Original Post — Direct link
7 days ago - /u/Kendja - Direct link

Yeah same atm. What else could it do tho?

4 days ago - /u/Kendja - Direct link

Originally posted by MementMoriUnusAnnus

Assuming critical hit is double damage (?) just make it a direct damage scale as is, after 100% (2x damage) it continues to gain damage, like 150% being 2.5x damage. Or just make 100% the max 🫡

Critical damage is a separate stat. The topic was about critical chance haha

Crit damage multiplayer already works like that I think. Gonna double check