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I've been playing the game for a while now (almost a year) and i have played league pc before... i feel the game needs balance on all levels.. Drake hp.. Kill gold.. Numerous champ balances... Item changes (when did you ever see boots of swiftness, berzerk boots arent here yet, teleport cant be used as a spell which prevents baron laners from rotating easily)... the tier lists also feel clunky and unbalanced.. some champs disappear and you rarely see them again.. i cant recall in my last 20 matches if i saw amumu in them.. The hydra items arent added in.. Pink wards arent added yet... its just my opinion but i hope 2.5 has some real balance changes to the whole game

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over 2 years ago - /u/draggles - Direct link

Originally posted by BaronVKarma

The devs had already said they will never implement Berserk Greaves or Sorcerer Shoes because it would pigeonhole every mage and marksman to taking those boots. To promote build diversity, the stats are already given to all characters.

Adding teleport as a spell wouldn’t work with the faster paced games and would also lessen skill expression. Wild rift minion waves are much easier to manage and because of that most baron laner a can comfortably survive lane with minimal trade offs and would have no drawbacks to taking teleport.

Tier lists are terrible and encourage players to use one character all the time because they’re “S-tier” whilst ignoring the opponent’s composition. Not worth complaining about since every decent media creator for wild rift should offer more than tier lists.

And what do you mean by “drake hp and kill gold changes needed”? Be specific

I believe the team initially didn't make teleport a summoner spell because in WR it's more of a reactive choice against (or in support of) splitpushing or rotations.