almost 5 years ago - Hapa_Fodder - Direct link

A new sub-branch of Soviet cruisers will be added to the game in the upcoming super test session, with Tier VIII - X ships. The main branch of light cruisers will also be updated.


Tier V cruiser Kirov will become a premium ship and will be replaced in the branch with the new cruiser Kotovsky.


Tier X cruiser Moskva will become a special ship for Coal and will be replaced in the branch with the new cruiser Alexander Nevsky.


Other details about the branch split will be announced later.

Cruisers from the main branch will be armed with 152 - 180 mm guns, while ships of the new sub-branch will have 180 mm guns on Tier VIII cruiser Tallin, and 220 mm guns on the Tier IX and X cruisers Riga and Petropavlovsk.




The main feature of the new cruisers is their effective armor-piercing shells. They have high armor penetration for cruisers, good ballistics, and a short arming threshold, which lowers the number of overpenetrations. These shells will be effective both against cruisers and battleships.

These strengths are offset with an average reload time and special accuracy settings: as range increases, shell dispersion grows faster than with other cruisers.

Access to the Surveillance Radar consumable also makes them most effective at medium ranges.

Detailed parameters will be announced shortly.

Please note that the information in the Development Blog is preliminary and subject to change.

almost 5 years ago - shonai_ - Direct link

We've already announced the new Soviet cruiser subbranch and its features, and today we would like to share the stats of the new ships.

Changes to researchable Soviet cruisers:

Updated stock hull geometry and visuals for the cruisers Budyonny, Shchors, and Dmitri Donskoi, as well as their AA and secondary guns composition;


Dmitri Donskoi's researchable hull B will no longer be available.

Features of the Soviet heavy cruisers:

Effective armor piercing shells: They have high armor penetration for cruisers, good ballistics, and a short fuse arming time (0.022 seconds), which lowers the number of overpenetrations. These shells also have improved ricochet angles: it is possible starting from 55 degrees and guaranteed from 65 degrees;


These strengths are offset with an average reload time and special accuracy settings: at long ranges, the dispersion ellipse of the new sub-branch ships is bigger than that of other cruisers;


A combination of their accuracy settings and a Surveillance Radar consumable with a 12 km range makes the new cruisers most effective at medium ranges.

Soviet cruiser Tallin, Tier VIII


Hit points – 45,000. Plating - 25 mm.
Main battery - 4x3 180 mm.
Firing range - 17.7 km. Dispersion at this range - 190 m.
Sigma – 2.00.
Maximum HE shell damage – 2,500. Chance to cause fire – 11%. HE shell initial velocity - 920 m/s.
Maximum AP shell damage - 4,550. AP initial velocity - 920 m/s.
Reload time - 13.5 s.
180 degree turn time - 22.5 s.

Torpedo tubes - 2x5 533 mm.
Maximum damage - 17,933.
Range - 4.0 km. Speed - 65 kt.
Reload time - 131 s.
Launcher 180 degree turn time – 7.2 s.
Torpedo detectability - 1.2 km.

AA defense: 8x4 45.0 mm, 6x2 100.0 mm.
Mid-range AA defense: continuous damage per second - 287, hit probability - 90 %, action zone 0.1-3.5 km;
Long-range AA defense: continuous damage per second - 147, hit probability - 90 %, action zone 0.1-5.8 km;
Number of explosions in a salvo - 6, damage within an explosion - 1,400, action zone 3.5-5.8 km.

Maximum speed - 33.1 kt. Turning circle radius - 900 m. Rudder shift time – 10.9 s.
Surface detectability – 12.2 km. Air detectability – 7.5 km. Detectability after firing main guns in smoke – 6.4 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search/Defensive AA fire
Slot 3 - Surveillance Radar

Soviet cruiser Riga, Tier IX


Hit points – 50,500. Plating - 25 mm.
Main battery - 3x3 220 mm.
Firing range - 18.0 km. Dispersion at this range - 168 m.
Sigma – 2.05.
Maximum HE shell damage – 3,050. Chance to cause fire – 14%. HE shell initial velocity - 985 m/s.
Maximum AP shell damage - 6,250. AP shell initial velocity - 985 m/s.
Reload time - 14.0 s.
180 degree turn time - 32.7 s.

