over 2 years ago - Boggzy - Direct link

Thank you for positive feedback!
Like I said, part of my job is to gather feedback from these forums weekly and report back. I am pleased to say that, this week, there were several excellent ideas in threads that were passed along. This stuff gets added to feedback from Supertesters, Community Contributors, the Discord, Reddit, and then multiplied by 4 regions.
I was pleased as you to see the changes in the devblog as well!

over 2 years ago - Boggzy - Direct link

There are plenty of ships that I, personally, think could use a buff.
California... (I had hoped it would have great secondaries)
Seattle... (Turret angles / Traverse)
Tiger '59... (simply not enough DPM...)
Fenyang... (Don't even get me started...)

over 2 years ago - Boggzy - Direct link

Connie is great, dood. She's not competitive, in my opinion, but in Randoms I think she's great. I am currently at a total of THREE destroyers kills using Constellation torpedoes.

over 2 years ago - Boggzy - Direct link

I agree - the ASW planes have an ease-of-use factor that makes them extremely effective. Problem is, it's really only effective once the submarine is spotted. It does seem appropriate to me that Submarines are extremely good at farming BB's, and BB's are effective at dropping on Subs when they're spotted. There's an odd counterbalance there that I don't think we've had time to fully illuminate.
I also agree that DD's, while supposedly being the strongest ASW counter with direct-drop DC's, also run the highest risk by needing proximity. At least in principle these concepts line up on paper.
I suspect that, with a larger "dummy timer" on the homing torpedoes, the DD's that have any sense will start taking less and less damage from subs.
Thanks for weighing in

over 2 years ago - Boggzy - Direct link

It's worth noting that, especially with these proposed changes coming, if a destroyer and a submarine are facing each other solo, the submarine basically has zero ability to win that fight as long as the DD doesn't make any glaring mistakes. The only thing protecting the Submarine is the fact that it has ships behind it to shoot any DD that attempts to charge it.

over 2 years ago - Boggzy - Direct link

Only if it comes with F18's =D

over 2 years ago - Boggzy - Direct link

The guns they have now work great. Why do they need to be changed?
Minnesota is a monster in terms of firepower. Sure the armor and speed and reload are low points, but the guns themselves certainly are not.
Kansas... well... I used to hate the Kansas, then the sigma got buffed, so now I don't mind her so much :)

over 2 years ago - Boggzy - Direct link

The Colorado has 406mm/45 Mk.5 guns
The Kansas / Minnesota have 406mm/45 Mk.7 guns
The AP shell is also updated in the higher tiers from Mk.5 to Mk.5 mod 1

over 2 years ago - Boggzy - Direct link

Let's not derail this, guys - this was a thread for Submarine development

over 2 years ago - Boggzy - Direct link

Point taken - I accept my lashes and would like to get back on track =D

over 2 years ago - Boggzy - Direct link

Really? I hope it's OK that I mention these things...






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