over 2 years ago - Boggzy - Direct link

I'm always surprised when people say they prefer RTS carriers and the reason almost always seems to be: because I simply saw LESS of them.
I couldn't stand that strafing could wipe out one ships ability to affect the match in a single swipe.
I'm not a huge fan of carriers either, but I feel like they've at least hit a point in randoms where the game-style is focused more on playing a drawn-out game.

over 2 years ago - Boggzy - Direct link

Oh I get it...
But to me, comparing the CV's we have no against RTS CV's or the first iteration of CV's after the rework is almost night and day.
There are still some serious culprits like the FDR, but in general people aren't getting dumpstered now the way they used to.

over 2 years ago - Boggzy - Direct link

I'm not here to fight - just here to remind people that things aren't so black and white ;)

over 2 years ago - Boggzy - Direct link

If we took a poll asking players if they wanted to revert to RTS carriers or stick with what we have - what do you think they'd say?
Genuinely asking.

over 2 years ago - Boggzy - Direct link

Thanks for the link!

over 2 years ago - Boggzy - Direct link

Looks like I've got plenty to learn about forum culture!
Outside of this forum I've overwhelmingly heard that RTS CV's were more broken, but the trade-off was that they were more rare to see.
How many seasons were RTS carriers in Clan Battles? 1?
How many seasons were RTS carriers in King of the Sea? 1?

over 2 years ago - Boggzy - Direct link

Perhaps that's where my experience runs up against yours then.
I have always understood that the game is balanced around the primary game mode: Random Battles. However, Clan Battle and KOTS formats have always been where I think the balance should be striving to be refined, as that's where we see things get pushed to their limits.
When post-rework carriers were added to CB's in Season 9, the greatest threat they possessed was vision control. That is still their strongest asset for competitive formats. Thankfully, there is only one squad in the air at a time and maaaaybe fighters giving vision control, and even that has been diminished greatly as the seasons went on and as WG balanced vision control as feedback came in. It's not perfect, but it's not 4 squads on the map at all times spotting everything.

over 2 years ago - Boggzy - Direct link

Careful... there's no need to make personal attacks.
We're talking about a game mode that ended over 2 years ago. Let's not get angry or vindictive for no reason.

over 2 years ago - Boggzy - Direct link

Sorry you feel that way - I'm surprised that not liking RTS CV gameplay makes me seem out of touch.
I'm certainly not here to argue with you folks - only want to foster conversation! :)

over 2 years ago - Boggzy - Direct link

I actually have more competitive experience in CB's and KOTS than any other WG NA employee has - except maybe Kami or Fem.
:)

over 2 years ago - Boggzy - Direct link

=D
Look - I'm actually a very good player. The whole "WG employees don't play the game" won't work on me. I'd LOVE to weigh in on forum conversations and flesh out things when I can.
But my priority is to make sure things stay respectful - and that's what I'll do.

over 2 years ago - Boggzy - Direct link

You would've guessed correctly. My clan made Hurricane the last two seasons with me calling and CV's involved :)

over 2 years ago - Boggzy - Direct link

Yeah, me too. The game is constantly evolving and the highest-level players of comp will continuously find ways to make things work.
Remember Kleber spam?
Remember the HenriIV pre-nerf?
Remember Venezia spam CB Season 9?
Remember Mogador in the T9 season?
Remember PETRO with no restrictions? =D
My point is, things evolve and change as ships are revealed to be too good at what they do. I, for one, have been extremely pleased with the bans and limitations that have been added over the last few seasons. As a clan commander running CB's it was a huge relief every time those restrictions limited the most glaring malefactors.
EDIT: forgot CV's =D - and since they added CV's to clan battles they've been adjusting things to balance things further. By the end of CB Season 13 my clan was honestly having a great time in Hurricane at Tier 10, Carriers or No Carriers.

over 2 years ago - Boggzy - Direct link

Where did I admit this?

over 2 years ago - Boggzy - Direct link

Me telling you that, outside the forums, the only reason I hear people say they liked RTS CV's more because they were more rare is NOT an admission that I know nothing about RTS CV's.
Me asking you about how many times RTS CV's were in Clan Battles is a question to make a point. Comparing RTS CV's in Clan battles to CV's in Clan Battles now is apples and oranges because RTS CV's were never actually in clan battles....
I didn't pay much attention to KOTS before Season 10 - doesn't mean I know nothing about RTS CV's.
I suggest you relax.

over 2 years ago - Boggzy - Direct link

Hey! It's totally OK to prefer RTS CV's over the rework :)

over 2 years ago - Boggzy - Direct link

Please be careful assuming that your opinion is a fact. That sort of thing makes the forums a savage place, especially for people without the experience that you and I have had, El2aZeR.
I love healthy debate, but that's not what this is. Let people like what they like, and dislike what they dislike.
I don't want newer players coming to the forums feeling as though the more experienced users here are going to attempt to crush them for speaking up.

over 2 years ago - Boggzy - Direct link

Claiming that the rework is better is an opinion. Claiming that RTS is better is also an opinion. There are plenty of specifics a person could point out to say one version is better at a task or a role than the other, objectively, but as a whole rework vs. RTS just boils down to how you like the game to go, and that's that.

over 2 years ago - Boggzy - Direct link

Seems like you've made your point!
Let's agree to drop it and let this thread get back to it's regular life






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