AA defense: 6x2 130.0 mm, 6x4 37.0 mm, 12x2 37.0 mm.
Mid-range AA defense: continuous damage per second - 319, hit probability - 90 %, action zone 0.1-3.5 km;
Long-range AA defense: continuous damage per second - 112, hit probability - 90 %, action zone 0.1-6.0 km;
Number of explosions in a salvo - 5, damage within an explosion - 1,610, action zone 3.5-6.0 km.

Maximum speed - 33.5 kt. Turning circle radius - 920 m. Rudder shift time – 11.5 s.
Surface detectability – 14.0 km. Air detectability – 7.9 km. Detectability after firing main guns in smoke – 8.7 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search/Defensive AA fire
Slot 3 - Surveillance Radar/Fighter/Spotting Aircraft
Slot 4 - Repair Party

Soviet cruiser Petropavlovsk, Tier X


Hit points – 55,800. Plating - 25 mm.
Main battery - 3x3 220 mm.
Firing range - 18.4 km. Dispersion at this range - 172 m.
Sigma – 2.05.
Maximum HE shell damage – 3,050. Chance to cause fire – 14%. HE shell initial velocity - 995 m/s.
Maximum AP shell damage - 6,350. AP shell initial velocity - 995 m/s.
Reload time - 13 s.
180 degree turn time - 32.7 s.

AA defense: 6x2 130.0 mm, 6x4 57.0 mm.
Mid-range AA defense: continuous damage per second - 249, hit probability - 90 %, action zone 0.1-4.0 km;
Long-range AA defense: continuous damage per second - 196, hit probability - 90 %, action zone 0.1-6.6 km;
Number of explosions in a salvo - 8, damage within an explosion - 1,820, action zone 3.5-6.6 km.

Maximum speed - 32.5 kt. Turning circle radius - 990 m. Rudder shift time – 12.1 s.
Surface detectability – 14.4 km. Air detectability – 8.3 km. Detectability after firing main guns in smoke – 9.0 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search/Defensive AA fire
Slot 3 - Surveillance Radar
Slot 4 - Repair Party

Soviet cruiser Kotovsky, Tier V


Kotovsky will take Kriov's place in the Soviet light cruiser branch. This ship is at an early stage of testing, so her concept is still under development and characteristics will change.

Hit points – 25,700. Plating - 13 mm.
Main battery - 4x2 152 mm.
Firing range - 15.8 km. Dispersion at this range - 142 m.
Sigma – 2.00.
Maximum HE shell damage – 2,150. Chance to cause fire – 8%. HE shell initial velocity - 880 m/s.
Maximum AP shell damage - 3150. AP shell initial velocity - 880 m/s.
Reload time - 9.0 s.
180 degree turn time - 22.5 s.

Torpedo tubes - 2x3 533 mm.
Maximum damage - 14,400.
Range - 8.0 km. Speed - 55 kt.
Reload time - 69 s.
Launcher 180 degree turn time – 7.2 s.
Torpedo detectability - 1.1 km.

AA defense: 4x1 12.7 mm, 6x1 37.0 mm, 6x1 100.0 mm.
Short-range AA defense: continuous damage per second - 46, hit probability - 85 %, action zone 0.1-1.5 km;
Mid-range AA defense: continuous damage per second - 88, hit probability - 90 %, action zone 0.1-3.2 km;
Long-range AA defense: continuous damage per second - 32, hit probability - 90 %, action zone 0.1-4.0 km;
Number of explosions in a salvo - 1, damage within an explosion - 910, action zone 3.5-4.0 km.

Maximum speed - 35.5 kt. Turning circle radius - 850 m. Rudder shift time – 7.4 s.
Surface detectability – 11.0 km. Air detectability – 5.8 km. Detectability after firing main guns in smoke – 5.0 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search
Slot 3 - Fighter/Spotting Aircraft

Soviet cruiser Alexander Nevsky, Tier X


This cruiser, armed with torpedoes and quick-firing 180 mm guns, is an evolution of the cruiser Dmitri Donskoi in the Soviet light cruiser branch.

Hit points – 50,900. Plating - 25 mm.
Main battery - 4x2 180 mm.
Firing range - 19.0 km. Dispersion at this range - 164 m.
Sigma – 2.00.
Maximum HE shell damage – 2500. Chance to cause fire – 13%. HE shell initial velocity - 1,000 m/s.
Maximum AP shell damage - 4450. AP shell initial velocity - 1,000 m/s.
Reload time - 6.0 s.
180 degree turn time - 18.0 s.

