The hard part is walking the line between balance and realism. We do the best we with balancing secondaries.
That being said, having a secondary reload booster sounds interesting, terrifying on some ships, but interesting.
@hazegreyunderweigh has a good point. I think players always want to make something they love stronger/more useful. Again, the need for balance is something we constantly work on.
This thread has been informative to hear all sorts of different thoughts, so let me ask y'all this, how would you balance/Buff/Nerf secondaries?