14 days ago - Boggzy - Direct link

World of Warships is an arcade game. This is not a secret.
The ships are artificially large in appearance vs. the range they fire at to make the game feel more approachable. IRL naval battles would not make for an easy game that fits 12 v 12 within 20 minutes.
There are going to be some things that don't perfectly align with the "Real World" so that they can fit into the game that we play. This is just reality!
Submarines moving faster underwater or on the surface even than they would in real life is just one of those realities to keep up with a faster-paced game.

14 days ago - Boggzy - Direct link

I disagree. The ships that do barely 20 knots can also fire at 16-24 km depending on Tier.
Submarines have distinctly lower range. Mobility is crucial for them to perform correctly.

14 days ago - Boggzy - Direct link

And Camp WG has to split the difference to make sure the game is as fun as possible for as many people as possible!

14 days ago - Boggzy - Direct link

This is a fluid issue and one that can never be fully addressed.
The game has to be balanced and the nations have to feel somewhat unique so that there are multiple types of experiences you can have.
USN BB's don't feel or play the same way as Italian BB's, for example.

14 days ago - Boggzy - Direct link

No.

14 days ago - Boggzy - Direct link

And that's your preference.
A lightly-armored T5 Battlecruiser with 8 14-inch guns is gonna get slapped around by a New Mex with 12 14-inch guns that overmatch the Kongo and doesn't get overmatched in return... speed be damned.

14 days ago - Boggzy - Direct link

The MM is overloaded with DD's because people are afraid of subs.
Two things will happen:

People will bring cruisers to counter the DD's


People will realize just how strong the airstrikes from BB's and CA's actually are and start bringing them again.

It's unlikely this will happen Day 1.

14 days ago - Boggzy - Direct link

I suggest you take a look at the data pulled from the Test of Submarines in Ranked. The data is very interesting and should tell you that the change is not as severe as you might think: https://blog.worldofwarships.com/blog/228

14 days ago - Boggzy - Direct link

I honestly suggest you folks go play randoms and see just what happens when a submarine is spotted within ASW range of 3-4 BB/CA.
It's crazy how careful a Submarine has to be to avoid getting triple-dropped by ASW planes.

14 days ago - Boggzy - Direct link

You didn't ask a question.
I've already stated that Submarines have to be able to be mobile to balance their somewhat restricted range.
That's not spreadsheet - that's common sense.

14 days ago - Boggzy - Direct link

All video game companies are in the business of making money.
I don't know why you think WG stands alone in this. Business that don't make money don't stay businesses for very long.

14 days ago - Boggzy - Direct link

Hey, thanks!
You're welcome to join me on stream in a little over 2 hours and hear it right from my mouth. Maredraco and I can explain things further and it may make more sense verbally rather than textually.
WOWS on Twitch!

13 days ago - Boggzy - Direct link

A poll was put out asking people how they felt about aspects of Submarine interaction. One question was if dropping depth charges on submarines was satisfying. They replied firmly "yes".
Careful who you ridicule.

13 days ago - Boggzy - Direct link

You've got a loose definition of "spin".

13 days ago - Boggzy - Direct link

So then be constructive rather than ridicule.
If you aren't willing to acknowledge a simple poll being presented normally then you're bordering on Trolling.

13 days ago - Boggzy - Direct link

@DrHolmes52 Apologies, your post appeared as double for me so I deleted one, but then both were deleted =D
Feel free to repost with my apologies!

13 days ago - Boggzy - Direct link

I'm going to lock this topic as it's become pedantic and unhelpful in any way.
This has devolved into quibbling over whether "Satisfying" is relatively synonymous with "enjoy".






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