Torpedo tubes - 2x5 533 mm.
Maximum damage - 14,400.
Range - 8.0 km. Speed - 60 kt.
Reload time - 131 s.
Launcher 180 degree turn time – 7.2 s.
Torpedo detectability - 1.2 km.

AA defense: 6x2 100 mm, 6x4 57.0 mm, 4x2 180.0 mm
Mid-range AA defense: continuous damage per second - 255, hit probability - 90 %, action zone 0.1-4.0 km;
Long-range AA defense: continuous damage per second - 179, hit probability - 90 %, action zone 0.1-5.8 km;
Number of explosions in a salvo - 8, damage within an explosion - 1,680, action zone 3.5-5.8 km.

Maximum speed - 36.0 kt. Turning circle radius - 940 m. Rudder shift time – 11.5 s.
Surface detectability – 13.3 km. Air detectability – 8.4 km. Detectability after firing main guns in smoke – 7.3 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search/Defensive AA fire
Slot 3 - Surveillance Radar
Slot 4 - Repair Party

Soviet cruiser Mikoyan, Tier V


Equipped with 180 mm guns, Mikoyan will follow the concept of the Soviet heavy cruisers and will have effective armor piercing shells but a relatively long reload time and special accuracy settings. This ship is at an early stage of testing, so her concept is still under development and characteristics will change.

Hit points – 21,000. Plating - 13 mm.
Main battery - 3x2 180 mm.
Firing range - 16.2 km. Dispersion at this range - 145 m.
Sigma – 2.00.
Maximum HE shell damage – 2,500. Chance to cause fire – 13%. HE shell initial velocity - 800 m/s.
Maximum AP shell damage - 4,100. AP shell initial velocity - 800 m/s.
Reload time - 13.5 s.
180 degree turn time - 22.5 s.

Torpedo tubes - 2x3 533 mm.
Maximum damage - 14,400.
Range - 8.0 km. Speed - 55 kt.
Reload time - 70 s.
Launcher 180 degree turn time – 7.2 s.
Torpedo detectability - 1.1 km.

AA defense: 6x1 37 mm, 4x1 100 mm.
Mid-range AA defense: continuous damage per second - 91, hit probability - 90 %, action zone 0.1-3.2 km;
Long-range AA defense: continuous damage per second - 25, hit probability - 90 %, action zone 0.1-4.0 km;
Number of explosions in a salvo - 1, damage within an explosion - 910, action zone 3.5-4.0 km.

Maximum speed - 35.5 kt. Turning circle radius - 830 m. Rudder shift time – 5.9 s.
Surface detectability – 11.0 km. Air detectability – 5.8 km. Detectability after firing main guns in smoke – 5.6 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search
Slot 3 - Fighter/Spotting Aircraft

Soviet cruiser Voroshilov, Tier V


Voroshilov is a copy of Kirov's stock hull, intended to test possible changes to the ship for when her status changes from researchable to premium.

Hit points – 26,200. Plating - 13 mm.
Main battery - 3x3 180 mm.
Firing range - 16.3 km. Dispersion at this range - 146 m.
Sigma – 2.00.
Maximum HE shell damage – 2,500. Chance to cause fire – 13%. HE shell initial velocity - 800 m/s.
Maximum AP shell damage - 4100. AP shell initial velocity - 800 m/s.
Reload time - 12.5 s.
180 degree turn time - 22.5 s.

Torpedo tubes - 2x3 533 mm.
Maximum damage - 14,400.
Range - 4.0 km. Speed - 64 kt.
Reload time - 70 s.
Launcher 180 degree turn time – 7.2 s.
Torpedo detectability - 1.3 km.

AA defense: 4x1 12.7 mm, 6x1 45 mm, 6x1 100 mm.
Short-range AA defense: continuous damage per second - 53, hit probability - 85 %, action zone 0.1-1.5 km;
Mid-range AA defense: continuous damage per second - 39, hit probability - 90 %, action zone 0.1-2.5 km;
Long-range AA defense: continuous damage per second - 35, hit probability - 90 %, action zone 0.1-4.0 km;
Number of explosions in a salvo - 1, damage within an explosion - 910, action zone 3.5-4.0 km.

