almost 5 years ago - Radar_X - Direct link

Thanks for these suggestions, and yes we of course do care. We've all had games where we've felt let down by other members of the team whether it was poor play or inexperience but ideally this should be more the exception than the rule. While the game can put in a number of mechanics to address spawning, matchmaker, etc... there is always going to be a player skill element which remains a bit more challenging to compensate for.

Selecting spawn points would definitely shake up some battles before but may present a lot of concerns like "What if all the DDs spawn up north and all the AA ships in the south?" or "What if a player doesn't know where they want to spawn?" It would create a little more strategy but in the current system everyone is on a level playing field in terms of that control.

The seniority idea is also pretty interesting but remember a lot more battles doesn't necessarily mean a player is more experienced and good at the game. Someone with 2,000 battles in BBs may not necessarily provide sound advice to a CV, or have the cap point insight of a regular DD player.

Again thanks for putting up these idea points and please do keep discussing them, we do want you to have a good experience when playing.