almost 5 years ago - Kami - Direct link

Tips on Torpedo Use!

Hey Captains,

Today we are going to go over a topic that comes up quite frequently on the forums: Torpedo use. We will attempt to cover most things on torpedoes (will probably miss some things, so feel free to help me out). Torpedoes are an armament that DDs (CVs to a lesser extent) utilize to deal damage to enemy ships. A well placed torpedo spread can devastate an enemy ship or even multiple enemy ships. Let us get into the meat and potatoes of the guide. We are going to cover the topics listed below and there will also be some other odds and ends mixed in.

This guide will include:

General characteristics of torpedoes and their role.


How to properly use torpedoes.


The two types of torpedoes.


Strength and weaknesses of torpedoes.


How to avoid torping teammates.


General tips to torpedo use and how to protect yourself from them.

Torpedoes characteristics and role:

Torpedoes are carried on all DDs in the game, some cruisers and if you are playing the correct BB you will have them as well.


There are also some DDs in the game that their main form of armament is guns, while they have torpedoes, they are mainly for opportunistic use. The Khabarovsk is a ship that fits this description.


Torpedoes are meant to deal big damage to enemy ships (there are some exceptions) and to deny areas of the map.


There are two distinct type of torpedoes: regular and deep water torpedoes. Airdrop torpedoes are also a thing but they will be talked about in the CV guide.


Damage is different per type of torpedo and can be further reduced by torpedo protection of your target. All of this can be seen when you are looking at the stats of your torpedoes.


You can see the torpedo reduction % under the survivability tab in port.



This is an example from the Cossack's torpedoes. You can see all the relevant information that you need.

Two Types of Torpedoes:

Regular Torpedoes:

These torpedoes are capable of hitting all targets.


Most ships that have torpedoes have regular torpedoes.


The range on these torpedoes vary by tier and ship.


You will find that it takes time to properly learn to aim these.


You can hit teammates with these so be careful!


Deep Water Torpedoes:

These torpedoes are on Pan-Asian DDs, IJN DD Asashio and Irian.


These torpedoes can only hit cruisers, BBs and CVs (Asashio can only hit the last 2).


The Asashio has 20km deep water torpedoes (perfect for TA).


The Pan-Asian DDs have varying ranges depending on the tiers.

Strengths and Weaknesses of Torpedoes:

Strengths:

Can deal large amounts of damage.


Can catch unaware players and make them sad (dev strikes or massive damage).


Typically medium to long range and fast.


Can force enemies to go where you want them to go.


Can stop pushes if deployed correctly.


Root out ships that have been holding positions if you can get the angle.


Weaknesses:

Long reload time.


Some torpedoes can only hit certain ship types.


Can hit friendly ships.


Lower tier ships have torpedoes with shorter range than their ship detection range.


RNG gaps in torpedo spreads can lead to frustration.

How to Use Torpedoes:


These screenshots are of the Cossack and taken in a training room to highlight the two different torpedo spread types.

With certain ships you can have a narrow cone and a single launch cone. (RN ships)



These screenshots are of the Anshan and taken in the in a training room to highlight the two different torpedo spread types.

The green area is where you can launch torpedoes and the green indicator is where your torpedoes will go.


If you aim the torpedo launchers outside of the green arc you will not be able to fire them and it yellow instead of green.

Captain Skills and Consumables:

Torpedo Acceleration: You can use this captain skill to make your torpedoes faster at the cost of range. This is a great skill on the Shimakaze or Gearing that have long range torpedoes. Asashio also benefits from this.


Torpedo Armament Expertise: This is a skill that reduces the reload time on your torpedoes. I would suggest checking checking each ship individually to see if the payoff is worth it.


Adrenaline Rush: You take damage and it helps your reload =).


Torpedo Reload Booster: Some IJN ships have this but they have to give up smoke (IJN torpedo boats). The gunboat line has this as well as smoke.

How to properly use torpedoes and avoid teammates for the most part: This is important so please read this part!

Remember the rule: You fired your torpedoes, you are responsible for the end results.


The second most important thing is: Do not torp from the backline, this can cause a myriad of issues.


If you are going to launch torpedoes that have a chance to hit teammates, make sure you let them know in chat. Use their name or ship type and warn them.


If you are using a ship with long range torpedoes, remember that friendlies could maneuver into your range and take friendly torpedoes.


Sometimes it is not possible to be 100% safe with your torpedo launches but do the best you can to avoid torping teammates or in their vicinity.


If you do torpedo a teammate, make sure you apologize and learn from it.

General tips:

Learn the ranges and types of torpedoes and try to memorize them. This will take awhile so don't try and do it overnight.


Avoid torping from the behind your teammates, this is dangerous and can cause your teammates undo stress.


When maneuvering, make sure you vary your speed and direction of travel to make it harder for DDs to torp you.


Remember 1 flood is not as deadly as it was before so you can plan accordingly.


Try to take torpedoes on the bulge if possible because the damage will be less.


Do not always follow the torpedo indicator, learn to predict enemy movements and you will be quite successful. This is something that is learned over time.


Typically do not "stack" your torpedoes on top of each other and fire them separately and on different paths.


If you are playing Pan-Asian or Asashio: You cannot torpedo other DDs!


When in a DD that can torpedo other DDs, look for smokescreens and put torpedoes into them.


NEVER sit broadside in a cap in a DD! Smokescreens are a perfect target for an aware DD and you can expect torpedoes.


As pointed out, aiming your torpedoes to hit the bow or stern will do more damage.

Thank you for reading this and if I missed anything please feel free to add it! I know I missed some things so please help me lol!

almost 5 years ago - Kami - Direct link

Hey GhostSwordsman,

Thank you for pointing that out! See I told you I would miss some things =). Good call and thank you for letting other players know this.

Torpedoes have a minimum arming distance and yes it is quite small but remember if an enemy ship is that close the torpedoes will not arm and do no damage.

Hey Doomlock,

Thank you for pointing that out about the Deep Water torpedoes on the GZ! GZ does not have deep water torpedoes anymore so that leaves the Pan-Asian DDs and the Asashio as the only ships with them, you can correct me if I am wrong again lol.

I was mistaken when I put the GZ on there =(. That is my fault.

almost 5 years ago - Kami - Direct link

Oh yes! The Irian. Tooooo many ships to keep track of. I will add that one as well.


Hey Hurlbut,

That is a good point in mentioning what parts of the ship to hit with torpedoes. Great catch!






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