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Just play once, twice maybe three times, especially for PC player who knows what the elemental rift is and what the dragon soul is. There are players who doesn’t even bother reading what this game mode is about and what will happen when you play this. I played a few times and there are a lot of players who quit early because they thought the map will change at the beginning of the game. Some quit midgame because they don’t really want to wait for the death of the 2nd dragon or for the Elder Dragon to spawn. 3 games and I never had a chance to try the dragon soul buff. Smh.

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about 2 years ago - /u/R0gueFool - Direct link

Originally posted by Shikazure

Wait its only a game mode and not update for the regular summoners rift map all that hype for nothing

We are testing it as a game mode first. We plan on using player feedback to drive iteration, that will make it into the final Elemental Rift, that will replace the standard map.

about 2 years ago - /u/R0gueFool - Direct link

Originally posted by kodabeeer

Idk if you’d be the person to ask, but why is the gamemode using classics matchmaking instead of the ranked matchmaking? I just feel like you guys would get better and more consistent feedback from people if it was tested using the matchmaking system it’ll be released to

Unfortunately, I don't know the details of the matchmaking system, but I believe each mode uses its own matchmaking.

We are also not super concerned about the balance/tuning yet. We really want to make sure people are able to try the mode, and that we are hitting the below goals. Tuning is a part of that for sure but we expect to be making changes to the system then tuning within that system.

Elemental Rift Goals:

1) Increase individual agency and one's ability to impact the game.

2) Give players breathing room between fights.

3) Increase the power and impact of tactical gameplay + making strategic choices more visible.

4) Reduce the impact of the "weakest link" teammate on the outcome of the game.

about 2 years ago - /u/R0gueFool - Direct link

Originally posted by Maverick0Johnson

Hello maybe allowing us to test cloud rift is not that bad? Do you have a plan to extend the testing too? Or it will end at the given date?

The thought was that we would test without cloud drake and see how that feels first. It doesn't mean we couldn't bring it back in a future test (and/or final version) it really depends on the feedback.

It's worth keeping in mind that more isn't always better, by removing it we will see the other more appreciable drakes/map changes more frequently. Maybe that is a good thing, maybe it's a bad thing.

As for the dates, I don't know of any plans to change those, it is possible that they get extended (not something I would be a part of deciding), but we expect to be testing multiple iterations.