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I know abilities do, but what about stuff like Character Passives and Item effects?

For example, would Ashe and her passive trigger it constantly? What about the items that debuff your movement speed? If I do Singed with the ice staff, would people that follow my trail be affected by weakness because of that item? I would like to know since I have champions that would benefit more from a team-driven rune like that instead of a personal one.

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almost 3 years ago - /u/R0gueFool - Direct link

Yes, slowing an enemy's movement counts as impairing it, and does trigger the weakness rune.

almost 3 years ago - /u/R0gueFool - Direct link

Originally posted by instinct_hulk

It would be really helpful if we get rune stats after games in the future tnq

It is something we would like to have too, but it would require a lot of extra work for not a lot of value right now. Down the line, it would be good to have, but it would require new hookups, and UI for something that most would likely not look at, so our focus has been on other areas atm.

almost 3 years ago - /u/R0gueFool - Direct link

Originally posted by frank_asisi

but yuumi W is also affected by imparied movement but you still can use W when slowed

It sounds like there might be some confusion. Yuumi's W gets put on a 5s CD if she is immobilized (Hard CC), but like you said, she can still use it after being slowed.

If slows are blocking that, or if a slow is causing problems in another area then it might be a bug that I am not aware of.