almost 2 years ago - Boggzy - Direct link

This was the biggest reason for the exo/exterior rework.

The previous system was too complicated, so we created a new system to simplify it for new players.

Someone already said it, but the answer to a thing like this generally is that we don't want the UI to be too cluttered. You may feel like "more info = easier for new players", but the truth is that a barrage of data right from the start is overwhelming and makes people turn away before they even get started.

It's better to give their 34kt destroyer an indicator that speedboost increases speed by 8% and let them understand approximately what speed comes out. Knowing whether the final speed is 37.4kts or 36.72kts is largely irrelevant when you're in a match and would only serve to distract.

almost 2 years ago - Boggzy - Direct link

Having too much information on the screen at once actually hinders most people.

Veteran players who have ingrained most statistics can benefit from cluttered UI because they know what to ignore, but as stated here before it can be very new-user unfriendly.

almost 2 years ago - Boggzy - Direct link

We don't look at it that way.

As you say, "But as present in the game, it presents NO information by default, you have to click on the submenu for any information", we consider that information as there by default, counter to what you assert.

I have 17k battles in World of Tanks, but I haven't played consistently in a while. When I open up the garage, there are SO many submenus and sub categories and tabs and windows that I honestly feel overwhelmed, and even I can jump into a game and perform well. We want to avoid that direction, with all respect to Tanks.

almost 2 years ago - Boggzy - Direct link

Not yet - because we're extremely careful about adding new info to it.

almost 2 years ago - Boggzy - Direct link

Hi! Not a stupid question at all.

WoWs is an incredibly complex game. Sure, it's easy to hop into a bote, press WASD and click on stuff, but to really learn some competence takes hundreds of games, even thousands. This can be a major deterrent to new players and "simpler is better" is generally our rule of thumb to avoid overloading new players. Mods and such are available through modstation , which we support, for those that want to make use of more info.


And yes, we do look at stuff like you suggested and add it when we think it's appropriate