Diablo 4

Diablo 4 Dev Tracker




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16 May

The Diablo IV team has been monitoring your feedback. As we introduce patches to keep your experience in Sanctuary smooth, we will update the below list and denote whether the fixes are intended for PC, Xbox, PlayStation, or all platforms.


1.4.0a Build #53695 (All Platforms) - May 16, 2024

User Interface and User Experience

  • NVIDIA DLSS Frame Generation, a setting available to players with NVIDIA 4000 series graphics cards, has been temporarily disabled due to stability issues. We are actively investigating a fix and will enable the feature once known crashes have been addressed.

Bug Fixes

  • Fixed an issue where Evade didn't function properly for players using full Keyboard controls.
  • Various updates to address performance a...
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The land of Sanctuary and the Burning Hells is one that many players around the world call home. With this in mind, throughout development on Diablo IV, we have strived to ensure that the game is a space designed for anyone and everyone to experience.

As part of Global Accessibility Awareness Day, the development team recently sat down to chat with members of the community to talk about how accessibility has been a core part of Diablo’s development, and how the team has integrated constructive feedback throughout. Learn more in the video below.

For more information on the features discussed in the above video, you can check out our accessibility features blog. As we welcome more and more players into the depths of Hell and across Sanctuary, we urge players to sign up for our ...

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02 May

On May 2, we held a Developer Update diving into itemization and system updates coming in Season 4: Loot Reborn on May 14. Community director Adam Fletcher, associate game director Joe Piepiora, lead live class designer Adam Jackson, lead live game designer Colin Finer and lead seasons designer Deric Nunez sat down to discuss updates to Helltide, Itemization changes, Public Test Realm learnings, balance updates, and more.

If you’d like to watch the full Developer Update to catch up on all the details, see the video below.

To read our deep dive on Season 4: Loot Reborn, you can read that blog here.


30 Apr

The forges burn with renewed vigor, stoked by braziers to hone the steel of Sanctuary’s finest. Across the land, Hell’s expanded Legions gather and multiply, marshalling their strength to ambush wanderers that fall prey to their Helltide.

Fresh from our first Public Test Realm in Diablo IV, Season 4: Loot Reborn begins on May 14 at 10 a.m. PT. Use the Itemization overhaul on new systems, Tempering and Masterworking to change a noteworthy blade into a force to be feared. Across all World Tiers, Helltide is reborn: slay monstrosities to fill your threat meter, marking you as prey for the Hellborne. Prepare to fight side by side with the Iron Wolves—a seasoned mercenary company of brethren aiming to quell the demons.


Codex

Itemization Ref...

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25 Apr

Our next Developer Update begins on May 2 at 11 a.m. PDT and will give you a look into what the team has in store for the launch of Season 4 along with system features, balance updates, and learnings from our recent Public Test Realm period.

Join associate director of community Adam Fletcher, associate game director Joseph Piepiora, lead live class designer Adam Jackson, lead live game designer Colin Finer, and lead seasons designer Deric Nunez, as they delve into PTR learnings, including tweaks to itemization and system updates.

We’ll also be taking community questions for us to answer during a Q&A at the end of the stream.

Visit our official Diablo Twitch and ...

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28 Mar

Change is coming, wanderer. Do you dare immerse yourself in what lies ahead for all of Sanctuary?

The first Public Test Realm (PTR) for Diablo IV is on the horizon, offering you the chance to test upcoming changes and features for Season 4! PTR will be available from April 2 through April 9 for players with a PC Battle.net account.

The purpose of the PTR is to test updates and features alongside you before the launch of Season 4. Then we’ll take your feedback from PTR to make adjustments to Season 4 before it goes live for everyone. Your experience in Sanctuary is shaking up in a big way: here’s an overview of what you need to know.


Codex

Itemization

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22 Mar

On March 26, wanderers can conqueror the horrors of Hell with a suite of new graphical enhancements available to them with patch 1.3.5. Arriving alongside our next content update, Sanctuary will be further imbued with the luscious shadows and enhanced reflections of ray tracing, plus other visual enhancements.


Codex

Ray Tracing: Shadows

Ray Tracing: Reflections

Ambient Occlusion

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21 Mar

Rise, wanderer, and stand triumphant before your hoard of spoils.

