Shouldn't we be more patient and understanding and supportive of the developers,as from my experience in life support can be a strong driving force to accomplish things.
Being cheerful of something that we love and anticipate and want to be good is something that sounds like a reasonable position to take,as my experience in advertisement showed me that by being pushed by clients to finish a product in a short period of time in a limited environment ,with limited workforce and a limited resources leads to a really bad and absolutely disappointing final work ,the product doesn't have the qualities that our company promised with its advertisement ,the clients get disappointed, we get discouraged, we lose money,then we lose workforce, until the company is no more after years of setbacks.
It's the "I don't know what I want ,but I know I want it now",is what kills genuine companies and good soulful products, we are humans after all not some cold machines ,put here to produce flawless entertainment products in short period of time.Some of us are old enough to be part of the workforce ,raising kids and families or we are struggling to meet our minimum social and orher needs for a healthy wellbeing that,gues what,is need so that we can be as productive as possible.
I'll be honest I felt,and I'm still feeling frustrated with this update, while I shouldn't, as it's just a game just a harmless little entertainment made by other human beings who probably go through what I go on daily basis (maybe even worse),I too had my moments of feeling impatient, I admit, and there is no excuse for,and I'm not here to apologize but to ask the community to show love and support to thease people, by cheering them up,for example "you can do it Devs,we believe in you,we appreciateyour work",becouse it's stressful work no matter the workload.
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