almost 5 years ago - Radar_X - Direct link

American battleship Ohio, Tier X

Ohio has a concept similar to that of Georgia: powerful and accurate secondaries allow her to fight at medium ranges, and Repair party with quick cooldown restores a large amount of HP, aiding ship survivability.

High-caliber guns are more accurate than those of classmates, making them an effective weapon despite the low number of barrels.

Hit points – 96300. Plating - 32 mm.

Main battery: 4x2 457 mm. Firing range - 21.6 km. Maximum HE shell damage – 6450. Chance to cause fire – 43%. Maximum AP shell damage - 15750. Reload time - 26.0 s. 180 degree turn time - 30.0 s. Maximum dispersion: 230 м. HE initial velocity - 800 m/s. AP initial velocity - 732 m/s. Sigma – 1.90.

Secondary Armament: 10x2 127.0 mm, range - 7.5 km. Maximum HE shell damage – 1800. Chance to cause fire – 9%. HE initial velocity - 808 m/s


AA defense: 40x1 20.0 mm, 8x2 76.2 mm, 10x2 127.0 mm, 10x4 40.0 mm.

AA defense short-range: continuous damage per second: 652, hit probability - 70 %, action zone 0.1-1.5 km;

AA defense mid-range: number of explosions in a salvo: 12, damage within an explosion - 1190, continuous damage per second - 807, hit probability - 75 %, action zone 1.5-4.0 km;

AA defense long-range: Number of explosions in a salvo - 8, damage within an explosion - 1680, continuous damage per second - 277, hit probability - 75 %, action zone 4.0-6.0 km;

AA sector reinforcement: 25 %, sector reinforcement time - 12 s, sector reinforcement shift time - 12 s.

Maximum speed: 28.0 kt. Turning circle radius - 950 m. Rudder shift time – 18.6 s. Surface detectability – 17.8 km. Air detectability – 12.9 km. Detectability after firing main guns in smoke – 17.4 km.


Available consumables:
1 slot - Damage Control Party

2 slot - Repair Party (duration time 28 s, HP per second 635.58, reload time 60 (40) s, charges 3 (4))

3 slot - Fighter

3 slot - Spotting Aircraft

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.

Please note that the information in the Development Blog is preliminary.

almost 5 years ago - Radar_X - Direct link

This is just a general announcement we are beginning testing on an upcoming ship. As you guys have seen we are more than willing to make adjustments based on balance or the type of ship in the game. Please don't assume too early whether it'll be premium, coal, steel, of FXP. Our goal right now is of course to review your feedback around the concept but to begin testing to ensure it's balanced where it needs to be.