An alluring glow descends across the land, increasing the clarity and temperament of all stalwart demon slayers. Scholars have unlocked new secrets in their ancient tomes, while coffers threaten to burst with Gold unearthed from long-forgotten crypts. Make haste to hone your blade through a week of adventure and plunder to become the deadliest force in all of Sanctuary.

Blessings Aplenty: Earn Increased Experience and Gold

From March 26, 10 a.m.–April 2, 10 a.m. PT, all players will earn Experience and Gold at a 35% (multiplicative) increased rate. Lilith blesses all her children, as this bonus applies to both Seasonal and Eternal Realms, and all World Tiers. This bonus stacks, so pair it with Elixirs and the Urn of Aggression to maximize your experience gains while killing Monsters.

Use this boost to carve through ranks of the Battle Pass, climb to higher Levels and World Ti...

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14 Mar

Get your first glimpse at sweeping changes coming to Diablo IV. On March 20, at 11 a.m. PDT, join community director Adam Fletcher, associate game designer Charles Dunn, lead live class designer Adam Jackson, and associate game director Joe Piepiora as they detail the massive itemization changes coming to Season 4. We’ll discuss how Affixes, item stats, the Codex of Power, and new in-game systems will change the way you slay and loot across both Seasonal and Eternal Realms. Additionally, there’ll be much more to share in the Campfire Chat for your first look at Season 4!

We’ll also detail how to access our first Public Test Realm (PTR) in Diablo IV, available to PC BattleNet users. This PTR allows you to get your first taste of the changes coming in Season 4. During the PTR, we’ll listen closely to your feedback to make adjustments before the Season arrives for all.

We’ll also hold a Q&A segment at the end of the stream for players to field their questions d...

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13 Mar

Rise, wanderer. Starting on March 19, sealing your legacy in the absolute highest spot of each Ladder will earn you the ultimate spoil of war. Until April 2, if you secure the absolute top spot of any Ladder and are eligible for entry within the Official Rules, you’ll receive a personalized, custom autographed poster from the incredible Micah Ulrich.

There will be two full weekly rotations of the Gauntlet to cement yourself as a Leaderboard Legend. Only true masters who stand at the top of the...

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29 Feb

The Trials call you forth, wanderer. Fight to earn your place on the Leaderboards when they arrive on March 5. Each week you can master a new Gauntlet: a fixed non-linear Dungeon that will have you fighting to earn the mightiest score. Who will fight to dominate the competition, earn coveted Seals, and carve their place on the Leaderboards. Do you have what it takes to become undeniable?

With the upcoming midseason patch, there will be impactful class balance changes and Seneschal Companion updates coming in the patch that introduces this challenge dungeon, so we will be actively monitoring feedback to make tweaks with the Gauntlet in mind. To read more on the upcoming changes, please read our ...

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On February 29, we held a Campfire Chat showcasing the Gauntlet: a fixed-layout endgame dungeon coming on March 5. Community director Adam Fletcher, associate game director Joe Piepiora, and lead live class designer Adam Jackson sat down to discuss our mid-season update for Season of the Construct.

This update brings many class balance updates and the return of a few updated vampiric powers from Season of Blood. Vampiric Powers return as Legendary Aspects that have a chance to drop from all enemies in Sanctuary.

Check out the replay from our Gauntlet Showcase event, where members of our development team showed Gauntlet gameplay! They were joined by Annacakelive and ...

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22 Feb

Our next Campfire Chat begins on February 29 at 11 a.m. PST and will give your first look at Trials and The Gauntlet, a weekly rotating fixed dungeon coming in Season of the Construct.

Join associate director of community Adam Fletcher, associate game director Joseph Piepiora, and lead live class designer Adam Jackson as they delve into the Gauntlet, Leaderboards, balance updates, and bloodthirsty powers set to make their return. We’ll also have a special event to showcase members of the development team playing the Gauntlet. They’ll be joined by Diablo creators MacroBioBoi and ...

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30 Jan

From February 6, 10 a.m.-February 20, 10 a.m. PST players in both Seasonal and Eternal Realms can bask in the resplendency and joy of the Lunar Awakening limited-time event. A mysterious phenomenon is manifesting throughout the shrines of Sanctuary, enchanting them with immense and prosperous power. Celebrators believe this to be their Ancestors, blessing them from beyond the grave to celebrate this joyous occasion!

