Original Post — Direct link
almost 3 years ago - /u/R0gueFool - Direct link

Originally posted by VosBaba

UUURRRFFFFFFF

It has been hard not to spoil it.

almost 3 years ago - /u/R0gueFool - Direct link

Originally posted by Brusex

Does anyone think that they will ever implement potions in WR?

We currently have no plans to add potions. Instead, we opted to add Honeyfruit in each lane. We feel this creates a similar use case, but also opens up more gameplay (stealing fruit, forcing opponents to take it, knowing where they will be when they do), they also arn't very feelable, it's really hard to feel good about slow ticking health regen), whereas burst healing is something you notice. Potions/consumables would also require more buttons/screen space. So these reasons pushed us to find something else, in this case, Honeyfruit in lanes.

almost 3 years ago - /u/R0gueFool - Direct link

Originally posted by Beusselsprout

Release Sugar Rush Braum next, please ;)

I have no idea what the skin plans are, watching these videos is basically when I find out what skins are coming.

My plan was to start begging for a LeVAhri Burton skin.

almost 3 years ago - /u/R0gueFool - Direct link

Originally posted by VigilantOverthrower

Well having Potions/Consumable items on WR would be too weird and it would not fit on a Mobile MOBA platform at all. But, i just hope that you would include some new runes and new items from League PC to Wild Rift soon enough, we'll keep waiting for it.

We keep an eye on how things are performing on LoLPC for sure. If we believe they would help address problems in Wild Rift we are likely to look at bringing them over. This was a big reason for bringing over BV and EoN from LoLPC. It takes some time to build everything, but don't worry we hear you.

almost 3 years ago - /u/R0gueFool - Direct link

Originally posted by MagicAnes

Introducing URF mode

Lux: prepare for the trouble

Morgana: and make it double

Lux: To root you to your devastation