over 5 years ago - Kami - Direct link

Hey Captains,

When we design missions we want to design missions around a "flavor" and that "flavor" includes ways to complete the missions and their limitations. Some of these missions are dedicated to great battles and will have some types of limitations, i.e. ship nations and/or classes. Not all battl

On the other hand there are missions designed in 0.8.5. update that are "flavored" with Savage Battles. These missions that are designed for Savage Battles allow you to earn credits and get fuel tokens.

The design of missions is heavily dependent on different factors including, but not limited to: available modes, theme of the mission, rewards, current update etc.






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