about 4 years ago - Hapa_Fodder - Direct link

For the most part, you could almost ALWAYS pull more XP, FXP and credits than in PvP. NO, I am not saying ALWAYS, but if I needed FXP or credits, I would just play operations for a day... so overall? Yes.

Mahalo,

-Hapa

about 4 years ago - Hapa_Fodder - Direct link

And that is the thing that people aren't thinking about. When the operations first came out, I would run div's with my old clan, we would rotate duties and run them over the course of like 2 hours and you could come away with LITERALLY tens of thousands of FXP and MILLIONS of credits.... And I may be mistaken but this was before the "special" economic signals even were out...

-Hapa

about 4 years ago - Hapa_Fodder - Direct link

What staff is "panicking or angry" from this? Also, this PTS is still in phase one, you will still have a phase two and then weeks before it goes live, if if goes live in the next update. We don't always communicate ALL the changes coming the moment we release an update, but the information IS released prior to updates.

-Hapa

about 4 years ago - Hapa_Fodder - Direct link

They were pulled in Feb because the operation was crashing the client for a lot of players. That part was fixed. We have always talked about how the operations were being worked on, this is not new. Development and content changes don't just happen overnight. It takes months often to do major and often times minor changes to game mechanics. This too has been stated before.

-Hapa

about 4 years ago - Hapa_Fodder - Direct link

I mean, don't get me wrong, I was one of the people that admittedly used to game the system. Did I think it was broken at the time? Not when you're enjoying the labor of those grinds.

That being said EVERY time ANY FXP ship has come out I have instantly purchased them because I always seem to have a stockpile of FXP....

So yes, there is a problem right now in the market, in game, and to control it, is difficult. I bought Smaland and still have over 2mill FXP on pile.

My point? Reducing the economic changes assuming the reduction is reasonable (I say this because I do not know what the end values will be) is not going to break the game as some are implying.

As for the changes, they will always occur. This is nothing new.

I PROMISE, people are still going to farm and still going to figure out how to game the system.

-Hapa

about 4 years ago - Hapa_Fodder - Direct link

We have actually answered the question about why more sophisticated AI isn't put into the game.

And we have actually tried "smarter bots" but the feedback from the community was extremely negative and so they were reverted. Also, as we have stated, we do have assets dedicated to PVE content, but the focus of our development is more around PVP as the majority of the server populations globally are focused on that.

This is why changes and development of PVE content takes longer than PVP.

-Hapa

about 4 years ago - Kalvothe - Direct link

Hey all,

Just catching up on the thread.

We're balancing the economy of our operations. Those details will be outlined in our patch notes for 9.3 along with some bug fixes coming to operations like bot pathfinding.

Sorry for the delay sharing this info with you.

about 4 years ago - Kalvothe - Direct link

That is a bit more of a challenge - changing the past or making sure things in the future are more inline with design.

about 4 years ago - Kalvothe - Direct link

So, what are you looking for then?

about 4 years ago - Hapa_Fodder - Direct link

I have been reading over the conversation. I suppose for me, I see the reasoning for the change, I do no t know what the actual end values are going to be on the live server (as they rarely if ever match up from test in most instances) so I can't necessarily make an educated response to most of the speculation going on.

I know this, I remember specifically a time, when in my old clan we would do a "credit/FXP" run on operations during one weekend. During that time, in a division who is well versed in the operations, I could EASILY come away with 20+ MILLION credits (and that is being pretty conservative) and I do not remember how much FXP I would have (because that was never my focus)however, during that time I never had an issue getting ANY FXP ship that was for sale while all while using FXP always to upgrade a new tech tree ship(I have gotten into this habit).

NOW, I play randoms pretty much exclusively, and there is often a deficit of FXP because of it. Some may not believe me, but I tend to not get all pitch forks and torches over ever change, I tend to wait until the actual values are released or live and then react.

But that is just my 2 doubloons.

-Hapa






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