I'd save give those a try, crit Rengar does work. As some who would MUCH rather see Arpen for AD assassin, crit is still very strong and shouldn't be disregarded.

Triforce is still a great item on him, and I'm not saying ARpen is weak by any means just that, to my personal sadness, crit is still a powerful stat for him.

The small map helps him a lot.

over 2 years ago - /u/R0gueFool - Direct link

Originally posted by roguetrop

I never liked Crit Rengar even on PC, i don't like having a not too reliable stat I'd rather prefer a 100% sure less damage than 50% chance more damage than Arpen or 50% less damage than Arpen.

His main build always have a IE but i don't like at all

Ya, personally not my favorite either, and I'll tilt every time he jumps on me. Wav3brake even sent me a clip of Rengar bursting someone when we released Rengar.

But crit builds do go along way to differentiating Rengar's builds from other assassins, and that can be a good thing. Especially when he can choose different styles based on the needs of the game.

over 2 years ago - /u/R0gueFool - Direct link

Originally posted by mlsucksXd

r/R0gueFool will you buff miss fortune? She is unplayable in high elo my friends show me site that she had 39% wr in master + tier is this true? Because after I reached emerald I start to lose so much with her.

Ya far from 39%. We don't have a single champion with that low of a winrate in their primary or secondary role at any elo. For context we have some rules set up that say if a champion's winrate is below 45% or greater than 55% in their intended roles we MUST respond. And really that rule doesn't come into play very often. The VAST majority of champions fall into the 48%-52% range.

MF is a champion who either needs to get a strong lead early or have a team focused around team fights. If we were to change that we would have to drastically change MF's gameplay. Its more likely that as you climbed the ladder you are playing against better players, and part of the reason you were winning so much is because you were much better than your opponents, thus the ability to climb. If you see yourself on a team that can hold people in place MF will always be a great pick.

over 2 years ago - /u/R0gueFool - Direct link

Originally posted by mlsucksXd

Is her winrate drops the higher your claim is this true? I have question how you guys balance high elo and low elo winrate?

Na, she has a rather flat winrate across elo. We try to balance the game for all elos. We take into account winrate, playrate, banrate, player perception (closely tied to ban rate). When we want to target balance changes for a particular elo we tend to target different areas. For example base damages and base stats tend to be more powerful at higher skilled play where players are better at taking advantage of an early lead.