The German Carriers event, Ranked Battles, updates to the Modules tab, and other improvements.
IMPORTANT! Because the Update is still being tested, the information in this Bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the Update is released.
NOTE: You won't be able to obtain German aircraft carriers IV Rhein, VI Weser, and VIII August von Parseval on the Public Test server.
German carriers
Update 0.9.6 kicks off a new event centered around German carriers! The Early Access ships will become available on the Live Server only when the Update is released. Meanwhile, we invite you to take part in the testing of the event.
Please note: the rewards for activities on the Public Test server may differ from those on the Live Server. The German carriers themselves won't be available on the Public Test server.
Features of the German carriers
Their attack aircraft are equipped with a new type of ammunition — armor-penetrating rockets. When successfully used, these are capable of inflicting heavy damage to enemy citadels. However, they may also ricochet or fail to penetrate armor when hitting a target at an acute angle — in this respect, they function in a similar way to armor-penetrating shells. When striking the thin armor of destroyers at 90-degree angles, they will often over-penetrate and deal 1/10 of the maximum damage.
German bombers carry armor-penetrating bombs. An attacking flight dives without first climbing to a higher altitude. As it is quite difficult to adjust the position of the target reticle during an attack, their bombs are most effectively dropped on slower targets.
The torpedoes dropped by German aircraft are fast, but have a short-range and cause modest damage.
The aircraft themselves have high cruising speeds, but somewhat small HP pools.
Early Access: German carriers Rhein, Weser, and August von Parseval can be obtained by completing special combat missions. These combat missions have a specific probability of dropping from German Carriers containers.
You can get German Carriers containers as rewards for completing Directives, as well as from Daily Shipments. As well as the missions that unlock Early Access to German carriers, German Carriers containers can also drop the new "Black-White-Red" expendable camouflage and other desirable rewards.
You can get German Tokens for completing special chains of combat missions.
Rewards available in exchange for Tokens in the Armory: Iron Cross permanent camouflage for Großer Kurfürst, Z-52, and Hindenburg; "Black-White-Red" expendable camouflage patterns; credits; and signals.
The Port of Hamburg has been updated.
Ranked battles
Update 0.9.6 brings with it a new Season of Ranked Battles with a 7 vs. 7 format, playing Tier VIII ships.
Changes to the Modules tab
The Modules tab has been fully reworked. Adjusting warships before battle became too difficult and inconvenient due to a large number of ship classes and types, as well as their available enhancements. Now, the process of outfitting a ship before entering battle is clearer and will take less time.
The tab has been renamed "Equipment."
The interface of the Modules block has been improved.
You'll be able to manage the upgrades, consumables, and modules of a ship in the same window, without having to switch between different tabs. You can mount modules with a single click.
Dependencies between modules of different types have been removed, which makes for a simpler research process. Modules of different types are now intercompatible.
You can view any ships you haven't yet purchased in the new "Ship Preview" mode, without a black-and-white filter. To enter this view, click on the icon depicting a camera in the Modules block under the Equipment tab, or on the button in the ship characteristics section of the Tech Tree.
Other Improvements
We've updated the audio parameters in our game and added a number of new sound effects. You can view a detailed list of the various improvements and changes in the Development Blog, as well as in our article about Update 0.9.6.
When Update 0.9.6 hits the Live Servers you'll need to readjust the sound parameters according to your preferences. We recommend setting maximum volume for the sound categories.
The following Ports have been updated to conform to the new lighting model and enhanced HDR technology: Naval Base, Azur Lane, Dragon, and Sarushima Base.
The icons, descriptions, and names of some types of consumables with special parameters have been changed. This will place additional emphasis on the differences between these types of consumables and the standard ones.
If you have any bugs to report, you can submit them here after the patch goes live.
PLEASE LEAVE FEEDBACK BELOW