Maximum speed - 35.5 kt. Turning circle radius - 860 m. Rudder shift time – 7.8 s.
Surface detectability – 14.2 km. Air detectability – 6.4 km. Detectability after firing main guns in smoke – 8.0 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search
Slot 3 - Spotting Aircraft

Soviet cruiser Ochakov, Tier VIII


Ochakov is a support cruiser with low detection, torpedoes with a 10 km range and solid choice of consumables in separate slots. However, she has not the best survivability and relatively low damage per minute.

Hit points – 30,200. Plating - 16 mm.
Main battery - 4x2 152 mm.
Firing range - 15.2 km. Dispersion at this range - 138 m.
Sigma – 2.00.
Maximum HE shell damage – 2,200. Chance to cause fire – 12%. HE shell initial velocity - 950 m/s.
Maximum AP shell damage - 3,300. AP shell initial velocity - 950 m/s.
Reload time - 6.5 s.
180 degree turn time - 13.8 s.

Torpedo tubes - 2x5 533 mm.
Maximum damage - 15,100.
Range - 10 km. Speed - 56 kt.
Reload time - 131 s.
Launcher 180 degree turn time – 7.2 s.
Torpedo detectability - 1.1 km.

AA defense: 6x4 57 mm, 4x2 152 mm.
Mid-range AA defense: continuous damage per second - 270, hit probability - 90 %, action zone 0.1-4.0 km;
Long-range AA defense: continuous damage per second - 60, hit probability - 90 %, action zone 0.1-5.8 km;
Number of explosions in a salvo - 3, damage within an explosion - 1,610, action zone 3.5-5.8 km.

Maximum speed - 35 kt. Turning circle radius - 750 m. Rudder shift time – 8.2 s.
Surface detectability – 11.5 km. Air detectability – 7.2 km. Detectability after firing main guns in smoke – 5.4 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Defensive AA fire
Slot 3 - Surveillance Radar
Slot 4 - Hydroacoustic Search

Soviet cruiser Petr Bagration, Tier VIII


Bagration combines features of light and heavy Soviet cruisers. From the former, she received standard accuracy settings and HE shells, from the latter - effective AP shells. Besides that, her torpedoes have 8 km range. However the cruiser has not the greatest damage per minute due to having 9 guns and 12.5 s reload.


Hit points – 42,000. Plating - 25 mm.
Main battery - 3x3 180 mm.
Firing range - 18.0 km. Dispersion at this range - 157 m.
Sigma – 2.00.
Maximum HE shell damage – 2,500. Chance to cause fire – 13%. HE shell initial velocity - 920 m/s.
Maximum AP shell damage - 4,550. AP shell initial velocity - 930 m/s.
Reload time - 12.5 s.
180 degree turn time - 22.5 s.

Torpedo tubes - 2x5 533 mm.
Maximum damage - 14,400.
Range - 8.0 km. Speed - 55 kt.
Reload time - 131 s.
Launcher 180 degree turn time – 7.2 s.
Torpedo detectability - 1.3 km.

AA defense: 4x4 25 mm, 8x2 100 mm, 8x2 45 mm.
Short-range AA defense: continuous damage per second - 70, hit probability - 85 %, action zone 0.1-3.1 km;
Mid-range AA defense: continuous damage per second - 158, hit probability - 90 %, action zone 0.1-3.5 km;
Long-range AA defense: continuous damage per second - 189, hit probability - 90 %, action zone 0.1-5.8 km;
Number of explosions in a salvo - 6, damage within an explosion - 1,330, action zone 3.5-5.8 km.

Maximum speed - 34.5 kt. Turning circle radius - 890 m. Rudder shift time – 10.5 s.
Surface detectability – 12.6 km. Air detectability – 7.4 km. Detectability after firing main guns in smoke – 6.7 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search [Duration time 100 s; Torpedo detection range 3.0 km; Ship detection range 4.0 km; Reload time 180 (120) s; Charges 2 (3)]/Defensive AA fire

All stats are listed without crew and upgrade modifiers but with the best available modules. Stats are subject to change during testing. Please note that the information in the Development Blog is preliminary and subject to change.