Identify and activate Lunar Shrines throughout all areas and activities found within Sanctuary. While active you will earn 50% bonus XP (multiplicative) and have 30% increased movement speed, a plethora of buffs, all while earning Ancestors Favor reputation.

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18 Jan

On January 18, we held a Developer Update Livestream that dug into the horrors waiting for you beneath the sands of Kehjistan in Season of the Construct, and the competitive leaderboard activity called The Gauntlet.

Associate director of community Adam Fletcher, game design manager Daniel Tanguay, quest designer Madeleine James, and lead class designer Adam Jackson spoke about the new Seneschal companion, Hazard-filled dungeons called Vaults, a new Questline, and more—all of which surfaces in Sanctuary on January 23. Additionally, the group gave a quick look at The Gauntlet and wrapped up the livestream by answering questions from the community in a Q&A session.

If you’d like to see what’s in store for you firsthand, see the video below.

On January 23, wanderers will combat a new threat under the endless sand dunes of Kehjistan in Season of the Construct, forging an opportunity for exploration and acquiring a new Support a Streamer reward.

From January 23, 4 p.m. PST–February 26, 11:59 p.m. PST, gifting or buying 2 Twitch subscriptions of any tier to any streamer in the Diablo IV category will earn you the Orichalcum Speckled Mare Mount.

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16 Jan

Ancient forces threaten Sanctuary. Aided by your Seneschal Companion, hazard the many traps and devastating Constructs beneath the deserts of Kehjistan.

Deep beneath the swirling sands, elemental forces are amassing for malicious whims of the demon Malphas. Only by descending far below the surface will you be able to cull this cursed threat from its root.

Season of the Construct begins on January 23 at 10 a.m. PST. Prepare to uncover the powerful secrets of Zoltun Kulle’s Loom with a new Dungeon type called Vaults, a seasonal robotic Seneschal Companion, and Weekly Leaderboards in The Gauntlet. Several key quality-of-life features—including almost constant Helltide events—arrive to help aid your conquests while fighting in the Vaults.


Codex

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11 Jan

Our next Developer Update Livestream begins on January 18 at 9 a.m. PST and will unearth details about the next season’s gameplay features, Season Journey, and quality-of-life updates. Plus, we’ll also share information about the new competitive leaderboard system—The Gauntlet.

Join associate director of community Adam Fletcher, game design manager Daniel Tanguay, quest designer Madeleine James, and lead class designer Adam Jackson, as they delve into the danger awaiting you in Diablo IV’s third season. We’ll also hold a Q&A segment at the end of the stream for players to field their questions directly to the team.

Visit our official Diablo Twitch and ...

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11 Dec

An especially bitter cold has swept through the snow-capped mountaintops of the Fractured Peaks. The wind pierces through the region, carrying with it the ravenous wail of a bizarre beast rumored to dwell in the frost-laden hinterland. Nobody has ever dared lay eyes on the source of this piercing terror, but perhaps you have ample warmth in your heart to track down and slay your way through the Midwinter Blight, wanderer.

From December 12, 10 a.m.–January 2, 10 a.m. PST players on the Seasonal Realm in World Tier I or above can sink their sword into frostbitten demons by heading over to the Midwinter Square in Kyovashad and speaking with Gileon, the bard. After hearing rumors about spiteful dangers lurking in the snow and the advanced cold sapping the morale of Kyovashad’s citizens, Gileon seeks to reignite the holiday spirit in the townsfolk the only way he knows how—with a celebration!

Build Up the Festive Spirit in Midwinter Squar...

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30 Nov

On November 30, we held a Campfire Chat that sliced into our first seasonal endgame event Abbatoir of Zir, and foreshadowed chills yet to come in Midwinter Blight.

Associate director of community Adam Fletcher, game director Joe Shely, and associate game director Joe Piepora detailed the fearsomely challenging endgame dungeon that arrives on December 5 in Abattoir of Zir. We visited the frozen lands of the Fractured Peaks to show the Frigid Husks and Blightfiends now permeating the land in tribute to the Red Cloaked Horror. We also confirmed there will changes to itemization arriving with a future season next year and answered questions from players in a Q&A session at the end of the stream. If you’d like to watch the full Campfire Chat to catch up on all the details, see the video below.